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DDNet 18.9 released

DDNet 18.9 has been released with the following changes:

  • [Client] Rework name plates [SollyBunny]
  • [Client] Run server on Android [Robyt3]
  • [Client] Support reading demo files larger than 2 GiB [Robyt3]
  • [Client] Add 'sv_maps_base_url' to support map download https urls [Kaffeine]
  • [Client] Fix Tele Commands during Dyncam Zoom and Make Aiming Consistent across Zoom Levels [TsFreddie]
  • [Client] Use remote tee angle when spectating [TsFreddie]
  • [Client] Send camera type flag to prevent unexpected viewpos and target update [TsFreddie]
  • [Client] Fix console behavior when pasting multiple lines of text [Robyt3]
  • [Client] Reset color in RenderLoading [Jupeyy]
  • [Client] Translations for graphics errors [TsFreddie]
  • [Client] Make client/graphics warnings thread-safe [Robyt3]
  • [Client] Support double quotes in translations [TsFreddie]
  • [Client] Don't merge diffrent colored client msgs [SollyBunny]
  • [Client] Minor improvement of entities background map settings [Robyt3]
  • [Client] Improve entities/menu background map loading [Robyt3]
  • [Client] Makes winter_night menu theme background can display properly on a wider resolution [ASKLL-STAR]
  • [Client] Make Rendering the angle used by the hookcoll be fixed when spectating [ASKLL-STAR]
  • [Client] Fix jump effect opacity [Pioooooo]
  • [Client] Improve key & main menu hotkey handling [Robyt3]
  • [Client] Fix Android crash in release build due to ProGuard [Robyt3]
  • [Client] Minor improvements to random skin generation [Robyt3]
  • [Client] Add button to open Touch controls wiki page to controls editor [Robyt3]
  • [Client] Fix tuning velramp graphs not being updated when tuning changed [Robyt3]
  • [Client] Improve sound sample thread-safety [Robyt3]
  • [Client] Fix current server's community information not being set [Robyt3]
  • [Client] Don't count fire if spec menu is opened [MilkeeyCat]
  • [Client] Fix incorrect loading progress due to 0.7 images [Robyt3]
  • [Client&Server] Set a recursion limit for config files [MilkeeyCat]
  • [Editor] Revert Tele popup [KebsCS]
  • [Editor] Allow invalid commands too if unknown commands are allowed [TsFreddie]
  • [Server] Ignore case when map voting with full match [Pioooooo]
  • [Server] Fix server handling when vote creator leaves [Robyt3]
  • [Server] Add death sounds/particles on spike in practice [SollyBunny]
  • [Server] Spikes freeze instead of kill in practice [SollyBunny]
  • [Server] Disable auto rescue in spike in practice [Pioooooo]
  • [Tooling] Support building Android version on Windows with MSYS2 [Robyt3]
  • [Tooling] Fix stack-overflow in demo_extract_chat tool [Robyt3]


[ 2025-01-09 06:39:40 CET ] [ Original post ]

DDraceNetwork
DDNet Team Developer
DDNet Team Publisher
2020-08-17 Release
Game News Posts: 70
🎹🖱️Keyboard + Mouse
Very Positive (30470 reviews)
Public Linux Depots:
  • DDraceNetwork Linux x86_64 [12.85 M]
  • DDraceNetwork Linux x86 [13.28 M]
Get all your friends together, meet new people from all over the world and help each other through hundreds of maps! Or play with your best friend and beat the worldwide records!

DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!

Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.

Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.

We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.

DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!

MINIMAL SETUP
  • OS: Linux
  • Processor: 1.4GHz or fasterMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: OpenGL capable
  • Storage: 50 MB available space
GAMEBILLET

[ 6105 ]

21.22$ (15%)
11.02$ (15%)
16.97$ (15%)
8.27$ (17%)
12.74$ (15%)
7.35$ (8%)
24.59$ (18%)
12.71$ (15%)
17.79$ (11%)
17.79$ (11%)
18.25$ (17%)
20.99$ (16%)
31.14$ (11%)
9.19$ (8%)
6.98$ (13%)
15.11$ (16%)
12.27$ (18%)
33.59$ (16%)
17.39$ (13%)
16.00$ (60%)
4.24$ (15%)
5.87$ (16%)
12.44$ (17%)
24.89$ (17%)
8.47$ (15%)
7.55$ (16%)
16.57$ (17%)
10.78$ (17%)
19.59$ (22%)
24.89$ (17%)
GAMERSGATE

[ 1087 ]

0.77$ (91%)
6.38$ (57%)
0.56$ (81%)
33.99$ (32%)
2.34$ (79%)
10.19$ (32%)
0.43$ (91%)
14.88$ (70%)
13.59$ (32%)
0.56$ (81%)
1.11$ (91%)
0.56$ (81%)
1.5$ (81%)
16.99$ (32%)
1.0$ (80%)
10.0$ (60%)
8.5$ (83%)
5.0$ (50%)
5.0$ (50%)
0.85$ (91%)
10.63$ (79%)
2.55$ (91%)
2.13$ (79%)
0.26$ (91%)
14.23$ (43%)
2.0$ (80%)
0.64$ (87%)
0.68$ (91%)
1.7$ (91%)
1.7$ (91%)

FANATICAL BUNDLES

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