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July News Update

Many things got taken care of this month. Looking back at the list of changes that I keep I actually surprised myself a bit. Ive been tied up working on larger systems for so long that I forgot what its like to solve a lot of smaller problems and fix bugs. Most things probably arent worth mentioning individually but there were a few things that were taken care of or changed that warrant a note, I think. I reskinned the chest and shipping chest UI. It should differentiate chests from inventory when looking at everything as well as give the shipping chest a more unique feel. Admittedly there is a part of me wondering about UI consistency and if its a good idea to do something like this. Well find out I guess. If its universally disliked I can always go back after all. Onto two other issues that I know people will be happy about. First, there is now a failsafe for NPC movement. Id heard a report or two of NPCs just ice skating around the world, phasing through buildings, walls, and reality in general while trying to get where they were supposed to be. Why this might be happening is a little complicated but there is now a section of code that should keep it from occurring. The code is also set up in a way to where if you were experiencing this issue the NPC should fix themselves. The other issue is the inventory softlock. Anyone who has experienced it probably knows what Im talking about but for those who dont heres a brief explanation. In short, something in the game seems to trigger wrong a player will open their inventory and then be unable to interact with their inventory or close it. Effectively, you have to just close the game when this happens. To be honest, Im still not sure if this is fixed. I cannot seem to trigger the bug while playing no matter how hard I try. The live version and the version I work on are extremely different at this point however. Its possible that the bug has already been fixed. On the off chance it isnt however, Ive added a hotkey to the game so that if you experience this bug you should be able to use it to clear the softlock and continue playing. This hotkey also lists some info that if reported I can use to fix the issue permanently. Two other things. First, Ive added a system to the map that shows store times which I know people have asked for. I may expand this system a bit. I know people have requested to be able to see NPC locations as well. I have this listed as something for the future, potentially. If I add it though it will probably be tied to a quest in game. The other things that Ive heard a few people ask for is cloud saving. Im currently working on it. Cloud saving should work for Windows and Linux, and currently struggling to make IOS cooperate in regards to file permissions, but with any luck it will be setup before the patch. Which of course brings us to the all-important question. When is the game patching? If you read the June update I mentioned wanting to patch the game around end of July or early August. I am still shooting for that time frame. Of course, today is the first of August. At the moment Im pretty much done. Mac cloud saving is really the one big loose end at this point. In short, Im waiting for my freelancers to create a few more needed sprites and SFX. Adding these things in wont be difficult but the release of this patch is basically dependent on how quickly they work. I would think, and perhaps I shouldnt be saying this incase something goes wrong, but I would think, the patch will go live in the next week or two. Hopefully I dont break that deadline. Ill whatever I can on my end to make it happen. Thanks again for everyones patience, and if you made it this far, thanks for listening to me ramble on. I hope you all will be hearing from me again before the end of August.


[ 2021-08-01 16:43:26 CET ] [ Original post ]

Verdant Village
Exodus Software Developer
Exodus Software Publisher
2020-08-04 Release
Game News Posts: 82
🎹🖱️Keyboard + Mouse
Positive (47 reviews)
Public Linux Depots:
  • Verdant Village Linux [304.58 M]
Take on the challenges of living a life in the rustic medieval town of Amberglen. You've washed up on a quiet beach with nothing to your name, not even your memories. You're in luck however as locals are quick to find you, and nurse you back to health. The king himself is kind enough to allow you to stay on a piece of abandoned property to make your living. With nothing more than a few rusty tools turn strike out and attempt to breathe life back into this old land!

Features
  • Create A Thriving Farm: Start with nothing, and with little more than the sweat of your brow turn your property into a bustling farmstead.

  • Master Skills As You Progress: No one starts out as a master. Level up your skills as you work. Complete specific tasks to gain powerful perks to help you succeed.

  • Uncover Lost Mysteries: Search throughout the land for hidden artifacts to piece together. The Empyrean Vale is vast and full of history to learn and history to unearth.

  • Make A House A Home: Decorate your new property with a variety of different objects. Place whatever you want where ever you want it and truly create your own slice of heaven.

  • Meet The Townsfolk: Interact and speak with over 40 characters living in Amberglen and beyond. Each character has a personality and story to tell.

  • Cast A Line: Visit the multitude of different fishing spots spread across the vale. There are over 100 fish to catch, split between different environments, seasons, and times.

  • Have A Taste: Learn to cook a litany of different meals. Get the locals to teach you different recipes and become the best chef in Amberglen.

  • Lend A Helping Hand: Find and complete a variety of tasks for villagers. You'll find that everyone needs something done. Most are willing to teach you something in return as well.

Features To Come
  • Hunting: Hunt a variety of animals in the nearby forests of The Empyrean Vale.
  • Alchemy: Craft numerous potions and other odd items to sell or use.
  • Combat: Battle your way past any threat you come across.
  • Marriage: Find a spouse and court them.
  • Sailing: Build a ship and sail the bay.
  • Much much more

MINIMAL SETUP
  • OS: Any
  • Processor: 2.0 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 512 MB Video Memory
  • Storage: 400 MB available space
GAMEBILLET

[ 6132 ]

4.00$ (80%)
41.96$ (16%)
8.99$ (40%)
6.39$ (68%)
6.63$ (17%)
12.89$ (14%)
5.37$ (55%)
17.59$ (16%)
9.09$ (80%)
4.15$ (81%)
1.80$ (88%)
26.39$ (12%)
5.00$ (75%)
13.73$ (31%)
20.00$ (50%)
20.99$ (16%)
17.59$ (12%)
9.35$ (22%)
8.59$ (14%)
4.84$ (92%)
2.00$ (90%)
2.64$ (82%)
22.99$ (8%)
2.70$ (85%)
6.79$ (15%)
42.49$ (15%)
12.65$ (16%)
4.12$ (17%)
49.79$ (17%)
1.00$ (90%)
GAMERSGATE

[ 2625 ]

5.0$ (90%)
11.67$ (27%)
0.6$ (85%)
1.05$ (85%)
2.76$ (79%)
1.2$ (85%)
0.9$ (85%)
7.2$ (64%)
17.99$ (40%)
1.28$ (74%)
27.49$ (45%)
4.0$ (75%)
3.4$ (83%)
35.99$ (20%)
3.0$ (62%)
1.45$ (79%)
19.8$ (67%)
30.0$ (50%)
3.83$ (74%)
1.6$ (80%)
42.07$ (23%)
11.99$ (20%)
3.0$ (80%)
13.99$ (30%)
10.2$ (66%)
0.87$ (71%)
20.99$ (40%)
1.05$ (85%)
0.85$ (83%)
0.92$ (82%)

FANATICAL BUNDLES

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