Hey all,
- The Inventory limit of 200 will no longer discard items that have been modified (plus Roll, Equip Quality, gem sockets in slots) or have been equipped by the player at some point.
I've got a report from a player today on discord that they lost an item from the Inventory-discard limit of 200. I investigated and found that a safe-guard I implemented in 0.10 and didnt implement in 0.09 yet.
And it was also easy to backport that functionality, so here we go.
To also clarify: The discard limit will only apply when you close and reopen the game, as the discarding only happens when the inventory is being loaded from the save-file. This is to prevent extreme lag buildup over multiple sessions, because whenever a new item gets added the entire list of item gets reordered, which can take a bit at like 200+, at some point (at like 1000+) leading to unpleasent temporary freezes as the game gets back up to speed.
So as long as you dont close the game, you wont loose anything.
Maybe it would be a good idea to add like a setting or so for it, so players can decide it for themselves. could make most sense.
Have a great one!
Experience the feeling of progress in the most distilled way.
Progress Game is a 2D UI-based idle game with animations and particle effects, in which you Slay monsters, farm ressources, create and upgrade your equipment.
Let the game run in the background and return every now and then to get a short burst of satisfaction.
100% Free and No Monetization to Ruin Your Fun!
Craft and upgrade 6 Tiers of gear
Level up and spend stat-points
Improve Weapon-masteries by fighting
Earn Monster-Titles for each monster
Unlock 6 different worlds
Unlock Achievements that empower your character
The game is still in development with more features and content to come!