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The Invasion Zero development team at Plancksoft had a few hard years recently, and had stopped working on the game; which ultimately led to the game servers going down. But, that is all about to change. We here at Plancksoft are excited to announce that we are resuming the development of Invasion Zero. We are planning to revamp certain gameplay mechanics and artwork. Gradually create new maps. The login server will be down until then. Moreover, we are working on bringing the game to the latest Unity game engine (LTS, probably. Depends on Unity at the time of update release) release with HDRP support for the Windows x64 IL2CPP build, and URP for the other platforms. A few things you could look forward to includes seamless Third-Person/First-Person view switching, Vehicular Warfare (Jeep/Tank), Discord Login support for those too lazy to create an account, and PayPal payment gateway integration for the tiny portion of the audience that likes cosmetic microtransactions, and other additions. This critical update has no estimated time of arrival, and will probably take a long time to publish, as there will be internal cumbersome QA sessions every week.
[ 2023-01-16 20:14:47 CET ] [ Original post ]
NeatVibez has finally brought Invasion Zero to MacOS and Linux/SteamOS with the 1.14 update. More updates containing new features and bug fixes to come, including a potential battle royale game-mode.
[ 2020-07-17 17:28:44 CET ] [ Original post ]
Greetings Players, We are proud to finally present our latest features and bug fixes free of charge, as usual. Keep playing and reporting problems so we may fix them. Please take note that we are a very small development team and take longer to produce fixes and create more features than larger game development studios. You may notice a few issues with the voice chat, which will be fixed within the next few updates. We are also planning on expanding our kill streak options to a canine attack dog. Have a great time!
[ 2020-05-15 09:44:08 CET ] [ Original post ]
Greetings Players, NeatVibez is proud to announce the upcoming release of a major update addressing several game-breaking flaws and adding more features including a clan system, an in-game shop, more weapons with customization, a revamped Player selection system, the option for a game server lounge, and two game modes. Elimination and Demolition. Kind Regards, The NeatVibez development team.
[ 2020-04-18 06:08:51 CET ] [ Original post ]
🕹️ Partial Controller Support
- Invasion Zero Linux [2.88 G]
As the main player, you are equipped with a machine gun, shotgun, or sniper rifle depending on your class with a gun and a knife and a hand grenade.
Your main objective is to survive the battle as much as possible while destroying the spawning enemy forces.
The game contains several playable modes such as:
1- Team Deathmatch (TDM)
2- Free-for-all (FFA)
3- Capture The Flag (CTF)
4- Gun Race (GR)
5- Domination / Cover Point (CP)
6- Search and Destroy (SND)
7- Elimination
8- Demolition
The game contains violence through ranged and melee weaponry piercing through the body of the enemy players.
- OS: Liinux
- Processor: Intel Core i5-3400 or higher.Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: 2048 MB VRAMNetwork: Broadband Internet connection
- Storage: 2870 MB available space
- OS: Liinux
- Processor: Intel Core i7-3770k or higher.Memory: 4089 MB RAM
- Memory: 4089 MB RAM
- Graphics: 2048 MB VRAMNetwork: Broadband Internet connection
- Storage: 2870 MB available space
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