





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello everyone! May's update has arrived as scheduled. Here are the details of the 1.0.1 f0 update:
-Improved the generation logic of Army Fortification and Battle wreckage
[quote]Added the generation of traps/mines near Army Fortification[/quote]
- Added random Army defensive positions
[quote]A random event that is randomly generated by a combination of enemy troops, mines, traps, wire fences, corpses, and treasure chests[/quote]
- The traveling merchant is more likely to carry rare items
[quote] Now there is a 12.5% chance of the following options available at the traveling merchant, from which you may get items of a higher grade than the normal ones.
Buy rare weapon
Buy rare armor
Buy rare trinkets
Buy rare medicine
Buy rare Blueprint
Buy rare vehicle weaponry
Buy rare recipe[/quote]
- Added missionaries NPC and their generation logic
[quote]Missionaries
This sect has their own militia who ensure the safety and stability of their faith and home. They have long declared their neutrality, and continue to act in good faith with both the government and the Revolutionaries.
Donate
Spend a moderate amount of money to gain the favor of the Order.
Say a prayer
Spending a small amount of money is equivalent to "Make a sacrifice" to a random god.
Buy medicine
Buy trinket[/quote]
- Added tribesmen NPC and their generation logic
[quote]Tribesmen
The people in this tribe still maintain their ancient traditions and way of life: tending herds, fishing, hunting, and going to war. Their ancestral homeland is shrinking, more and more of their land being taken during the war. They are no friends of the government - or the Revolutionaries.
Donate
Spend a moderate amount of money to gain the favor of the Tribe.
Divination
Performing a divination increases or decreases team morale according to the divination results.
Buy supplies
Buy weapon[/quote]
- Added more interactive elements to some events
[quote]Added corpses and treasure chests for random events like Battle Wreckage and defensive positions that can be clicked to obtain resources.[/quote]
- Added new mechanic for vehicle weapons - Slow: Greatly reduce speed of enemy vehicles
- Added 3 vehicle weapons: Thermal Sniper, Acid Launcher, Aerosol Launcher. Nail Gun adds slow effect
- Added 4 new tactics: Conceal Casualties, Heroism, Collectivism, Pointed Strikes
-Added Agent Gamma to the Collection and improved Gamma's collection and background
[quote]Codenamed Gamma, one of Akadullah's elite personal guards, graduated third of her class at the Woman's Military Academy in Scaria. Her real name and family history are unknown.
According to intelligence, her incredible survivability and oppressive combat techniques make her the perfect hunter to track down Revolutionaries.[/quote]
-Added Autoplay function to the plot dialogue
- Forging failure will now refund 25% of material consumption
- Slightly increased the spawn rate of indoor tactical boxes
- Adjusted the skill data of some new jobs (Mainly increased the strength of Machine Gunner)
- Added Steam Community Items: Badges, Trading Cards, Profile Backgrounds, and Emoticons
- Some feature optimizations and bug fixes
We will continue to improve Home Behind 2 according to the roadmap. Thank you for your tolerance, support, and love for the game!
Producer
ZPP
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