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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Smelted Kin 

 

Developer

 Microbat Studio 

 

Publisher

 Microbat Studio 

 

Tags

 Indie 

 

Adventure 

 

Singleplayer 

Release

 2020-08-07 

 

Steam

 € £ $ / % 

 

News

 8 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/1316060 

 
Public Linux depots

 Base Content Linux x64 [121.28 M] 




LINUX STREAMERS (0)




Update #10


  • Added more checkpoints.
  • Many jerky animations are now smoother.
  • Jump height adjusted.
  • Some enemies are now significantly slower.
  • Satellite drone shoots faster and can use special attacks under certain conditions.
  • Added the ability to remap gamepad controls.
  • Many optimizations, fixes and visual improvements


[ 2021-11-28 19:44:45 CET ] [ Original post ]

Update #9


  • Level Dismal Exhibition has been changed to be more beginner-friendly
  • Jump height slightly increased, fall damage significantly reduced
  • Some physics fixes
  • Fixed a crash when trying to change weapons


[ 2021-05-09 18:38:56 CET ] [ Original post ]

Update#8


  • Added aiming line
  • Some issues fixed in air hub
  • Added mouse shooting


[ 2020-12-30 22:01:28 CET ] [ Original post ]

Significant rebalancing


  • Weapon reload animation will resume automatically if interrupted
  • Fixed bugs when changing weapons with keys 1-4 during reloading
  • The satellite will be more accurate when shooting small mines
  • The platforming has been optimized in many places and is more merciful
  • Damage of enemies decreased by 10% in the mine, orchard and air hub
  • Enemy health reduced by 30% in extraterrestrial contaminant
  • Flying drones in the mine can now fly up to the character's line of fire
  • Flying platforms and large elevators in the air hub have been accelerated, shortened the path and increased the speed of the elevator in front of the boss.
  • In air hub, the location of enemies has been revised to prevent imminent death at the slightest mistake
  • Tactical rover cannot be defeated by spamming plasma bombs
  • Reworked the logic of getting V-P50E50 armor in the orchard
  • Mist cloud, after the disappearance of Harmony (boss), is now visible in the dark
  • Harmony (tank) now flies and walks much faster
  • Flamethrowers now smoothly increase the radius of damage
  • Added hint signs in some places
  • Many small fixes and optimizations


[ 2020-10-21 23:02:12 CET ] [ Original post ]

Update #5


  • Many visual improvements
  • Fixed UI elements getting focus erroneously, resulting in unwanted clicks
  • Fixed excessive damage in dismal exhibition


[ 2020-10-08 21:25:29 CET ] [ Original post ]

Update #4


  • Minor handgun and rifle tweaks.
  • Most platforms no longer block shots.
  • Robot spawn doors do not block shots if the enemy is "on top" of the door.
  • Minor visual improvements.


[ 2020-09-25 21:17:26 CET ] [ Original post ]

Update #2


  • While holding the shot button, the direction of the character is locked.
  • Radius of the cartridges has been increased, which makes it easier to shoot at flying targets.
  • The character returns to its original state automatically when you release [raise weapon] button/axis.
  • The elevators are a little faster now.
  • Jumping algorithm slightly tweaked


[ 2020-08-17 22:27:14 CET ] [ Original post ]

Update #1

Hi, here's the first update.


  • Fixed a bug where a character would get stuck inside Harmony forever.
  • When traveling on Harmony, it was not possible to display the menu.
  • Some sprites were displayed distorted.
  • Slightly reduced transition time between areas.


Have a nice trip


[ 2020-08-10 19:45:16 CET ] [ Original post ]