DDraceNetwork
DDNet Team Developer
DDNet Team Publisher
2020-08-17 Release
🎹🖱️Keyboard + Mouse
Very Positive
(35011 reviews)
Public Linux Depots:- DDraceNetwork Linux x86_64 [12.85 M]
- DDraceNetwork Linux x86 [13.28 M]
DDNet 15.0 releasedDDNet 15.0 has been released with the following highlights:
- [Client] On-demand skin downloader to see all skins from Skin Database
- [Client] New start menu adapted from Teeworlds 0.7
- [Client] Optimize loading glyphs from font file
- [Client] Scale graphics textures more nicely [Jupeyy]
- [Client] Support hovering in many menus [Jupeyy]
- [Client] Refresh server browser immediately when updated info arrives
- [Client] Refresh server browser faster (br_max_requests 100)
- [Client] Sort spectator view by team, then name (not score)
- [Client] Show entities on all server types [BannZay & Jupeyy]
- [Client] Fix mapres for new graphics renderer [mind]
- [Client] Fix some 5:4/4:3 rendering in demo & recorder menus
- [Client] Fix entity text [Jupeyy]
- [Client] Don't close the client on error in video recorder
- [Client] Add some more space for Countries & Types in DDNet/KoG tabs
- [Client] Remove borderfix/add/rem tools we don't need anymore
- [Server & Client] Update libwebsockets and make client able to use websockets [QingGo]
- [Server] Don't use server name when storing saves in database [heinrich5991]
- [Server] Print SQlite statements [Zwelf]
- [Server] Allow to use config_retrieve on whole directory [BannZay]
- [Server] map_convert_07: Check for width/height 0
- [Server] Optimization: Only receive new packets when we know they are waiting
- [Server] Remove sv_team_lock command [BannZay]
[ 2020-09-17 17:23:48 CET ] [ Original post ] Get all your friends together, meet new people from all over the world and help each other through hundreds of maps! Or play with your best friend and beat the worldwide records!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
MINIMAL SETUP- OS: Linux
- Processor: 1.4GHz or fasterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL capable
- Storage: 50 MB available space
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