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Valrei International. Merry Christmas!
And wow, what a year 2020 has been! With all the disruption going on in the world, Wurm has had its own journey, with the removal of RMT, account trading, and finally, launching on Steam! We've got some things in the works before the year is out, so let's get on with sharing it!
The tradition continues with our Christmas gifts, with the main one being a - wow, almost had me spill it! Youll have to check what it is come gift-giving time. That said, we know Northern Freedom Isles have missed out on all the previous years so we are including a special gift pack that will contain a random gift from years prior being given to all players! You can also celebrate the silly season with our special Candy Cane short sword as this months Marks store skin!
Hercules in New Haven
After Christmas, we'll be introducing Rifts to Northern Freedom Isles! For a full rundown of Rifts, check out this wiki link here: https://www.wurmpedia.com/index.php/Rift We'll also be using this update to introduce runes, source, and allow imbues to be mixed and imbued on items following their rework:
Previously, imbues and runes gave a massive boost to the top end of effective skill, allowing resulting items to be far greater quality than your skill. With this rework, we aim to keep some of that ability to exceed your maximum skill, but the focus is on increasing the minimum quality output, meaning it is far more effective at lower levels, while at higher levels skill is far more rewarding. This will apply to both the Northern Freedom Isles and Southern Freedom Isles. Rifts, Runes and Imbues will return on our patch on 29th December.
One of our first goals on the roadmap was addressing the combat system, and reworking it to make it a little more interactive and rewarding. This work is ongoing, with plans for public testing in January but for now, here's a little teaser.
The goal is to encourage attacking undefended areas while actively defending areas being targetted. This will also include an update to auto fight which will handle most of this aspect if you so wish to, albeit a little less effectively. Special attacks are being buffed and reworked to be more rewarding in PvE combat as well as more useful in PvP combat. We are increasing the amount of visual feedback through creature status and in-game effects, aimed at reducing reliance on the combat log. Stay tuned for the new year when we announce public testing, both PvP and PvE!
Some more news behind the scenes is the addition of Willow as our QA lead! She will be tackling bug reports, patch testing, and other various aspects to do with all things buggy and testing.
There's been an ongoing discussion around fatigue, and we know that it is a cause of annoyance for players who hit that wall. We want you to know that we are listening, and while we haven't decided on a full decision, we are discussing possible changes.
Quote Archaic: Merry Christmas everyone! Nirav: I LOVE EVERYBODY! LOOK AT ALL YOU BRILLIANT SHINY SHARDS! YAAAAAY! Bittereinder: Let's make 2021 the best WO year ever!! Libila: Make Magranon a Black Light priest! Somehow I dont think Libila wants the competition... If you want to contribute your news, comments, or fan art, submit it to our shoutbox here! https://wurm.gg/shoutbox Thats it from us this week, I hope you all have a safe and happy festive season, keep an eye out for Christmas Critters across the lands, and as always, keep on Wurming! The Wurm Team
[ 2020-12-22 13:24:51 CET ] [ Original post ]
Valrei International fanart - Guess who (votip)
End of a year
And wow, what a year 2020 has been! With all the disruption going on in the world, Wurm has had its own journey, with the removal of RMT, account trading, and finally, launching on Steam! We've got some things in the works before the year is out, so let's get on with sharing it!
Christmas time is giving time!
The tradition continues with our Christmas gifts, with the main one being a - wow, almost had me spill it! Youll have to check what it is come gift-giving time. That said, we know Northern Freedom Isles have missed out on all the previous years so we are including a special gift pack that will contain a random gift from years prior being given to all players! You can also celebrate the silly season with our special Candy Cane short sword as this months Marks store skin!
Hercules in New Haven
Rifts in the Northern Isles
After Christmas, we'll be introducing Rifts to Northern Freedom Isles! For a full rundown of Rifts, check out this wiki link here: https://www.wurmpedia.com/index.php/Rift We'll also be using this update to introduce runes, source, and allow imbues to be mixed and imbued on items following their rework:
Reworking the imbues and runes.
Previously, imbues and runes gave a massive boost to the top end of effective skill, allowing resulting items to be far greater quality than your skill. With this rework, we aim to keep some of that ability to exceed your maximum skill, but the focus is on increasing the minimum quality output, meaning it is far more effective at lower levels, while at higher levels skill is far more rewarding. This will apply to both the Northern Freedom Isles and Southern Freedom Isles. Rifts, Runes and Imbues will return on our patch on 29th December.
Fighting Fit
One of our first goals on the roadmap was addressing the combat system, and reworking it to make it a little more interactive and rewarding. This work is ongoing, with plans for public testing in January but for now, here's a little teaser.
The goal is to encourage attacking undefended areas while actively defending areas being targetted. This will also include an update to auto fight which will handle most of this aspect if you so wish to, albeit a little less effectively. Special attacks are being buffed and reworked to be more rewarding in PvE combat as well as more useful in PvP combat. We are increasing the amount of visual feedback through creature status and in-game effects, aimed at reducing reliance on the combat log. Stay tuned for the new year when we announce public testing, both PvP and PvE!
Biting Bugs!
Some more news behind the scenes is the addition of Willow as our QA lead! She will be tackling bug reports, patch testing, and other various aspects to do with all things buggy and testing.
Feeling Fatigued
There's been an ongoing discussion around fatigue, and we know that it is a cause of annoyance for players who hit that wall. We want you to know that we are listening, and while we haven't decided on a full decision, we are discussing possible changes.
