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Alpha 8.10 out on testing branch
[ 2016-04-25 12:01:31 CET ] [ Original post ]
This version might be in testing for awhile as there are many new systems to debug.
All employees in previous saves will have randomized styles to fit the new character model and all fridges will be replaced with vending machines.
Known issues:
Faces turn black on DirectX 9
New version of Unity has increased game size for debugging purposes and they don't plan on changing it. Biggest impact on OSX.
Changes
- Added canteen and cooks
- Character model replaced and customization system reworked
- Added unofficial support for .NET mods
- Update to Unity 5.3.4, should fix NVidia Optimus issues
- Ability to change gamma
- Censoring on toilet
- Improved employee status info in UI with progress bars
- OS devtime should not have effect on porting
- Only employees talking should increase noise significantly and cubicles should control how much noise an employee makes
- Add hint about how more employees do not make development faster
- Different types of tasks should have different stress factors
- Companies with less than 4 employees shouldn't have to fulfill social needs
- Independent employees should be more independent, as their social needs only relate to their working hours
- Made it so interaction points can have a minimum requirement, warning appears if less than the minimum is unreachable
- Fixed central heating and AC calculation
- Fixed leaders not being social with employees at computers they own
- Fixed leaders yoyo-ing between socializing with employees and working for no reason
- Fixed bug in how AI companies calculate feature dependencies
- Fixed game freezing when there are errors in room edge definitions
- Handled case where room edge definition had the same start and ending edge
- Fixed game lagging if cleaning staff can't get to a dirty room
- Fixed degenerate triangles in navmesh causing buggy paths
- Fixed path weighting issues
- Work tasks sometimes stop updating
- Extend inner walls to outerwall to avoid window see-through
- Unavailable furniture should be ignored for room cloning and handled in blueprint info screen
- Improved performance when wiring server clusters by preserving the largest cluster
- Furniture is now combined per floor instead of per room to reduce draw calls
[ 2016-04-25 12:01:31 CET ] [ Original post ]
Software Inc.
Coredumping
Developer
Coredumping
Publisher
2015-05-01
Release
Game News Posts:
153
🎹🖱️Keyboard + Mouse
Very Positive
(6784 reviews)
The Game includes VR Support
Public Linux Depots:
- Software Inc. Linux [158.95 M]
Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.
Software Inc. combines tycoon gameplay with multi-story building mechanics, employee management and a simulated market. It is inspired by games like Game Dev Tycoon, Prison Architect, The Sims and Theme Hospital.
- Build, furnish and maintain office buildings up to ten stories + basement, on an enormous Land
- Hire employees to design, develop, support, research and market software in teams
- Build roads and parking to ease commuting for your employees
- Tend to your employees' needs, demands, skills and specializations, while making sure each team has compatible personalities
- Customize your own employee avatar
- Create your own software products and franchises
- Compete in a simulated or event-driven market by selling your products, taking on contract work or trading stocks
- Hire staff to repair your furniture and computers, and clean your office
- Mod what kind of software you can develop, what kind of companies will be simulated, game scenarios, missions, personalities and random name generators
- Delegate important tasks to your team leaders, such as managing development cycles and human resources
- Set up your own servers for products, source control and running your own online store
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: 3 GHz. 4 coresMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512 MB dedicated video RAM. Shader Model 4.0. OpenGL 4.1+
- Storage: 1 GB available space
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