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Alpha 10.3.1 out on testing branch
[ 2018-04-07 16:57:03 CET ] [ Original post ]
Alpha 10.3.2 changes
- Updated vending machine, central heating, fridge and 90s PC models
- Fixed auto graphic settings option not working due to target framerate being 60 fps by default
- Submeshes in imported furniture is now merged so they have selection outlines
- Added missing error handling to hour input fields
- Fixed employees getting their classes and vacation cut short by relocating
- Furniture animation speed always 1 (fridge)
- Various other fixes
This release features a completely overhauled temperature system:
- Room temperatures now instantly reflect temperature changes, instead of simulating temperatures in realtime
- Water and electricity costs now depend on how much your heating and cooling elements are actually needed, e.g. a radiator will not use water or degrade in quality during warm summer days
- Tundra and desert temperatures have been re-balanced
- Each heating/cooling element now have much clearer area and power stats that control how much they can heat/cool.
- Rooms have an insulation stat controlled by adjacent rooms and windows (can be viewed from the data overlay).
- Overhauled temperature mechanics
- Ability to set individual employee benefits
- Ability to set minimum specialization skill on a team before an employee is allowed to work with it in code and art
- The role column in the employee window now uses sprites instead of text to show assigned roles
- Seasoned devs will now have more specialized education rather than none at all
- Added christmas bonus benefit
- Ability to control HR specializations for new hires
- Added target framerate option for non Vsync mode
- Added thermometer to UI indicating outside temperature
- Cleaned up team window
- Rooms should always show area, and multiple selected rooms should show aggregated area
- Fixed HR preferred age label not updating
- Lowered hype effect on sales to avoid sudden hype causing random sales drops
- Select furniture types in rooms would keep some previously selected objects
- Buildings from workshop not loading on systems with case sensitive paths
- Removed printing alerts for traded products to avoid spam after company takeover
- Fix plot near bus stop in leased mode, so employees don't walk into a building from the bus (this fix is not retroactive)
- Rooms over a road cause unsupported message when placing blueprints or cloning rooms
- Retroactively fixed some furniture mods breaking saves
- Game would bug when pressing enter after searching in multi selection window like furniture assignment
- Improved car pathing logic and cornering speeds
- Developed a tool to batch spell check XML files and spell checked all XML files
- Added character LOD and added a unified low poly shadow caster. This will most likely only impact very low spec systems. If you're having performance issues on a newer system and your GPU is stressed, disable "More shadows"
- Auto graphic settings option no longer works, due to the new framerate target option. You can get around it by temporarily disabling VSync and setting the framerate target to -1 before running the tests. Will be fixed in next patch.
[ 2018-04-07 16:57:03 CET ] [ Original post ]
Software Inc.
Coredumping
Developer
Coredumping
Publisher
2015-05-01
Release
Game News Posts:
153
🎹🖱️Keyboard + Mouse
Very Positive
(6784 reviews)
The Game includes VR Support
Public Linux Depots:
- Software Inc. Linux [158.95 M]
Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.
Software Inc. combines tycoon gameplay with multi-story building mechanics, employee management and a simulated market. It is inspired by games like Game Dev Tycoon, Prison Architect, The Sims and Theme Hospital.
- Build, furnish and maintain office buildings up to ten stories + basement, on an enormous Land
- Hire employees to design, develop, support, research and market software in teams
- Build roads and parking to ease commuting for your employees
- Tend to your employees' needs, demands, skills and specializations, while making sure each team has compatible personalities
- Customize your own employee avatar
- Create your own software products and franchises
- Compete in a simulated or event-driven market by selling your products, taking on contract work or trading stocks
- Hire staff to repair your furniture and computers, and clean your office
- Mod what kind of software you can develop, what kind of companies will be simulated, game scenarios, missions, personalities and random name generators
- Delegate important tasks to your team leaders, such as managing development cycles and human resources
- Set up your own servers for products, source control and running your own online store
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: 3 GHz. 4 coresMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512 MB dedicated video RAM. Shader Model 4.0. OpenGL 4.1+
- Storage: 1 GB available space
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