Hey, long-haul truckers! The time has finally come and we cautiously are releasing Haulin' Oats into Early Access on Steam. So far we've had great feedback and bug reports from the community; thank you so much to all who have chipped in thus far. Hopefully the wider net of the general public will go the same way.
If you are curious about purchasing the game in the Early Access state, we highly suggest you check out our Known Issues thread before hitting that buy button. This game is still a work-in-progress and it has some quirks yet.
That being said, most of everything is in the game now: singleplayer, multiplayer, horn honking, all cards, all the music, and more. We have a healthy list of features to add yet and those will be rapidly built then shipped along with bug patches.
We hope folks new to the game will make some more great suggestions to improve the game!
For those with the hunger and curiosity, here is the change-log:
- Added: camera shake on ramming, wrecks, and other related things
- Added: piece movement to options so players can set it
- Added: Gameplay section to Options to toggle various game features
- Added: pressing player's HUD space icon moves camera to their current position
- Added: delivered icon to status after delivering oats, removed when back at warehouse
- Added: player hands on board rearranged based on local player's position
- Added: full player's hand is shown when clicking board cards or avatar icons
- Added: game saves stats when quitting from pause menu
- Added: confirmation for save delete and achievement reset
- Added: more gameplay options to pause menu
- Added: each player has their own honk, for later customization
- Fixed: bug with player position swap in Incident card 30
- Fixed: horn honking not showing for right player who honked
- Fixed: incorrect save message during game summary in single-player
- Fixed: issue where game crashes when no player is assigned camera focus
- Fixed: API not saving data for leaderboards
- Fixed: target selection still sometimes shows a player twice
- Fixed: weird bug where dice stayed in cup
[ 2023-03-10 00:01:35 CET ] [ Original post ]
- [494.36 M]
This is a game about truck driving, the US highways, and oatmeal. During your time as a truck driver for the Starkham Oatmeal company, you will be tasked with delivering crates of delicious oats to the local grocery store. The roads are fraught with dangers, as well as delights, so be sure to take along a trusty co-pilot and / or pet.
Arranged as a digital board game, you will encounter a wide variety of characters and obstacles ranging from drug cartels, bike gangs, random maniacs, pop stars, police, serial killers, and the few folk that aren't completely crazy. Make your way around the board and collect your wages every time you complete a delivery then return to the warehouse. Use it to buy spare parts for your truck, the favor of lot lizards, or sometimes bribe your way out of trouble.
When you start a game, each player will get to choose one of eight different drivers; with three locked by default. Each has two strengths and weaknesses, like bonuses to truck ramming checks or penalties to dealing with the law. Mix and match the different drivers with co-pilots and pets to get the upper hand against your opponents.
Just like the drivers, each co-pilot and pet has one different benefit and disadvantage. If you get a bad Incident card draw, you might just accidentally leave 'em at a truck stop somewhere for an opponent to scoop up. If none suit your play style, you can choose to play without one if you want.
Special guest characters (drivers, co-pilots, and pets) can be unlocked through different quests or by doing certain things a bunch.
Old friends from our previous games make an appearance as well. One cannot go through Starkham without seeing familiar faces like Bill Finnigan or Aloysius. They are sometimes found in Encounter or Incident decks. Depending on who you find, they may have a mission for you or an item to barter.
There are a lot of other characters as well. Scattered throughout the Incident, Encounter, and Resource decks various characters await you, either to rob you blind or give you mini-quests to complete. Heck, some might just need something as simple as a ride down the highway a bit or a wee bit of your money.
A quick and dirty list of features, for those of you who like bullet-lists:
- Music by Azucar (One Way To Die, Raise Your Own Clone) and El Castor
- All hand-drawn art
- 36 squares all filled with adventure
- 8 different drivers, 8 different co-pilots, and, of course, 8 different pets (including special guests)
- 75 different cards per Encounter, Incident, and Resources deck
- Play with others in online or LAN multiplayer
- The usual breakdown of statistics and leaderboards to measure yourself against
- Achievements that actually unlock stuff
Whether your driving record is spotless or you've played one of our games before, get some quicker in-game unlocks with the Mileage Club! For each of our previous games that you've owned or played (demo, family share, or free weekend), you will unlock guest characters or table accoutrements.
Haven't done so or don't got 'em? Don't worry, you can get all the same characters and bonuses by just playing the game. And with a little elbow grease.
- OS: Ubuntu 16.04 LTS or higherMemory: 2 GB RAMGraphics: Any supporting OpenGL 2.1Storage: 1 GB available spaceSound Card: Only if you like sound
- Memory: 2 GB RAM
- Graphics: Any supporting OpenGL 2.1
- Storage: 1 GB available space
- OS: Ubuntu 18.04 LTS or higherMemory: 4 GB RAMGraphics: Any supporting OpenGL 3.3Network: Broadband Internet connectionStorage: 1 GB available spaceSound Card: Only if you like sound
- Memory: 4 GB RAM
- Graphics: Any supporting OpenGL 3.3Network: Broadband Internet connection
- Storage: 1 GB available space
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