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DDNet 18.6 relased
[ 2024-10-06 07:57:18 CET ] [ Original post ]
DDNet 18.5 has been released with the following changes:
- [Client] Smooth spectating [KebsCS]
- [Client] Mouse click in spectator mode to lock/release view [KebsCS]
- [Client] Add auto-completion hint for chat commands [furo321]
- [Client] Add cl_freeze_stars setting (F1) for old freeze stars [sjrc6]
- [Editor] Add quick actions (ctrl+p) [ChillerDragon]
- [Client] Show skin name as tooltip in friendlist and serverinfo [bencie]
- [Client] Put dead players at the bottom of scoreboard [ChillerDragon]
- [Client] Add ghost list sorting [KebsCS]
- [Client] Android improvements [Robyt3]
- [Client] Skin save button and directory for Teeworlds 0.7 [dobrykafe]
- [Client] Correctly handle country/type filters for non-community servers [KebsCS]
- [Client] Validate chat and console arguments [KebsCS]
- [Client] Fix game launch on Wayland-only systems [DynamoFox]
- [Client] Resample audio to device playback rate [TsFreddie]
- [Client] Immediate browser filters [furo321]
- [Client] Fix default player name for Teeworlds 0.7 [dobrykafe]
- [Client] Don't open scoreboard during pause [ChillerDragon]
- [Client] Enable Discord RPC on Mac ARM [M0REKZ]
- [Client] Vertical arrow key navigation in skin selection [dobrykafe]
- [Client] Rework 0.7 tee settings layout [Robyt3]
- [Client] Fix dummy disconnecting on hot reload [KebsCS]
- [Client] Fix map download fallback [Robyt3]
- [Client] Add icon button to open console in bottom right of start menu [Robyt3]
- [Client] Fix illegal memory access in video recorder [Robyt3, Jupeyy]
- [Client] Fix directory in map paths [MilkeeyCat]
- [Client] Fix scrollbar rail clicking being active while popups open [Robyt3]
- [Client] Fix colored speed values after connecting to a server [MilkeeyCat]
- [Client] Fix composite binds that open chat, console or menus [Robyt3]
- [Client] Fix name in chat not being highlighted [ChillerDragon]
- [Client] Rework image loading, saving and manipulation [Robyt3]
- [Client] Fix duplicate 0.7 flag sound with dummy connected[ChillerDragon]
- [Client] Fix 0.7 team colors [ChillerDragon]
- [Client] Change 'No servers found' message to hint at ports [dobrykafe]
- [Client] More gametype colors (LMS, LTS, gCTF, gDM, FreeZe, iFreeze) [M0REKZ]
- [Client] Fix Leak IP check [TsFreddie]
- [Client] Make cl_show_direction change alpha with cl_show_others_alpha [bencie]
- [Client] Don't reset zoom on team switch [furo321]
- [Editor] Allow custom entities [KebsCS]
- [Editor] Add ed_layer_selector [ChillerDragon]
- [Editor] Add center pivot for quads [furo321]
- [Editor] Add ed_auto_map_reload setting [dobrykafe]
- [Editor] Add right-click to solo editor layer [KebsCS]
- [Editor] Fix crash with RGB images [Robyt3]
- [Editor] Fix undo/redo for adding layers [dobrykafe]
- [Editor] Allow non-conflicting keybinds while line input is active [dobrykafe]
- [Editor] Fix crash with image/sound load failing [Robyt3]
- [Server] Improvements to announcements (reload_announcement) [furo321]
- [Server] Add reload_censorlist command [furo321]
- [Server] Send result of random_unfinished_map to all clients [bencie]
- [Server] Allow random_unfinished_map in rcon [furo321]
- [Server] Add /lasttp to hot reload [KebsCS]
- [Server] Fix hot reload crash with super [furo321]
- [Server] Don't expose econ publicly when ec_bindaddr is set to localhost [timakro]
- [Server] Fix hot reload crash with draggers [furo321]
- [Server] Alignment of separators in record output [dobrykafe]
- [Server] Fix sv_rescue_delay [iMilchshake]
- [Tooling] Fix language contexts [furo321]
[ 2024-10-06 07:57:18 CET ] [ Original post ]
DDraceNetwork
DDNet Team
Developer
DDNet Team
Publisher
2020-08-17
Release
Game News Posts:
68
🎹🖱️Keyboard + Mouse
Very Positive
(30470 reviews)
Public Linux Depots:
- DDraceNetwork Linux x86_64 [12.85 M]
- DDraceNetwork Linux x86 [13.28 M]
Get all your friends together, meet new people from all over the world and help each other through hundreds of maps! Or play with your best friend and beat the worldwide records!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
MINIMAL SETUP
- OS: Linux
- Processor: 1.4GHz or fasterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL capable
- Storage: 50 MB available space
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