So, we're putting the finishing touches on Midsummer, and without going into the gory details, a large chunk of the gameplay was vaporized from existence: the weekly slasher competitions. We still have the endgame slasher segment, and we have changed the game's story to put focus on an endgame segment rather than multiple slasher sections. We feel this is important as an announcement because our store page used to have language directly implying multiple sections throughout the game.
The silver lining here is that we feel that the focus on a singular slasher section rather than multiple improves the general gameplay and story, as well as the "unique aspect" of such a section existing in the story itself. It was either that or delay the game for something that we now feel would have hurt the gameplay rather than added to it.
We've all had that nightmare where we're back in college, on stage, naked, and absolutely failing at performing Shakespeare's Hamlet. Now it is in video game form! You wake up in a strange dorm room, with a strange cot boy or cat girl roommate, depending on what you picked during character creation. Everything looks funky, probably because of all the backgrounds are pre-made art assets. Before you know it, you are thrust into a week of Shakespearian thrills, chills, and literature! Survive the entire week and hope to wake from this dramatic nightmare, where you go to school during the day, but perform a play that you keep forgetting the lines to by night!
In this visual novel/dating sim/anxiety simulator, either know the entire text of Hamlet, or perish. Only don't really perish. There's no fail state for not knowing Hamlet. You just might not get laid.
Features
Nine fellow cast members to get know - in both senses of the word
Explore the dream world by day, try to put on Shakepeare's Hamlet by night
I mean, there are some attributes and stats and stuff, if you are into that sort of thing