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Ghost in a Bottle is pleased to announce Octopus City Blues, the authentic Octopus City simulation. For people unacquainted with Octopus City simulation genre, the simulation resembles adventure games of yore, immersing players in a fascinating setting filled with unusual characters. It places special emphasis on exploration, replay value and the consequences of choices.

Assume the role of Kaf Kafkaryan, a cowardly middle-aged octopus blood junkie and tentacle trimmer, living in a city built around a giant octopus. Kaf has succumbed to bizarre nightmares about a world populated by twisted creatures. To aid the inhabitants of his dreams, Kaf must explore the underside of the towering metropolis and learn more about the seedy lives of its citizens. Along the way he becomes entangled in a conspiracy with far-reaching implications for Octopus City.

The simulation is scheduled for release in the future. If you like our work please support us by wishlisting the simulation and becoming an official OctoFan™.
Octopus City Blues
Ghost in a BottleDeveloper
Ghost in a BottlePublisher
TBARelease
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
No user reviews (0 reviews)
July 2025 Update

Were still slowly working on Octopus City Blues. Since the beginning of the year, key team members were unavailable for extended periods of time. This made it very difficult to plan effectively. One of the reasons I struggled to write an update was because I wanted to have more clarity about their availability, something that didnt happen until last month.

This project has been in development for over 12 years, and much has changed in everyones lives since then. Im lucky to still be working with a supportive and passionate team of people. At the same time, each of us had to deal with a myriad of personal problems and unfortunate circumstances.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37851158/5f9863127ac276cbd75caecbb1fca6355331a64e.png\"][/img]

At the beginning of 2022, I managed to secure funding that allowed me to work full-time on OCB (doing most things that aren\'t art or music). I initially came up with a two-year budget plan that was eventually stretched over three years. You can read more about that in last years June update . By early 2025, the part of the budget set aside for me was used up, and I was also contributing less frequently because my work is dependent on the rest of the team.

One way to deal with that dependency is to get additional help, and indeed we recruited an additional artist last year. Unfortunately they were not available during the first half of 2025 and it was unclear if I needed to look for someone else. At the same time, I had to find a part-time job to pay the bills and secure additional funding. Job hunting took quite a lot of time and energy, but in the end I managed to find one that still allows me to work on Octopus City Blues.

Everyone on the team is currently available again, and weve finished quite a few areas and scenes since the last update. As I dont have the time or budget to get additional people to help at the moment, I came up with a new plan thats as realistic and unambitious as possible, with a release date in Q2 2026. This is meant to take into account the team\'s erratic availability, including the effect of my new job on my own productivity.

Ive always had a hard time managing this project because the original scope was too naively broad and unrealistic. At the same time, I was never able to make the drastic cuts and simplifications needed to get it out in time. I keep going back and forth between cutting things, struggling to make up for their absence, and spending too much time getting everything just right.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37851158/a766b514e6cc266f8906f264d260cda2134a3d00.png\"][/img]

On the other hand, weve made significant progress over the past three years in particular. I stopped stressing over deadlines and release dates for the most part, and I know thats not what some of you want to hear. While Ill continue to update my plans and do my best to keep everyone focused, I also feel like a passenger on this long and meandering journey.

But I remain optimistic, because Ive seen all the beautiful things we\'d like to keep as a surprise, including some of the world\'s most elaborately detailed tentacles. We all still love the concepts of Octopus City Blues, and everyone is doing their best to make it a reality.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37851158/048a6e5ec2a2e3c0047b67cc575976ae2974d614.gif\"][/img]

Thank you so much for your support! It means the world to us. Thanks to those of you who wrote comments or requested an update too.

[ 2025-07-28 21:15:08 CET ] [Original Post]

Minimum Setup

  • OS: Debian 10Memory: 1 GB RAMGraphics: 1 GB Video RAM
  • Memory: 1 GB RAM
  • Graphics: 1 GB Video RAM
  • Memory: 2 GB RAM
  • Recommended Setup

    • OS: Debian 10Memory: 2 GB RAMGraphics: 1 GB Video RAM
    • Graphics: 1 GB Video RAM
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