Patch Notes 05-July-2024
[ 2024-07-05 12:33:53 CET ] [ Original post ]
Server Changelog
- Change: Item creation time on Epic has been significantly shortened to better match their previous lengths.
- Due to the complexity of the code and bugs in the old timer calculations, these may still be faster than they used to be in some circumstances, and slightly slower in other circumstances, compared to before the launch of the action system rework.
- Change: Actions in the new action system have had their timer lengths reduced further in order to better match the behavior of the old action system.
- Bugfix: Fixed the hand not being automatically selected for actions in the new action system, such as pottery improvement.
- Bugfix: Finishing a fence on any side of a yard tile should now properly try to validate the yard as protected.
- Planting hedges and flowerbeds will now also inform the player about changes to yard protection as a result.
- Bugfix: Removing a building or yard tile should no longer be blocked due to lack of skill even when your Carpentry skill is high enough.
- Bugfix: Fixed an issue causing house packing with a puzzle box to end the action before renaming the item or fully destroying the structure.
- Bugfix: Reeds can once again be planted on tiles where only one corner is underwater, instead of requiring all of them to be.
- Bugfix: Fixed water depth checks when planting rice and reeds as field crops.
- Bugfix: Creatures should no longer let you interact with their body parts to manage your settlement.
- Bugfix: Hedges that have already been chopped down should no longer allow you to chop them down.
- Bugfix: Removing reinforcements is once again limited to while on deed.
- Bugfix: Corrected tool belt item limits to be the intended (2+(ql/10)+rarity). Toolbelts over 99.5ql will count as being 100ql.
- Bugfix: Dredges should once again hold both dirts properly while dredging.
- Bugfix: Surface mining on cliffs should now work again.
- Bugfix: Level and Flatten should work with a dredge while on a boat again.
- Bugfix: Deities should once again frown upon improving fences and mine doors.
- Bugfix: You should no longer be able to complete actions (such as lead) on dead creatures.
- Bugfix: "Stop leading" should no longer be interrupted by things such as walls or fences.
- Bugfix: Tame should no longer use the active item in the skill check.
Wurm Online
Code Club AB
Code Club AB
2020-07-24
Indie RPG F2P MMO Multiplayer Coop
Game News Posts 155
🎹🖱️Keyboard + Mouse
Mixed
(2134 reviews)
http://www.wurmonline.com
https://store.steampowered.com/app/1179680 
Wurm Online Linux [237.2 M]
Welcome to Wurm, your new journey starts here.
Step into a world born around the idea that sandboxes should give ultimate freedom, Wurm Online aims to hold true to the original sandbox vision.
With sprawling seamless lands with no instances and a true open world experience Wurm Online offers limitless opportunities for you to write your story.
Stake your claim anywhere in the world and build fully custom structures, wage war on our PvP server with kingdom vs kingdom warfare, or focus on crafting and exploration on our PvE servers.
Since 2006 Wurm Online has pushed the boundaries of what it means to be a sandbox MMORPG and stood the test of time. Continually updated and evolving, this Steam launch brings fresh lands to explore and tame.
Wurm offers dedicated PvE and PvP servers, allowing you to choose how you want to play. Brave the wild lands of PvP where every player is an enemy waiting, or join the Freedom cluster and make your mark on the land.
Explore the vast and wild lands of Wurm by foot, cart, horse and ship. Build everything from simple horse drawn carts to mighty caravels to travel the seas. Build roads across the land to connect the world together.
Harvest raw materials from metal ores to wood, crops and clay. Refine them to turn them into useful materials and create items from tools and weapons to armour and furniture. Choice of material matters with different bonuses for each type.
Craft and trade tools, weapons, armour and resources, using skills such as blacksmithing, carpentry, tailoring, and more, with over 130 skills in an uncapped system you can become a master of any and all trades.
The world of Wurm has no instances, any change you make affects others and shows to them in real time. The world of Wurm starts completely untouched by humans, with nothing but wild untamed lands. It is your job to tame this land, and shape the land around you by digging, mining and clearing. Found your own settlement wherever you desire with non instanced, fully customisable building and player housing.
Found a kingdom and work with others to build and conquer on our dedicated PvP server. Connect and expand your empire by building towers and compete with other kingdoms for dominance!
Become a master craftsman, a priest of one of four dieties with the ability to enchant tools and weapons and destroy foes, or a hunter finding the legendary creatures such as the Troll king, Forest Giant or even Dragons!
Step into a world born around the idea that sandboxes should give ultimate freedom, Wurm Online aims to hold true to the original sandbox vision.
With sprawling seamless lands with no instances and a true open world experience Wurm Online offers limitless opportunities for you to write your story.
Stake your claim anywhere in the world and build fully custom structures, wage war on our PvP server with kingdom vs kingdom warfare, or focus on crafting and exploration on our PvE servers.
Since 2006 Wurm Online has pushed the boundaries of what it means to be a sandbox MMORPG and stood the test of time. Continually updated and evolving, this Steam launch brings fresh lands to explore and tame.
Play Your Way
Wurm offers dedicated PvE and PvP servers, allowing you to choose how you want to play. Brave the wild lands of PvP where every player is an enemy waiting, or join the Freedom cluster and make your mark on the land.
Explore the World of Wurm
Explore the vast and wild lands of Wurm by foot, cart, horse and ship. Build everything from simple horse drawn carts to mighty caravels to travel the seas. Build roads across the land to connect the world together.
Collect Resources
Harvest raw materials from metal ores to wood, crops and clay. Refine them to turn them into useful materials and create items from tools and weapons to armour and furniture. Choice of material matters with different bonuses for each type.
Create Everything You Need
Craft and trade tools, weapons, armour and resources, using skills such as blacksmithing, carpentry, tailoring, and more, with over 130 skills in an uncapped system you can become a master of any and all trades.
Shape the world
The world of Wurm has no instances, any change you make affects others and shows to them in real time. The world of Wurm starts completely untouched by humans, with nothing but wild untamed lands. It is your job to tame this land, and shape the land around you by digging, mining and clearing. Found your own settlement wherever you desire with non instanced, fully customisable building and player housing.
Fight for dominance
Found a kingdom and work with others to build and conquer on our dedicated PvP server. Connect and expand your empire by building towers and compete with other kingdoms for dominance!
Make Your Mark
Become a master craftsman, a priest of one of four dieties with the ability to enchant tools and weapons and destroy foes, or a hunter finding the legendary creatures such as the Troll king, Forest Giant or even Dragons!
MINIMAL SETUP
- Processor: 2.6 GHZ Intel Core 2 DUO or equivalent AMD CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GT 5xx . Radeon HD 5xxxNetwork: Broadband Internet connection
- Storage: 4 GB available space
- OS: Ubuntu 14+
- Processor: Intel Core i5 or equivalent AMD CPUMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060Network: Broadband Internet connection
- Storage: 4 GB available space
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