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Ghost in a Bottle is pleased to announce Octopus City Blues, the authentic Octopus City simulation. For people unacquainted with Octopus City simulation genre, the simulation resembles adventure games of yore, immersing players in a fascinating setting filled with unusual characters. It places special emphasis on exploration, replay value and the consequences of choices.

Assume the role of Kaf Kafkaryan, a cowardly middle-aged octopus blood junkie and tentacle trimmer, living in a city built around a giant octopus. Kaf has succumbed to bizarre nightmares about a world populated by twisted creatures. To aid the inhabitants of his dreams, Kaf must explore the underside of the towering metropolis and learn more about the seedy lives of its citizens. Along the way he becomes entangled in a conspiracy with far-reaching implications for Octopus City.

The simulation is scheduled for release in the future. If you like our work please support us by wishlisting the simulation and becoming an official OctoFan™.
Octopus City Blues
Ghost in a BottleDeveloper
Ghost in a BottlePublisher
TBARelease
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
No user reviews (0 reviews)
October 2025 Update

To marauding tentacle hordes and those who valiantly oppose them,

Following up on our last update , the team continues to plug away at everyones favorite octoblood guzzling simulator. Due to a bunch of boring reasons, things are going slower than Id like, but the 2026 release plan is still on track.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37851158/33e1506024537b89ed7f6e8c992f0b3511db0421.png\"][/img]

Were currently working on one of the last major dream sections, centered around a golden city and a cast of colorful weirdos who call it home. Karl (the concept artist) came up with many character designs and ideas, and Marina and Niko (the pixel artists) continue to flesh them out and create the necessary spritework and animations to bring these characters to life.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37851158/68cc3a556b6e702eccf59d77bc3c581d92fe50a4.gif\"][/img]

Concurrently, the https://store.steampowered.com/app/2589280/Octopus_City_Blues_Demo/\"" style="color:#bb86fc;text-decoration:none;">demo was recently updated to bring it in line with the development version. While most of the changes were behind the scenes, there are some interesting additions Id like to share with you.

A number of events were re-balanced to make certain outcomes more likely. For example, its now slightly easier to defeat a teenager in a knife fight, and a certain ruffian is more likely to attack Kaf after an unfortunate sewer encounter instead of making a deal. The changes were based on observing many playthroughs since the demo was released and noting how difficult it was to experience these scenes if the player wasnt explicitly trying to trigger them.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37851158/59a05e6146e3486630beb4731e8d635a36f50ec4.png\"][/img]

Additional character responses were also added or tweaked to make them more natural and reactive to the players choices. For example, in one scenario where Kaf betrayed someone only to help them later, that person would previously continue to respond angrily without acknowledging Kafs subsequent actions. To improve this, I added additional dialogue and interactions to cover these gaps.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37851158/b88a050df34147ceffec42da81c153e1f2aae0a1.gif\"][/img]

While the update isnt about introducing new content, it does complete a quest involving an accountant and a cure for baldness (I doubt anyone will actually finish it, though; It only progresses after the main demo content and takes quite some time to advance). Other changes include a new opportunity to give Mom to a shady organization, and additional special comic issues to find.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37851158/45d1ecc3213ea5dee48d3c13e5e78b83b90e5c84.gif\"][/img]

A new addition that you might notice right away is the introduction of coins scattered around the city. Since you need money to buy centipede train tickets in the full version, the randomly generated coins will hopefully encourage exploration and provide a way to travel even if you run out of cash.

\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37851158/91607274a1e7ef58e6ba0589b589fba121bcfe69.gif\"][/img]

Beyond that, there were a lot of bug fixes, tweaks to the stress system, and several quality of life improvements. Many of the demo changes actually tie to content from the full version. That includes meeting the cyborgs in the Robot Graveyard, working with a shady fixer, visiting the Conmans shop, and various dream sequences. Please let us know if you tried the demo and ran into any issues.

\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37851158/64026f2be55d95ca241a8b7b18b9d9da40455fa9.png\"][/img]

In the meantime well continue to work on Octopus City Blues one tentacle at a time. Things have been busy and slow, but were getting there. You can expect one more update before the end of this year with more information. Until then, please continue to water your rambunctious pet appendages and avoid stepping on any wayward beetles.

Yours faithfully,

Ghost in a Bottle\'s Malevolent CEO (Creative Excuse-making Officer)

\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37851158/6eff6b818577d9caacce28597b78f16f9e44db8e.jpg\"][/img]

[ 2025-10-20 18:12:21 CET ] [Original Post]

Minimum Setup

  • OS: Debian 10Memory: 1 GB RAMGraphics: 1 GB Video RAM
  • Memory: 1 GB RAM
  • Graphics: 1 GB Video RAM
  • Memory: 2 GB RAM
  • Recommended Setup

    • OS: Debian 10Memory: 2 GB RAMGraphics: 1 GB Video RAM
    • Graphics: 1 GB Video RAM
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