Hey guys,
Playtest 5 is now available.
You can access it by right clicking on progress game -> properties -> Betas -> select "playtest" beta branch.
This playtest is meant to create a foundation of the game:
- simplified Gathering
- Crafting (deeper scriptability with unlocks via building the smith and finding recipes)
- weapon-masteries: weapon-masteries without the planned mastery-tree, but with updated scalings
- Weapons now have stat-scalings, which let the damage of the weapon scale with a certain percentage of a stat
- Tier 2 is now available: the balancing of these is meant to fill the hole that will be filled by equipment-upgrading at a later point (or it gets unlocked a bit later in the game)
- Basic Skills: Every weapon-type now has a basic skill that dynamically changes depending on what weapon-type you have equippped. These skills get stronger by using them
- New Zone: Ruins: Fight slugs in an adjacent destroyed part of the town.
- basic concept for the Town + Building buildings
- new monsters
- revamped Monster-titles
- Improved Tooltips for nearly everything
- revamped achievements
- You now have to manually turn in monster-title milestones and Achievements to be more idle friendly (and maybe make it more satisfying that you dont just get all the stuff automatically)
Have a great time!
Experience the feeling of progress in the most distilled way.
Progress Game is a 2D UI-based idle game with animations and particle effects, in which you Slay monsters, farm ressources, create and upgrade your equipment.
Let the game run in the background and return every now and then to get a short burst of satisfaction.
100% Free and No Monetization to Ruin Your Fun!
Craft and upgrade 6 Tiers of gear
Level up and spend stat-points
Improve Weapon-masteries by fighting
Earn Monster-Titles for each monster
Unlock 6 different worlds
Unlock Achievements that empower your character
The game is still in development with more features and content to come!