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DDNet 15.9 released

DDNet 15.9 has been released with the following changes:

  • [Server] Live freeze tiles (cannot move or jump, but can use hook and weapons) [GiuCcc]
  • [Server] Add teleport/tp chat command to teleport yourself to another player or spectated location (requires /practice)
  • [Client] Add new icons and macOS installer graphics [Ravie]
  • [Client] Add windowed fullscreen mode on Windows [Jupeyy]
  • [Client] Support 128 players in server browser [fokkonaut]
  • [Client] Adjustable prediction margin (cl_prediction_margin) [trml]
  • [Client] Improve projectile prediction [trml]
  • [Client] Use power button to quit (hopefully more clear)
  • [Client] Implement "reset" command to reset specific config values to default value
  • [Client] Add cl_port, cl_dummy_port, cl_contact_port for ISPs that throttle specific ports
  • [Client] Remove compatible version filter [heinrich5991]
  • [Client] Display more relevant version numbers on command line
  • [Client] Fix bullet rendered through walls [trml]
  • [Client] Fix ARM-specific crash in macOS when moving screen [Jupeyy]
  • [Client] Fix console line offsets when resizing [Jupeyy]
  • [Client] Fix changing resolution in fullscreen [Jupeyy]
  • [Client] Improved double click handling [Robyt3]
  • [Client] Reduce default ambient volume to 30
  • [Client] Update score HUD immediately when switching dummy
  • [Client] Allow multiple commands when adding vote in UI
  • [Client] Allow "zoom" command to take smaller/larger values
  • [Client] Improve super prediction
  • [Client] Improve preformance when listing directories [Robyt3]
  • [Client] Lower chance of losing config files [heinrich5991]
  • [Client] Explicitly disable notch area on Macbook Pro for fullscreen
  • [Editor] Support enter and escape keys in editor when confirming save
  • [Editor] Don't react to server settings shortcuts when dialog is open
  • [Server] 255 jump tile acts as no double jump [heinrich5991]
  • [Server] Fail database queries faster [Zwelf]
  • [Server] Improve database writes during shutdown and bad network [Zwelf]
  • [Server] Extend and fix DDNet Server launcher on macOS
  • [Server] Also switch rescue tees when swapping
  • [Server] Implement sv_min_team_size to prevent too small teams counting as team finishes
  • [Server] Default players to being AFK when joining
  • [Server] Fix warnings to only warn every 3 seconds when touching start line
  • [Server] Reload map when changing sv_sixup [Robyt3]
  • [Client+Server] Handle signals (SIGINT, SIGTERM) [Robyt3]
  • [Client+Server] Fix lots of undefined behavior [Robyt3]


[ 2022-02-12 23:09:31 CET ] [ Original post ]



DDraceNetwork
DDNet Team
  • Developer

  • DDNet Team
  • Publisher

  • 2020-08-17
  • Release

  • Indie F2P Racing Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 65  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (26679 reviews)


  • Review Score

  • https://ddnet.tw/
  • Website

  • https://store.steampowered.com/app/412220 
  • Steam Store



  • DDraceNetwork Linux x86_64 [12.85 M]DDraceNetwork Linux x86 [13.28 M]

  • Public Linux depots

  • Get all your friends together, meet new people from all over the world and help each other through hundreds of maps! Or play with your best friend and beat the worldwide records!

    DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!

    Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.

    Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.

    We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.

    DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
    MINIMAL SETUP
    • OS: Linux
    • Processor: 1.4GHz or fasterMemory: 512 MB RAM
    • Memory: 512 MB RAM
    • Graphics: OpenGL capable
    • Storage: 50 MB available space
    GAMEBILLET

    [ 5951 ]

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    20.00$ (50%)
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    1.11$ (78%)
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    GAMERSGATE

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    7.5$ (70%)
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    23.44$ (33%)
    5.63$ (62%)
    2.0$ (90%)

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