Please carefully skip reading this if you are not interested in change logs.
NEW things added:
- survival high score display on the main screen (if you ever tried Survivor Mode).
- WASD-controls added.
I have also changed and tweaked some things
- The row-highlight of where the cursor is now disappears more slowly.
- Demo version: clicking on non-playable things, now also shows visual feedback.
And I secretly fixed some mistakes I hope nobody saw
- When turned off in the option screen, the music came back after finishing a level.
- The music was confidently playing at the titlescreen if music was turned off.
- Sometimes a block wouldn't fall down, because it was touching the edge of another block (in another row).
- Survival mode always boasted your achievement by saying you had a high score. This was not always true. I made it stop lying.
Introduction Drop blocks of the same kind on top of each other to make a match. A match transforms the 2 blocks into a single block and increases its number. So look for the right number and plan your next move. Clear stages to unlock the next one. Each stage has its own challenge.
Features - Animal game mode (complete levels) - 9 levels to complete (+ 9 in the difficult mode) - Survival Mode (a challenging mode that requires quick thinking) - 2 Original songs. - There are no ads or in-app purchases. - No data collected on gameplay/behaviour tracking.
Play time Animal game mode: about 20 minutes. Survival: 2 minutes on avarage.
Accessibility info - Vision: backgrounds can be turned off and the blocks are numbered. - Vision: the game can be played without reading. (there are visual and audio cues) - Vision: no in game flashing/flickering images. - Hearing: no important audio only-cues. - Cognitive: simple short language. - Cognitive: interactive tutorial.