Tau Cubis
Cube Mandarine Developer
Cube Mandarine Publisher
Spring 2022 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
7 user reviews
(7 reviews)
Update June 03 : Max ScoreBugs / Improvements
- No longer allow score to be higher than the max value of an Int32 (ie 2147483647) to comply with Valve leaderboard requirements
- Add dynamic font for score in menu
- Correct some glyphs
- Tone down interface sounds
- Other minor corrections
[ 2025-06-03 13:20:15 CET ] [ Original post ] Update April 25Gameplay
- Graphical modifications on multiple maps to improve visibility

- Reduce gold target for Map 02 Tesla Only mode
- Reduce gold target for Map 12 Wave mode
Bugs
- Rework Tower highlight system (bugs correction and visual)

- Correct particles display for Technic tower
- Correct mouse wheel behaviour in Linux version
[ 2025-04-25 12:51:21 CET ] [ Original post ] Update Note January 05Gameplay :
- Wave counter now available for all modes.

Bugs :
- Fix wave timer when using time scale.
- Play "unlock all challenges" sound only when setting it, not when starting session.
- Reduce trophies effect sound level.
[ 2025-01-05 16:18:39 CET ] [ Original post ] Update October 13BUG
- Fix conditions for achievements. In some cases, conditions was not reset when restarting a challenge.
[ 2024-10-13 16:26:01 CET ] [ Original post ] Update September 09GAMEPLAY
- Add display of required scores for trophies of each challenge

- Increase starting ressource for:
- Map 06 "In Town" Mode Mission 600 => 700
- Map 14 "Warpflies Shore" Mode Mission 2600 => 2800
- Map 14 "Warpflies Shore" Move Wave 1800 => 2000
BUG
- Correct Steam avatar orientation
- Minor bugfix and UI fix
[ 2024-09-02 16:57:26 CET ] [ Original post ] Update April 04GAME
- Add Time scale 0 for Tactical Pause.
Yes, you can now stop time in game !
VISUAL
- Correct avatar background color
- Small UI changes
- Dynamic font size for player name
[ 2024-04-04 14:14:18 CET ] [ Original post ] Small Update Feb 01GAME
- Add helping message at start of 2 last Maps : Maps require to use the towers in combinations
BUG
- Better confine Mouse cursor in game for Linux multi-monitor
- Cloud synchronisation problem with Linux version
[ 2024-02-01 13:27:46 CET ] [ Original post ] Small Update Dec 04
- Migrate from SMAA to TAA for better Anti Aliasing quality.
- Reduce exposure/brightness level for MAP 03 "Take your time"
[ 2023-12-04 18:18:44 CET ] [ Original post ] Small Update Nov 28VISUAL
- Adapt font parameters for better readability on low resolution display
- Add effect for enemy damage (in addition to impact effect)
BUG
- Popup missing for build not allowed
- Cursor was going through buildings in Map "In Town"
[ 2023-11-28 12:06:57 CET ] [ Original post ] Small Update Nov 26GAMEPLAY
- Map 01 "Gunhed" : Increase starting ressource: +100 for Mission and Wave modes.
- Map 04 "It's a Trap" : Increase starting ressource: +200 for Mission and Wave modes.
- Map 07 "It's a Maze" : Increase starting ressource: +200 for Mission and Wave modes.
- Map 10 "Green Route" : Increase starting ressource: +400 for MIssion and Wave modes.
- Map 10 "Green Route" : Reduce score required for Gold trophy.
BUG
- Option "Unlock all challenges" was not working in all cases.
[ 2023-11-26 14:09:47 CET ] [ Original post ] Tau Cubis is Available Now!Today's the day!
Tau Cubis is finally here!
I'm happy to share Tau Cubis with you all, and for launch week, you can pick it up with a 10% launch discount!
Enjoy the game and let me know your feedback in the Steam Discussion section.
I hope you'll have a blast with Tau Cubis.
https://store.steampowered.com/app/1001930/
[previewyoutube=Pa35cRun96E;full][/previewyoutube]
[ 2023-11-13 08:02:09 CET ] [ Original post ] Tau Cubis in Steam Next Fest October 2023 !Good news, Everyone !
Tau Cubis will participate in Steam Next Fest : October 2023 !
Of course, a demo of Tau Cubis will be available for everyone to play.
I can't wait to get your feedback, so see you there !
[previewyoutube=4f4ytNTI6hY;full][/previewyoutube]
[ 2023-07-08 22:08:22 CET ] [ Original post ] TAU CUBIS is a Tower Defense game in a sci-fi environment.
- To stop the enemy invasion, you must build, upgrade and configure your towers strategically while managing your resource.
Each tower is autonomous but will follow your choice of priority targets.

- TAU CUBIS is a Real PathFinding Tower Defense game.
Your choices immediately modify the dynamic of the fight for the whole map.
Each enemy is autonomous and there is no predefined path !

- Each map is playable in several modes and can be solved in various ways.
Each game session takes place on a chosen map, in a chosen mode and will take between 5 to 10 minutes.
Will you be able to win all the trophies ?

- Compare Your score to the best scores or just your Friends' through the Steam Leaderboards.
Final version will include Steam Achievements as well.

- Gamepad or Mouse and Keyboard : your choice !
Note from the developer:
I'd like to offer you a good Tower Defense game with colorful graphics and smart mechanics for a fair price :)
TAU CUBIS is a solo game development and is NOT story driven and does NOT feature cinematic.
But TAU CUBIS offers quick sessions of gaming with 100+ trophies for a lot of hours of gaming.
Don't hesitate to contact me for any questions or feedback at taucubis@cubemandarine.com !
MINIMAL SETUP- Memory: 4 GB RAM
- Graphics: gtx 960m
- Storage: 2 GB available spaceAdditional Notes: Full Gamepad support
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