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A long journey awaits you through the large locations of the planetary station. Each level contains a unique design, unusual mechanical creatures and secret areas.
You have to find out why the entire research complex fell into decay and find a way to get out of it. Battles with robots will be an indispensable attribute of the entire game, and the passage of many areas will require finding the optimal tactics
A special humanoid robot will accompany you on the journey. If you can overcome all the difficulties of the adventure, you will meet a living being, one of those who inhabit the planet

Features:

  • Huge, non-linear locations full of robots and an aggressive environment.
  • Dark atmosphere of the decaying complex, where progress requires caution and exploration of the surrounding area
  • Get your own drone that will help you in battle throughout the game
  • Transform one of the robots into a vehicle and make the final journey on it
Smelted Kin
Microbat StudioDeveloper
Microbat StudioPublisher
2020-08-07Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
8 user reviews (8 reviews)
Public Linux Depots:
  • Base Content Linux x64 [121.28 M]
Update #10

  • Added more checkpoints.
  • Many jerky animations are now smoother.
  • Jump height adjusted.
  • Some enemies are now significantly slower.
  • Satellite drone shoots faster and can use special attacks under certain conditions.
  • Added the ability to remap gamepad controls.
  • Many optimizations, fixes and visual improvements

[ 2021-11-28 18:44:45 CET ] [Original Post]
Update #9

  • Level Dismal Exhibition has been changed to be more beginner-friendly
  • Jump height slightly increased, fall damage significantly reduced
  • Some physics fixes
  • Fixed a crash when trying to change weapons

[ 2021-05-09 16:38:56 CET ] [Original Post]
Update#8

  • Added aiming line
  • Some issues fixed in air hub
  • Added mouse shooting

[ 2020-12-30 21:01:28 CET ] [Original Post]
Significant rebalancing

  • Weapon reload animation will resume automatically if interrupted
  • Fixed bugs when changing weapons with keys 1-4 during reloading
  • The satellite will be more accurate when shooting small mines
  • The platforming has been optimized in many places and is more merciful
  • Damage of enemies decreased by 10% in the mine, orchard and air hub
  • Enemy health reduced by 30% in extraterrestrial contaminant
  • Flying drones in the mine can now fly up to the character's line of fire
  • Flying platforms and large elevators in the air hub have been accelerated, shortened the path and increased the speed of the elevator in front of the boss.
  • In air hub, the location of enemies has been revised to prevent imminent death at the slightest mistake
  • Tactical rover cannot be defeated by spamming plasma bombs
  • Reworked the logic of getting V-P50E50 armor in the orchard
  • Mist cloud, after the disappearance of Harmony (boss), is now visible in the dark
  • Harmony (tank) now flies and walks much faster
  • Flamethrowers now smoothly increase the radius of damage
  • Added hint signs in some places
  • Many small fixes and optimizations

[ 2020-10-21 21:02:12 CET ] [Original Post]
Update #5

  • Many visual improvements
  • Fixed UI elements getting focus erroneously, resulting in unwanted clicks
  • Fixed excessive damage in dismal exhibition

[ 2020-10-08 19:25:29 CET ] [Original Post]
Update #4

  • Minor handgun and rifle tweaks.
  • Most platforms no longer block shots.
  • Robot spawn doors do not block shots if the enemy is "on top" of the door.
  • Minor visual improvements.

[ 2020-09-25 19:17:26 CET ] [Original Post]
Update #2

  • While holding the shot button, the direction of the character is locked.
  • Radius of the cartridges has been increased, which makes it easier to shoot at flying targets.
  • The character returns to its original state automatically when you release [raise weapon] button/axis.
  • The elevators are a little faster now.
  • Jumping algorithm slightly tweaked

[ 2020-08-17 20:27:14 CET ] [Original Post]
Update #1

Hi, here's the first update.

  • Fixed a bug where a character would get stuck inside Harmony forever.
  • When traveling on Harmony, it was not possible to display the menu.
  • Some sprites were displayed distorted.
  • Slightly reduced transition time between areas.

Have a nice trip

[ 2020-08-10 17:45:16 CET ] [Original Post]
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