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DDNet 16.8 released
[ 2023-03-05 15:59:44 CET ] [ Original post ]
DDNet 16.8 has been released with the following changes:
- [Client] Add skin to serverbrowser's scoreboard [Jupeyy]
- [Client] Add ingame and browser buttons to copy server info to clipboard [Robyt3]
- [Client] Better lists with smooth scrolling (ui_smooth_scroll_time) [Robyt3]
- [Client+Server] Implement FIFO on Windows using Named Pipes [Robyt3]
- [Client] Add tooltip to demo seekbar showing the currently hovered time [Robyt3]
- [Client] Fix client crash when echoing client message to chat, use em dash for client messages in chat [Robyt3]
- [Client] Make color pickers not change selected color as much [Robyt3]
- [Client] Support 4 and 8 digit RGBA color values in console [Robyt3]
- [Client] Merge entity textures to reduce memory usage [Jupeyy]
- [Client] Increase relative joystick movement based on input update time, disable relative joystick when console is open or window not focused [Robyt3]
- [Client] For integrated and discrete GPUs always prefer what comes first in the list [Jupeyy]
- [Client] Show error message when downloaded map cannot be saved [Robyt3]
- [Client] Use OpenGL 3.3 on macOS by default
- [Client] Add error message when saving screenshot fails [Robyt3]
- [Client] Save prediction margin [Chairn]
- [Client] Fix text rendering over maximum line width with newline [Robyt3]
- [Client] Align color picker buttons on right side [Robyt3]
- [Editor] Support longer file/folder names [Robyt3]
- [Editor] Clear file browser search term when entering folder [Robyt3]
- [Editor] Add buttons to move envelopes left and right, improve envelope UI layout, add tooltips for editboxes [Robyt3]
- [Editor] Add a refresh button to the file browser [Robyt3]
- [Server] Add reset command to server [Robyt3]
- [Server] Fix sv_vanilla_antispoof for vanilla 0.6.5 clients [Robyt3]
- [Server] Remove projectiles on save and load [Zwelf]
- [Server] Remove projectiles on team change [Zwelf]
- [Server] Hand the client IP addresses to the antibot module [heinrich5991]
- [Server] Fix announcement feature
- [Server] Don't count (connecting) players for voting
- [Server] Fix crash in team save/load [Zwelf]
[ 2023-03-05 15:59:44 CET ] [ Original post ]
DDraceNetwork
DDNet Team
Developer
DDNet Team
Publisher
2020-08-17
Release
Game News Posts:
68
🎹🖱️Keyboard + Mouse
Very Positive
(30470 reviews)
Public Linux Depots:
- DDraceNetwork Linux x86_64 [12.85 M]
- DDraceNetwork Linux x86 [13.28 M]
Get all your friends together, meet new people from all over the world and help each other through hundreds of maps! Or play with your best friend and beat the worldwide records!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
MINIMAL SETUP
- OS: Linux
- Processor: 1.4GHz or fasterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL capable
- Storage: 50 MB available space
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