





Hey, long-haul truckers! It has been rather quiet for a while but we're cranking out the 1.0 release today and finally pulling the game out of early access! There are still some updates to come such as rebuilding the networking code and more bug hunts.
Other than engine upgrades, some quality-of-life changes, and some bug fixes; most importantly the addition of the driver roster so you can dismiss bots (or players) that happen to get stuck on a turn. At least until the causes of those glitches is figured out; and possibly kept long after that. Leaderboards have also been moved over to Steam instead of the custom API.
Some of the expanded features have been scaled back though, such as racing/betting, so they won't be added later on. Controller support and Steam Deck support should be rolling out later this year though. Couch co-op may still make the cut too.
Here is an almost complete list of changes for your viewing pleasure:
- Added: anonymous tip comes into play on Police squares
- Added: particles to markers and player pieces
- Added: players now drop resources on board to be picked up by anyone
- Added: controller settings to pause menu
- Added: more animations and polish to menu
- Added: turn skipping roster clipboard, any turn can be skipped if stuck
- Changed: updated to Godot Engine 3.6
- Changed: Incident cards 14 and 15 to correct effects
- Changed: space movement text now more visible
- Changed: Credits section layout
- Changed: various main menu sections
- Changed: link to Steam community opens correctly when Steam not enabled
- Changed: replaced in-house leaderboard system with Steam leaderboards
- Changed: now checks for Free Weekend
- Changed: various housekeeping changes
- Fixed: some card graphics with wrong IDs
- Fixed: some names in Credits
- Fixed: incorrect check if fullscreen for windows maximizing
- Fixed: some name formatting in activities
- Fixed: curse or move-roll totals being reduce on first turn after receiving them
- Fixed: Resource card 38 effect not working on Police Square
- Removed: unused graphics
- Removed: date checker
[ 2025-03-09 17:56:01 CET ] [ Original post ]
- [494.36 M]
This is a game about truck driving, the US highways, and oatmeal. During your time as a truck driver for the Starkham Oatmeal company, you will be tasked with delivering crates of delicious oats to the local grocery store. The roads are fraught with dangers, as well as delights, so be sure to take along a trusty co-pilot and / or pet.
Arranged as a digital board game, you will encounter a wide variety of characters and obstacles ranging from drug cartels, bike gangs, random maniacs, pop stars, police, serial killers, and the few folk that aren't completely crazy. Make your way around the board and collect your wages every time you complete a delivery then return to the warehouse. Use it to buy spare parts for your truck, the favor of lot lizards, or sometimes bribe your way out of trouble.
When you start a game, each player will get to choose one of eight different drivers; with three locked by default. Each has two strengths and weaknesses, like bonuses to truck ramming checks or penalties to dealing with the law. Mix and match the different drivers with co-pilots and pets to get the upper hand against your opponents.
Just like the drivers, each co-pilot and pet has one different benefit and disadvantage. If you get a bad Incident card draw, you might just accidentally leave 'em at a truck stop somewhere for an opponent to scoop up. If none suit your play style, you can choose to play without one if you want.
Special guest characters (drivers, co-pilots, and pets) can be unlocked through different quests or by doing certain things a bunch.
Old friends from our previous games make an appearance as well. One cannot go through Starkham without seeing familiar faces like Bill Finnigan or Aloysius. They are sometimes found in Encounter or Incident decks. Depending on who you find, they may have a mission for you or an item to barter.
There are a lot of other characters as well. Scattered throughout the Incident, Encounter, and Resource decks various characters await you, either to rob you blind or give you mini-quests to complete. Heck, some might just need something as simple as a ride down the highway a bit or a wee bit of your money.
A quick and dirty list of features, for those of you who like bullet-lists:
- Music by Azucar (One Way To Die, Raise Your Own Clone) and El Castor
- All hand-drawn art
- 36 squares all filled with adventure
- 8 different drivers, 8 different co-pilots, and, of course, 8 different pets (including special guests)
- 75 different cards per Encounter, Incident, and Resources deck
- Play with others in online or LAN multiplayer
- The usual breakdown of statistics and leaderboards to measure yourself against
- Achievements that actually unlock stuff
Whether your driving record is spotless or you've played one of our games before, get some quicker in-game unlocks with the Mileage Club! For each of our previous games that you've owned or played (demo, family share, or free weekend), you will unlock guest characters or table accoutrements.
Haven't done so or don't got 'em? Don't worry, you can get all the same characters and bonuses by just playing the game. And with a little elbow grease.
- OS: Ubuntu 16.04 LTS or higherMemory: 2 GB RAMGraphics: Any supporting OpenGL 2.1Storage: 1 GB available spaceSound Card: Only if you like sound
- Memory: 2 GB RAM
- Graphics: Any supporting OpenGL 2.1
- Storage: 1 GB available space
- OS: Ubuntu 18.04 LTS or higherMemory: 4 GB RAMGraphics: Any supporting OpenGL 3.3Network: Broadband Internet connectionStorage: 1 GB available spaceSound Card: Only if you like sound
- Memory: 4 GB RAM
- Graphics: Any supporting OpenGL 3.3Network: Broadband Internet connection
- Storage: 1 GB available space
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