DDraceNetwork
DDNet Team Developer
DDNet Team Publisher
2020-08-17 Release
🎹🖱️Keyboard + Mouse
Very Positive
(38903 reviews)
Public Linux Depots:- DDraceNetwork Linux x86_64 [12.85 M]
- DDraceNetwork Linux x86 [13.28 M]
DDNet 19.1 releasedDDNet 19.1 has been released with the following changes:
- [Client] Nameplate rewrite [SollyBunny]
- [Editor] New speed tiles [AssassinTee]
- [Client] Overhaul skin loading and refreshing, improvements for 0.7 skins [Robyt3]
- [Client] Move DDRace HUD title to correct pane [SollyBunny]
- [Client] Always automatically rcon auth on local server [KebsCS]
- [Client] Add size to demo list [KebsCS]
- [Client] Allow test map locally in subfolders [KebsCS]
- [Client] Apply alpha to spectating tees from other teams [Pioooooo]
- [Client] Slider to change prediction margin [dropalways]
- [Client] Changes to mouse button press handling [KebsCS]
- [Client] Reduce FPS impact of community icon loading [Robyt3]
- [Client] Fix incorrect chat messages for inactive client [Robyt3]
- [Client] Android: Support importing touch controls with no "label-type" [K1nop1c0]
- [Client] Fix spectator cursor on older servers [furo321]
- [Client] Fix player_default_eyes not working if cl_run_on_join ends with ; [furo321]
- [Client] Support using dbg_graphs without debug [Robyt3]
- [Client] Fix left and right joystick hat keys [Robyt3]
- [Client] Fix camera button overlap the "record demo button" in vanilla [StormAxs]
- [Client] Clear key states on alt tab [KebsCS]
- [Client] Improve HiDPI handling [Patiga & Jupeyy]
- [Client] Fix crash due to changed sound sample assertion [Robyt3]
- [Editor] Add flip and rotate to speedup arrow angle [KebsCS]
- [Editor] Make "Allow all unknown settings" allow all settings [KebsCS]
- [Editor] Add shift+scroll to speedup layer [KebsCS]
- [Editor] Fix unused tele/speedup tiles deleting with shift fill mode [ZerolAcqua]
- [Editor] Fix automap refernece popup initial selection [Robyt3]
- [Editor] Fix automapper seed crash [KebsCS]
- [Editor] Fix automapper undo and popup crashes [KebsCS]
- [Editor] Improve editor tune popup and tune tile text render [KebsCS]
- [Editor] Fix undo for hookthrough's front layer [KebsCS]
- [Server&Client] Make fifo commands usable from console [MilkeeyCat]
- [Server] Reset velocity when using move commands [SoulyVEVO]
- [Server] Fix unpractice when locked [KebsCS]
- [Server] Fix jetpack tuning and incorrect tune zone override [KebsCS]
- [Server] Error in auth_add when username is too long [Robyt3]
- [Server] Disable spectator count for hide_auth_status [KebsCS]
- [Server] Fix keeping spec [KebsCS]
- [Server] Don't unpause when force pause timer is over [furo321]
[ 2025-03-29 06:52:54 CET ] [ Original post ] Get all your friends together, meet new people from all over the world and help each other through hundreds of maps! Or play with your best friend and beat the worldwide records!
DDraceNetwork (DDNet) started out as a simple modification of Teeworlds, a 2D shooter. But in DDNet you don't fight against each other. Instead you work together with up to 64 people and fight your way through maps. You will see the best and worst in your team mates when they save you from certain death or leave you behind. We've developed DDNet for 6 years now and made it greater than ever!
Collect cool weapons, including a jet pack, and use your hook to save your team mates. DDNet requires a lot of skill, coordination and practice. The friendly online community will help you fall in love with this unique cooperative game.
Custom maps can be created in the editor. An active community contributes new great maps every month, adding to DDNet's collection.
We're running official DDNet servers in many locations around the world: Germany, USA, Russia, China, Chile and South Africa. They're all connected so that you can compare your ranks to players in the rest of the world.
DDNet has been free since development started and will always stay free! It's also open source, so everyone is invited to help improve it with great new ideas!
MINIMAL SETUP- OS: Linux
- Processor: 1.4GHz or fasterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL capable
- Storage: 50 MB available space
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