(24 July 2015 PATCH) Uploaded! See below for what's new! Screen Resolution & Window Mode - DONE & Uploaded -We have received loads of requests for this and we are already working on this! More information about this will be listed in a separate thread. THE PAUSE BUTTON - DONE & Uploaded -All hail, the pause button! Yes! It is coming! - If can make sure that this is bug free by Friday, this goes in! If not, we will wait for the next patch! -Pause will be controlled by SPACE BAR. Deactivating Pause by pressing the Space Bar key again takes the player but to his previous speed. -Note that any action made with the smiths will immediately resume the game to the previous speed. -This version of the pause button does not provide full control but we would like to release this version first and get more feedback. Keyboard shortcuts for Speed Control - DONE & Uploaded -A highly requested feature was to be able to control speed using shortcuts. -UPDATE- Based on popular demand, here's the decision with this feature: - Speed will be controlled by number keys from 1(normal), 2(fast), 3(fastest) - We have decided not to implement a slower speed for now since we are working on the Pause button. Should there be a great demand for a slower speed even when the pause button is implemented, we will reconsider this. Sorting of Enchantment Items - DONE & Uploaded WHY ARE THE ENCHANTMENT ITEMS IN A MESS?! Well, they shouldn't be! And we will get them sorted out in this upcoming patch! Enchantment Items will be sorted by type and in descending power of boost. Research List Sorting - DONE & Uploaded The research list will by default show items that have not been researched with previously researched combinations hidden. Players can click on the check box to show/hide previously researched items. Various Minor Bug and Balancing Fixes. - DONE & Uploaded Bug Fix: Someone suggested to show the player's name when you click on Patata in the shop - DONE & Uploaded Bug Fix: Right-clicking to go back when you have selected a location is much smoother now - DONE & Uploaded Bug Fix: Legendary Heroes requests have been rebalanced slightly. We'll need your feedback on this - DONE & Uploaded Bug Fix: Vacation Packages information in the World Map is now much more helpful - DONE & Uploaded What's Next? Multi-smith selection - Definitely going into next patch! We are currently investigating if we can enable multiple smith selection when sending smiths to explore, train, go on a vacation. This should add more convenience for all players. More stuff to be added soon! ================================================================== (17 July 2015 PATCH) Uploaded! See below for what's new! Golden Hammer Weapon Awards - DONE & Uploaded -Competitor weapons will be strengthened to increase difficulty. -Bring your best Weapons! but you don't, then bring $tarch so you can bribe your way to victory! (Just don't get caught in the process!) Coffee Breaks - DONE & Uploaded -The damn smiths are taking too many coffee breaks! Work 'em harder! - Smiths will now take less coffee breaks but each mug of coffee will now have a greater morale boost! Premature Endgame - DONE & Uploaded -After completing the final objective, the player can choose to play on after the final cutscene. We know many players have been asking for this and we are working on it! If you are already in the 4th world, please keep a copy of that save file so that you can enjoy this improvement after this patch is done. Adding Area name to Hero Tooltips - DONE & Uploaded -We will be adding Area name to the hero's tooltip when moused over in the forging menu. This will give players greater clarity on which areas to sell your weapons to. Choice of Fate - DONE & Uploaded -Chance of occurance will be reduced considerably -Answers to Choice of Fate will no longer be random and YES! There will be a right and a wrong answer. -Rewards and Penalties of getting the right/wrong answer will have a greater effect! So choose wisely! Bug Fix: Reseach "!" sometimes does not go away after a research is completed will be uploaded within 24 hours. - DONE & Uploaded Bug Fix: Game running at 60fps now! - DONE & Uploaded Bug Fix: 7 missing research weapons - DONE & Uploaded Thanks and keep those comments coming! Always deep fried over baked. The Holy Potatoes! Dev Team
Holy Potatoes! A Weapon Shop?!
Daylight Studios
Daylight Studios
2015-07-13
Simulation Singleplayer
GameBillet
8.47 /
€
Game News Posts 45
🎹🖱️Keyboard + Mouse
Mostly Positive
(1150 reviews)
http://www.holypotatoesgame.com
https://store.steampowered.com/app/363600 
The Game includes VR Support
Holy Potatoes! A Weapon Shop?! Linux [1.95 G]
Holy Potatoes! A Weapon Shop?! - Spud Tales: Journey to Olympus
Use your potato smiths to forge weapons and sell them to questing heroes. You will meet more than 70 potato heroes, forge more than 200 weapons, expand your business into 20 wacky areas, manage 30 zany potato smiths, discover 10 legendary pop culture heroes . . . and even adopt a potato dog!
Inspired by games such as Game Dev Story, Weapon Shop De Omasse and Recettear: An Item Shop's Tale, Holy Potatoes! A Weapon Shop?! is designed to provide an exciting new gameplay experience to fans of this emerging game genre.
The game score is composed by the legendary Kimura Masahiko, who worked on the original score for the Genso Suikoden Series and the Castlevania Series.
Features:
- Research and forge hundreds of weapons
- Manage and train 30 potato smiths
- Sell weapons to questing heroes and build customer loyalty to learn more about these adorable potato people
- Encounter random events and weather conditions
- Explore the potato world for materials, relics and enchantments
- Customize and enhance workshop equipment
- Forge unique weapons for legendary pop culture heroes
- OS: Ubuntu 14.04 LTS
- Processor: Intel 2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1280 x 720 Minimum Resolution
- Storage: 2 GB available space
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