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DDNet 18.8 released
[ 2024-12-08 12:05:53 CET ] [ Original post ]
DDNet 18.8 has been released with the following changes:
- [Client] Android support [Robyt3]
- [Client] Add cl_hook_coll_size_other & +hookcoll button in UI [SollyBunny]
- [Client] Overhaul console design: replace background, improve contrast [Robyt3]
- [Client] Fix cursor drifting when using smooth dyncam and zoom [TsFreddie]
- [Client] Remove self from spectator menu unless in demo [TsFreddie]
- [Client] Visual changes to friends and server tab [SollyBunny]
- [Client] Auto rcon auth both main and dummy [KebsCS]
- [Client] Send password on reconnect [ChillerDragon]
- [Client] Change default q bind to /spec [KebsCS]
- [Client] Fix alignment of dropdown popup menu [Robyt3]
- [Client] Fix player info being resent too fast/slow depending on FPS [Robyt3]
- [Client] More efficient glyph uploading, fix crash with very large glyphs and font sizes [Robyt3]
- [Client] Improve map sound/image validation and performance [Robyt3]
- [Client] Fix incorrect rendering of menu and entities background maps [Robyt3]
- [Client] Use quad container for race flag in finish infomessages [Robyt3]
- [Client] Make the client able to have tee's without weapons [ChillerDragon]
- [Client] Echo colors persist [SollyBunny]
- [Client] Fix client hanging when rendering text with small maximum width [Robyt3]
- [Client] Fix damage indicators being stuck after connecting dummy [Robyt3]
- [Client] Fix gametime debug graph when dummy is connected [Robyt3]
- [Client] Allow decimal value for demo_speed command [TsFreddie]
- [Client] Allow float zoom levels [SollyBunny]
- [Client] Fix clipboard not being sanitized when pasting multiple lines [Robyt3]
- [Editor] Replace background texture with noise texture [Robyt3]
- [Editor] Show size of images in editor images list and file browser [Robyt3]
- [Editor] Fix Save As confirmation, prevent opening empty filename [Robyt3]
- [Editor] Fix envelope point popup [MilkeeyCat]
- [Server] Implement bans_find command [Rei-Tw]
- [Server] Fix crashes with whisper command [Robyt3]
- [Server] Fix incomplete Teehistorian chunks being written [Zwelf]
- [Server] Add dbg_sql config to hide non-error SQL logs [ChillerDragon]
- [Server] Fix jetpack strength always being set to 0 [fokkonaut]
- [Server] Allow empty map settings [KebsCS]
- [Masterserver] Allow 128 players [0xfaulty]
- [Build] Fix FindMySQL not finding mysql under NixOS [BlaiZephyr]
[ 2024-12-08 12:05:53 CET ] [ Original post ]
DDraceNetwork
DDNet Team
Developer
DDNet Team
Publisher
2020-08-17
Release
Game News Posts:
68
🎹🖱️Keyboard + Mouse
Very Positive
(30470 reviews)
Public Linux Depots:
- DDraceNetwork Linux x86_64 [12.85 M]
- DDraceNetwork Linux x86 [13.28 M]
Get all your friends together, meet new people from all over the world and help each other through hundreds of maps! Or play with your best friend and beat the worldwide records!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
MINIMAL SETUP
- OS: Linux
- Processor: 1.4GHz or fasterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL capable
- Storage: 50 MB available space
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