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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Been a while since Ive done this. Ive been holed up working on things prior to Verdant Villages early access release. Before any notes, lets get that out of the way. This will likely be the last patch (unless I have to hotfix) before the early access release on Steam. After a long, whats it been now like 5 months or so, open alpha on Itch I believe the game is finally ready for early access. If it were up to me, I think I would just keep it under wraps until it was done, but the financial nature of things is that I have to put this out and see where I stand. Anyway, on August 4th Verdant Village will be released onto Steam at $15.00. The price will be the same on Itch as well. To any who are already playing the game I wanted to say thank you. Everyone who has given feedback, or encouragement, or even just told me that fishing is too hard, I appreciate all of it. Because of all of you the game is far more stable than I ever would have been able to manage on my own, and it makes me extremely happy to see people playing something Ive made and having fun. Mushy stuff aside, I think Im long overdue for a patch. While I wish I was about to drop tons of new features, characters, and zones, sadly I am not. One thing Ive wanted to get done, and have procrastinated on for far too long, is controller support. As of this version of the game, controller support has been fully implemented. You should be able to just pickup a controller and use it. The buttons can also be rebound as usual. If you use a controller you will have to forgive some of the UI art, I need to have some things commissioned. For now, you are stuck with my godly ms paint skills. Some other things might be a bit rough around the edges so there will likely be polish added to this system over time, but it should (fingers crossed) function. Aside from that keyboard only mode has been added to the game as well. I know there were a few requests for it a long time ago. With controller support going in I figured now would be as good a time as any. Keyboard only mode has to be enabled manually in the settings. While Id love for it to automatically figure out that you are just using a keyboard there are too many complications for it to be possible. This is why in general you dont add support like this so late into a games development. To any devs reading this, heed my somewhat wise, sometimes irrational words, if your game is going to have controller support, add it as you go, not after like 2 and a half years of development. All that aside, there were some bug fixes for various things. Im hoping that this patch will do away with the bug related to Simeon disappearing for several days post patch. Other than that, I did manage to squeeze one thing in today. The cooking station will now look at the inventories of every chest inside your house when you are cooking. So, you no longer need to carry all your ingredients to the station to cook. This works for adding fuel as well. I may look to add similar systems to other things as well in future. Aside from that one other QoL thing was done. I altered the stack sizes of a lot of objects. Most things in the game now stack to 50, or more in the case of building materials. The only thing really left unchanged is food stack sizes. The reason being, I dont really want to have high stacking food. Doing something like that basically makes stamina irrelevant because people can then just carry 50 full course meals in their pocket. It still could be subject to change, but for now at least Im sticking to my guns on that. As for the future, I think I can finally get back to content now. Ive spent the last, I dont even know how long anymore, altering existing systems for efficiency, fixing bugs, adding things like controller support, and whatever else. I think things are mostly stable now, so while I may still do some of that I think Ill focus on new features. Next on the docket is probably hunting, Ill probably also put Brock in so people can open up that cave. People seem to really want to do that. Anyway, if youve read this far, thanks for listening to me ramble. Hopefully the next patch come quicker, and if I can shamelessly plug one more time, dont forget August 4th for the games release. Thanks and stay safe out there. Verdant Village Version 0.3 Full Patch Notes
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