After working on it for a long time and implementing different spells for about 3 spell schools, i hit a motivational drought.
To prevent me from loosing all motivation on working on the game, i pushed the new spells/spell schools back to 0.10 as im hoping that working on new features/systems will increase my motivation/velocity again.
For transparency reasons and not wanting to disappoint anyone looking forward to the new spells, i wanted to inform you before 0.09.2 is out and you then discovere there are actually no new spells.
I want to make the spells interesting gameplay wise and feeling different from each other, also wanted to add more art, particle effects and icons, but i hit a blockade in that area.
The 0.09.2 maintenance build is currently on the dev-playtest branch (which no longer requires a key to check out) and i have received plenty of feedback from the great people on the discord. Currently working on polishing the rough edges and implementing the feedback i've got.
With the release of 0.09.2 i will also publish the patch notes with all the changes, QoL and improvements.
I hope everyone is doing well/getting better!
Experience the feeling of progress in the most distilled way.
Progress Game is a 2D UI-based idle game with animations and particle effects, in which you Slay monsters, farm ressources, create and upgrade your equipment.
Let the game run in the background and return every now and then to get a short burst of satisfaction.
100% Free and No Monetization to Ruin Your Fun!
Craft and upgrade 6 Tiers of gear
Level up and spend stat-points
Improve Weapon-masteries by fighting
Earn Monster-Titles for each monster
Unlock 6 different worlds
Unlock Achievements that empower your character
The game is still in development with more features and content to come!