DDraceNetwork
DDNet Team Developer
DDNet Team Publisher
2020-08-17 Release
🎹🖱️Keyboard + Mouse
Very Positive
(37794 reviews)
Public Linux Depots:- DDraceNetwork Linux x86_64 [12.85 M]
- DDraceNetwork Linux x86 [13.28 M]
DDNet 16.5 releasedDDNet 16.5 has been released with the following changes:
- [Client] Add favorite skins [Jupeyy]
- [Client] Support multiple values to search/exclude in serverbrowser (using ;)
- [Client] Improved crash reports with more information [Robyt3]
- [Client] Tweak running visuals [Voxel]
- [Client] Only announce servers using Steam/Discord integration which are registered
- [Client] Add help text at bottom left ingame when menu is open
- [Client] Fix config_directory.bat (whitespaces in the path) [BannZay]
- [Client] Refresh serverbrowser when disconnecting / abort [luk51]
- [Client] Laser menu tweaks; Changed some default colors [Voxel]
- [Client] Fix unknown command handler for filenames containing spaces [Robyt3]
- [Client] Fix UI elements behind color picker background being selectable [Robyt3]
- [Client] Remove cl_http_map_download
- [Client] Fix client crash when server does not send gameinfo [Robyt3]
- [Client&Server] Fix receiving IPv6 packets after IPv4 ones on Linux [heinrich5991]
- [Client&Server] Handle non-default Windows directory in os_version_str, print the operating system version on client/server launch [Robyt3]
- [Editor] Fix map file argument not opening editor with absolute paths [Robyt3]
- [Server] Enable antispoof for vanilla by default [heinrich5991]
- [Server] Remove support for legacy 64 player info protocol [heinrich5991]
- [Server] Only start registering once the server is fully started [heinrich5991]
- [Server] Update move_sqlite.py to use sqlite3mysql
- [Server] Respect reserved slots in old serverinfo
- [Tooling] Code coverage reports on Github
- [Tooling] Make submodules shallow by default [Ryozuki]
[ 2022-10-25 22:45:25 CET ] [ Original post ] Get all your friends together, meet new people from all over the world and help each other through hundreds of maps! Or play with your best friend and beat the worldwide records!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
MINIMAL SETUP- OS: Linux
- Processor: 1.4GHz or fasterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL capable
- Storage: 50 MB available space
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