DDNet 15.1 released
[ 2020-10-10 22:31:14 CET ] [ Original post ]
DDNet 15.1 has been released with the following highlights:
- [Client] Add menu background maps [Jupeyy]
- [Client] Add changeable assets in settings [Jupeyy]
- [Client] Sharper graphics ingame (gfx_opengl_texture_lod_bias) [Jupeyy]
- [Client] Add directory buttons in settings [Jupeyy]
- [Client] Set IME window position & prevent input from fighting with IME [TsFreddie]
- [Client] Join identical chat lines to prevent spam [Ryozuki]
- [Client] HUD: Show days and hours in game time, don't show wrong deciseconds
- [Client] Fix score/time alignment in scoreboard [Learath2]
- [Client] Server browser: Remove pure server filter, add space for countries
- [Client] Server browser: Add clear button to server address field
- [Client] Print errors when writing files failed
- [Client] Grab focus more agressively when starting client
- [Client] Handle rcon command completion properly with dummy
- [Client] Add hover for demo browser [Jupeyy]
- [Client] Add background music volume slider
- [Client] Add explicit button for current map as background
- [Client] Fix ctrl+shift+d so that it doesn't move tee again
- [Client] Fix finding server for running it inside of start menu
- [Client] Remove failed downloaded files more consistently
- [Client] Don't log skin downloading progress
- [Client] Handle PNG read errors
- [Client] Fix entities for some modifications [Jupeyy]
- [Client] Make sure turning dynamic camera off in settings works
- [Client] Print out modifiers when unbinding a bind [plsplsplslol]
- [Client] Fix empty lines in chat
- [Editor] Add new renderer, looks more consistent with ingame [Jupeyy]
- [Editor] Improve dilate and auto apply dilate on embedded texture in editor [Jupeyy]
- [Editor] Properly set sound envelope offsets for sound sources [Patiga]
- [Editor] Add scrollbar to auto rules list [Ryozuki]
- [Editor] Fix multiple layer selection for groups [Learath2]
- [Editor] Fix Texture UV coordinates [Learath2]
- [Editor] Save maps more deterministically [Patiga]
- [Network] Create ALLOW_X_SKINS game info flag (for mods)
- [Server] Implement /showothers 2 to show own team members only
- [Server] Ship more default maps: LearnToPlay, Sunny Side Up, Tsunami
- [Server] Inform players that they are in team already when trying to join team
- [Server] Fix spectating so that you can't spectate yourself [Fireball]
- [Server] Fix laser_damage tune with 0.7 client [pure-luck-999]
- [Server] Fix 0.7 player vote creator id [pure-luck-999]
- [Server] Fix last character when showing IPs in rcon [Zwelf]
- [Server] Fix show_ips on non-SQL servers
DDraceNetwork
DDNet Team
DDNet Team
2020-08-17
Indie F2P Racing Singleplayer Multiplayer Coop
Game News Posts 65
🎹🖱️Keyboard + Mouse
Very Positive
(26679 reviews)
https://ddnet.tw/
https://store.steampowered.com/app/412220 
DDraceNetwork Linux x86_64 [12.85 M]DDraceNetwork Linux x86 [13.28 M]
Get all your friends together, meet new people from all over the world and help each other through hundreds of maps! Or play with your best friend and beat the worldwide records!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
MINIMAL SETUP
- OS: Linux
- Processor: 1.4GHz or fasterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL capable
- Storage: 50 MB available space
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