DDraceNetwork
DDNet Team Developer
DDNet Team Publisher
2020-08-17 Release
🎹🖱️Keyboard + Mouse
Very Positive
(38903 reviews)
Public Linux Depots:- DDraceNetwork Linux x86_64 [12.85 M]
- DDraceNetwork Linux x86 [13.28 M]
DDNet 16.7 releasedDDNet 16.7 has been released with the following changes:

- [Client] Default to Vulkan graphics backend (higher FPS) and handle errors [Jupeyy]
- [Client] Implement exact matches in search and exclude strings using "" in serverbrowser
- [Client] Register protocol (ddnet://ger2.ddnet.org) and file extensions (.demo and .map) on client launch on Windows [Robyt3]
- [Client] Register protocol and file extensions on macOS during installation
- [Client] Render bar below server browser to show loading progression [Robyt3]
- [Client] Allow translations to reorder string substitutions [heinrich5991]
- [Client] Ignore connecting players in search terms when "Filter connecting players" is on
- [Client] Adjust no weak prediction to updated server code [Jupeyy]
- [Client] Copy the demo timeline markers when slicing a demo [Robyt3]
- [Client] Handle ordinal joystick hat keys as combined cardinal hat keys [Robyt3]
- [Client] Add support for hot-plugging gamecontrollers [Robyt3]
- [Client] Register application separately to specify its displayed name [Robyt3]
- [Client] Fix signed integer overflow on client input message [Robyt3]
- [Client] Fix undefined behavior when unpacking snapshot deltas [Robyt3]
- [Client] Remove possible overflow in str_comp_filenames [Chairn]
- [Client] Fix edge cases where demo tick seeking did not work [Robyt3]
- [Client] Fix smooth zooming overshooting the target zoom level [Robyt3]
- [Client] Add button that tells you how to save power
- [Client] Colorify BW & F-DDrace gamemodes [NouaaTW & fokkonaut]
- [Editor] Add tooltips for the buttons that open directories and files [Robyt3]
- [Editor] Add separate ed_limit_max_zoom_level for editor, fix editor smooth zooming when joining/reloading game [Robyt3]
- [Editor] Deactivate editor hotkeys while dialog or editbox is active [Robyt3]
- [Editor] Fix issues when closing multiple editor popups at the same time [Robyt3]
- [Server] Make restart command work [Robyt3]
- [Server] Send laser objects as DDNetLaser with type [fokkonaut]
- [Server] Add README.md for the mastersrv, briefly explaining the setup [heinrich5991]
- [Server] Add tool to manually ping the mastersrv [heinrich5991]
- [Server] Persist AFK state of players on map change, fix players always being considered AFK with sv_max_afk_time 0 [Robyt3]
- [Server] Fix scoreboard showing wrong best time
- [Server] Swap times should be per player, not per team
- [Server] Improve move_sqlite script to adapt timezone [Zwelf]
[ 2023-01-10 22:51:04 CET ] [ Original post ] Get all your friends together, meet new people from all over the world and help each other through hundreds of maps! Or play with your best friend and beat the worldwide records!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
MINIMAL SETUP- OS: Linux
- Processor: 1.4GHz or fasterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL capable
- Storage: 50 MB available space
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