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Progress Update December 2021

Greetings from your Ghost in a Bottle corporate overlords, We're happy to announce that Octopus City Blues was selected to receive funding and support from the Midgame Fund, a group of Dutch developers who invest in locally developed games (and octopus city simulations that are totally not games, obviously). This isn't a publishing deal, and the developer-friendly terms of the Midgame Fund guarantee that we still have full control over the amount of obscene tentacle puns we can fit into the simulation, so please put down those torches and pitchforks. So what does it mean for you? Mostly a much higher possibility to receive the full version sooner than you would've without this funding. The money will allow our main developer to work full time on finishing the simulation, while getting valuable advice from a group of accomplished game developers. The lack of dedication and time has always been the limiting factor in development, so with this we'll literally have no more excuses!
Kaf's room over the years The majority of this month and some of the next month will be spent talking to people in the Midgame Fund and drafting a more detailed and realistic plan for the next year. One of the things that might change is whether we still need to split the project into two parts, or if it can be released as one simulation. There are several considerations to each option and it has an effect on whether you'll get to play (a public version) next year or in 2023. Expect to hear much more on that in January's update. That's all for now. Let us know what you think or if you have any questions. We'll leave you with a hastily put together trailer we did for PitchYaGame. Nothing you haven't seen before, but it's been a while since the last one. Check out our new landing page too! [previewyoutube=StQBI-tITPo;full][/previewyoutube] Credit goes to Finbeard for the awesome concept art of Kaf that appears in this update's cover image.


[ 2021-12-04 12:51:38 CET ] [ Original post ]



Octopus City Blues
Ghost in a Bottle
  • Developer

  • Ghost in a Bottle
  • Publisher

  • TBA
  • Release

  • Indie Singleplayer
  • Tags

  • Game News Posts 14  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
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  • https://www.octopuscityblues.com/
  • Website

  • https://store.steampowered.com/app/1192230 
  • Steam Store

  • Ghost in a Bottle is pleased to announce Octopus City Blues, the authentic Octopus City simulation. For people unacquainted with Octopus City simulation genre, the simulation resembles adventure games of yore, immersing players in a fascinating setting filled with unusual characters. It places special emphasis on exploration, replay value and the consequences of choices.

    Assume the role of Kaf Kafkaryan, a cowardly middle-aged octopus blood junkie and tentacle trimmer, living in a city built around a giant octopus. Kaf has succumbed to bizarre nightmares about a world populated by twisted creatures. To aid the inhabitants of his dreams, Kaf must explore the underside of the towering metropolis and learn more about the seedy lives of its citizens. Along the way he becomes entangled in a conspiracy with far-reaching implications for Octopus City.

    The simulation is scheduled for release in the future. If you like our work please support us by wishlisting the simulation and becoming an official OctoFan™.
    MINIMAL SETUP
    • OS: Debian 10Memory: 1 GB RAMGraphics: 1 GB Video RAM
    • Memory: 1 GB RAM
    • Graphics: 1 GB Video RAM
    RECOMMENDED SETUP
    • OS: Debian 10Memory: 2 GB RAMGraphics: 1 GB Video RAM
    • Memory: 2 GB RAM
    • Graphics: 1 GB Video RAM
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