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Hello everyone, Following the numerous feedbacks on the ending since the pre-release and the release of the game, we decided to modify it. Following the final choices, small cinematicss will follow your choices, to bring the desired climax at the end of the game and respect your vision of the story. The basic intention was to offer the player an open ending, in which he can imagine the consequences of his choices. We understand that it could be frustrating. Our goal is to produce a good game. A good and coherent game that can be enjoyed from start to finish and not leave the player with a gap at the end of his adventure. We sincerely hope that you will appreciate the final touches to the story and that they will allow you to better appreciate our title. The Moon Pirates
Fix issue when running the game at 30 FPS at the bloodhoof bar Fix an issue in english localization regarding the last wordgame
- Fixes for capitalized words in wordgames - Correction of a softlock, in German, on the Franklein tree
Fixed a bug that removed the twitch window when switching from one memory tree to another when the "always on" option was checked
- Fix some credits - Fix words capitalizations in worgames - Fix characters not facing each other while talking
Hello everyone, If you can't wait to delve into the minds of your patients, we wanted to let you know that the wait is almost over! Dont Forget Me is launching 20 April on PC, Mac, and Linux. The release date was showcased in the Future Games Show with a brand new trailer. [previewyoutube=1yWsSQ-V6Fk;full][/previewyoutube] Inspired by Her Story and The Red Strings Club, Dont Forget Me combines classic adventure gameplay with an intricate puzzle system designed to test your observation and deduction skills. Enter the minds of patients, assign keywords to explore their memories, and decipher your knowledge of their history to reveal their secrets. If you want to give it a try, the demo is still available for a few days. We can't wait to share Fran's story with you! Greetings from The Moon Pirates Team
Hello everyone, We are really happy to be part of this new Steam Festival and to make our demo available, so everyone can give it a try! If you prefer to watch it, we thought of you too and recorded a walkthrough video of the demo. [previewyoutube=otpX-SHd4FI;full][/previewyoutube] If you need a small reminder, Dont Forget Me is a new breed of puzzle game. Dive into the memories of your patients, use your own observations to unwrap their minds and uncover a dark conspiracy set to claim dominion over humanity. You can follow us on Twitter and on Discord! Fran and Bernard are waiting for you! The Moon Pirates Team
Event Information We're digitally exhibiting at the Big Adventure Event #theBEA from January 21st - January 25th. To celebrate this event, we are running a stream! About Don't Forget Me A jazz-punk point and click adventure with a twist, Dont Forget Me is a new breed of puzzle game. Dive into the memories of your patients, use your own observations to unwrap their minds and uncover a dark conspiracy set to claim dominion over humanity
Hello everyone,
We are pleased to announce that Don't Forget Me demo is now available until November 1st. As we are taking part in Jeux Made In France event on Steam, it was a perfect occasion for us to let you try the game.
To celebrate this event, we also unveiled a new setting of the game. See below!
We hope you will enjoy digging in the memory of your clients.
Don't hesitate to share with us our thoughts on the demo.
Talk to you soon,
The Moon Pirates Team
dont_forget_me becomes Don't forget me
We can FINALLY present it to you!
Here they are colourful!
We decided to modify the logo because unfortunately it was too complicated to use on some visuals because it was too big and quite thin. And to be honest, the "" for referencing didn't really help. We'll remember it for our next games!
To have a beautiful key art, was really important to us. A nice visual for Don't forget was essential to make people want to play it, of course, but being sensitive to the graphic beauty of a game, we had to be up to the task.
That's how new elements of the game are put forward on the key art. The exploration of memories being at the heart of our game, it was important to integrate it into the main visual. So, in addition to the main characters, Fran and Bernard, and the already well-known city, elements such as the mask that allows you to discover the memories and the tree of memories to explore appear.
What do you think about this?
If you'd like to get more insights about the game or about our process, please come join our Discord!
Up to 2pm UTC, h311.exe ink for you live the key art of dont_forget_me on Twitch :
https://www.twitch.tv/h311exe
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