News from the shoutbox:
Quote Archaic: Merry Christmas everyone! Nirav: I LOVE EVERYBODY! LOOK AT ALL YOU BRILLIANT SHINY SHARDS! YAAAAAY! Bittereinder: Let's make 2021 the best WO year ever!! Libila: Make Magranon a Black Light priest! Somehow I dont think Libila wants the competition... If you want to contribute your news, comments, or fan art, submit it to our shoutbox here! https://wurm.gg/shoutbox Thats it from us this week, I hope you all have a safe and happy festive season, keep an eye out for Christmas Critters across the lands, and as always, keep on Wurming! The Wurm Team
[ 2020-12-22 13:24:51 CET ] [ Original post ]
Wurm Online
Code Club AB
Developer
Code Club AB
Publisher
2020-07-24
Release
Game News Posts:
160
🎹🖱️Keyboard + Mouse
Mixed
(2189 reviews)
Public Linux Depots:
- Wurm Online Linux [237.2 M]
Welcome to Wurm, your new journey starts here.
Step into a world born around the idea that sandboxes should give ultimate freedom, Wurm Online aims to hold true to the original sandbox vision.
With sprawling seamless lands with no instances and a true open world experience Wurm Online offers limitless opportunities for you to write your story.
Stake your claim anywhere in the world and build fully custom structures, wage war on our PvP server with kingdom vs kingdom warfare, or focus on crafting and exploration on our PvE servers.
Since 2006 Wurm Online has pushed the boundaries of what it means to be a sandbox MMORPG and stood the test of time. Continually updated and evolving, this Steam launch brings fresh lands to explore and tame.
Wurm offers dedicated PvE and PvP servers, allowing you to choose how you want to play. Brave the wild lands of PvP where every player is an enemy waiting, or join the Freedom cluster and make your mark on the land.
Explore the vast and wild lands of Wurm by foot, cart, horse and ship. Build everything from simple horse drawn carts to mighty caravels to travel the seas. Build roads across the land to connect the world together.
Harvest raw materials from metal ores to wood, crops and clay. Refine them to turn them into useful materials and create items from tools and weapons to armour and furniture. Choice of material matters with different bonuses for each type.
Craft and trade tools, weapons, armour and resources, using skills such as blacksmithing, carpentry, tailoring, and more, with over 130 skills in an uncapped system you can become a master of any and all trades.
The world of Wurm has no instances, any change you make affects others and shows to them in real time. The world of Wurm starts completely untouched by humans, with nothing but wild untamed lands. It is your job to tame this land, and shape the land around you by digging, mining and clearing. Found your own settlement wherever you desire with non instanced, fully customisable building and player housing.
Found a kingdom and work with others to build and conquer on our dedicated PvP server. Connect and expand your empire by building towers and compete with other kingdoms for dominance!
Become a master craftsman, a priest of one of four dieties with the ability to enchant tools and weapons and destroy foes, or a hunter finding the legendary creatures such as the Troll king, Forest Giant or even Dragons!
Step into a world born around the idea that sandboxes should give ultimate freedom, Wurm Online aims to hold true to the original sandbox vision.
With sprawling seamless lands with no instances and a true open world experience Wurm Online offers limitless opportunities for you to write your story.
Stake your claim anywhere in the world and build fully custom structures, wage war on our PvP server with kingdom vs kingdom warfare, or focus on crafting and exploration on our PvE servers.
Since 2006 Wurm Online has pushed the boundaries of what it means to be a sandbox MMORPG and stood the test of time. Continually updated and evolving, this Steam launch brings fresh lands to explore and tame.
Play Your Way
Wurm offers dedicated PvE and PvP servers, allowing you to choose how you want to play. Brave the wild lands of PvP where every player is an enemy waiting, or join the Freedom cluster and make your mark on the land.
Explore the World of Wurm
Explore the vast and wild lands of Wurm by foot, cart, horse and ship. Build everything from simple horse drawn carts to mighty caravels to travel the seas. Build roads across the land to connect the world together.
Collect Resources
Harvest raw materials from metal ores to wood, crops and clay. Refine them to turn them into useful materials and create items from tools and weapons to armour and furniture. Choice of material matters with different bonuses for each type.
Create Everything You Need
Craft and trade tools, weapons, armour and resources, using skills such as blacksmithing, carpentry, tailoring, and more, with over 130 skills in an uncapped system you can become a master of any and all trades.
Shape the world
The world of Wurm has no instances, any change you make affects others and shows to them in real time. The world of Wurm starts completely untouched by humans, with nothing but wild untamed lands. It is your job to tame this land, and shape the land around you by digging, mining and clearing. Found your own settlement wherever you desire with non instanced, fully customisable building and player housing.
Fight for dominance
Found a kingdom and work with others to build and conquer on our dedicated PvP server. Connect and expand your empire by building towers and compete with other kingdoms for dominance!
Make Your Mark
Become a master craftsman, a priest of one of four dieties with the ability to enchant tools and weapons and destroy foes, or a hunter finding the legendary creatures such as the Troll king, Forest Giant or even Dragons!
MINIMAL SETUP
- Processor: 2.6 GHZ Intel Core 2 DUO or equivalent AMD CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GT 5xx . Radeon HD 5xxxNetwork: Broadband Internet connection
- Storage: 4 GB available space
- OS: Ubuntu 14+
- Processor: Intel Core i5 or equivalent AMD CPUMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060Network: Broadband Internet connection
- Storage: 4 GB available space
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