Hello all, very small hotfix patch for a few things today. Given how many different systems could have blown up in V0.4 Im pleasantly surprised to see that the bugs (black screen and saving aside) seem to be isolated to a few key things. Of course, they still need to be addressed and I will attempt to do so quickly. I did want to put this small hotfix out to fix a few things. One rather large glaring issue still remains but as I cant seem to find a quick solution to it Ive opted to at least fix the few things that Ive come across. To address something quickly, the mines are still not fixed. Multiple players have experienced invisible collisions and objects not working in the mines. I am currently seeking to address this issue, and as soon as I figure it out, I will put out a patch for it. That said I do apologize as I realize the mines are a very important place in the game, and you need to go there quite often. At the moment I cant seem to replicate the issue, hence the delay. Ive spent hours in the mines at this point and havent seen the bugs at all which leaves me rather stumped. There were some minor changes made to the mines in this hotfix, so maybe those have fixed the overall issues, but I find that unlikely, still I guess a potential bonus is that these issues are fixed. In any case Ill try to find a solution as soon as I can. Below, as usual, is the full changelog, this one is quite a bit shorter. Verdant Village Patch 0.4.1 Changelog
- Popup text for buffs has had its character spacing adjusted so letters will be spaced more consistently
- The mines minimap should no longer reveal random rooms or room outlines with no room sprite
- Text teaching you most of the alphabet appearing in the top right corner after certain interactions with the cooking station should disappear and never return, hope you leaned A-V
- Fixed a small bug with hidden caves leaving their interaction objects behind resulting in your character sometimes spouting disconcerting lines about blowing up walls
- The quest to fix the minecart should now function properly. If you have already introduced yourself to Sven it should be ready to obtain, if you have not youll have to talk to him first
[ 2021-08-20 02:11:03 CET ] [ Original post ]
- Verdant Village Linux [304.58 M]
Features
- Create A Thriving Farm: Start with nothing, and with little more than the sweat of your brow turn your property into a bustling farmstead.
- Master Skills As You Progress: No one starts out as a master. Level up your skills as you work. Complete specific tasks to gain powerful perks to help you succeed.
- Uncover Lost Mysteries: Search throughout the land for hidden artifacts to piece together. The Empyrean Vale is vast and full of history to learn and history to unearth.
- Make A House A Home: Decorate your new property with a variety of different objects. Place whatever you want where ever you want it and truly create your own slice of heaven.
- Meet The Townsfolk: Interact and speak with over 40 characters living in Amberglen and beyond. Each character has a personality and story to tell.
- Cast A Line: Visit the multitude of different fishing spots spread across the vale. There are over 100 fish to catch, split between different environments, seasons, and times.
- Have A Taste: Learn to cook a litany of different meals. Get the locals to teach you different recipes and become the best chef in Amberglen.
- Lend A Helping Hand: Find and complete a variety of tasks for villagers. You'll find that everyone needs something done. Most are willing to teach you something in return as well.
Features To Come
- Hunting: Hunt a variety of animals in the nearby forests of The Empyrean Vale.
- Alchemy: Craft numerous potions and other odd items to sell or use.
- Combat: Battle your way past any threat you come across.
- Marriage: Find a spouse and court them.
- Sailing: Build a ship and sail the bay.
- Much much more
- OS: Any
- Processor: 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512 MB Video Memory
- Storage: 400 MB available space
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