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DDNet 18.4 released
[ 2024-07-23 07:09:31 CET ] [ Original post ]
DDNet 18.4 has been released with the following changes:
- [Client] **Add team size indicator** [archimede67]
- [Client] **Show skin name as tooltip in ingame player list** [Robyt3]
- [Client] Remove Spectate label from HUD, show Following {player} instead [Robyt3]
- [Client] Various fixes with sound disabled [Robyt3]
- [Client] Various improvements to scoreboard rendering [Robyt3]
- [Client] Show help text when chaining multiple commands [ChillerDragon]
- [Client] Consistent value selector behavior [Robyt3]
- [Client] Server browser friend list: sort case insensitively [Emilcha]
- [Client] Android improvements [Robyt3]
- [Client] Fix incorrect scoreboard size if blue team used without teams flag [Robyt3]
- [Client] Fix integer overflow when computing tilemap size
- [Client] Correct player name in copied server info [heinrich5991]
- [Client] Fix UI issues when switching between menus and editor [Robyt3]
- [Client] Trim Strings on Search/Exclude Filter & add Tooltip [MilkeeyCat]
- [Client] Fix ingame menu buttons overlapping on team based gametypes [ChillerDragon]
- [Client] Correct arguments highlighting after removing entry [MilkeeyCat]
- [Client] Fix browser not refreshing if ui_page is changed in start menu, refresh LAN tab after starting/stopping local server [Robyt3]
- [Client] Loading screen fixes [Robyt3]
- [Editor] Add button and F1 hotkey to open Wiki page [Robyt3]
- [Editor] Fix various automapper issues [archimede67]
- [Tools] Improve map_extract tool [Robyt3]
- [Master] Use libloc instead of our own CSV format for GeoIP [heinrich5991]
- [Client&Server] Rewrite and fix line reader [Robyt3]
- [Server] Add "/setjumps" practice command and "setjumps" rcon command [art0007i]
- [Server] Don't check sv_max_team_size for teams in practice [furo321]
- [Server] Fix multiple redirected clients not dropped in the same tick [Robyt3]
- [Server] Faster antibot API calls [Learath2]
- [Server] Fix crashes with dbg_dummies and sv_max_clients [Robyt3]
- [Server] Fix server crash when starting with random(_unfinished)_map [Robyt3]
- [Server] Add sv_dnsbl_ban_reason, increase maximum ban reason length [Robyt3]
[ 2024-07-23 07:09:31 CET ] [ Original post ]
DDraceNetwork
DDNet Team
Developer
DDNet Team
Publisher
2020-08-17
Release
Game News Posts:
68
🎹🖱️Keyboard + Mouse
Very Positive
(30470 reviews)
Public Linux Depots:
- DDraceNetwork Linux x86_64 [12.85 M]
- DDraceNetwork Linux x86 [13.28 M]
Get all your friends together, meet new people from all over the world and help each other through hundreds of maps! Or play with your best friend and beat the worldwide records!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
MINIMAL SETUP
- OS: Linux
- Processor: 1.4GHz or fasterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL capable
- Storage: 50 MB available space
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