Modding wiki
I finally updated the documentation needed to make mods for alpha 11. The wiki has been rewritten, meaning you can no longer find modding info on it for Alpha 10 and earlier versions of the game. You can find the wiki
here.
Roadmap
Reward system
I'm adding a task/reward system for the next update. It's no secret that Software Inc. does not hold your hand at any point. You are expected to figure out what you want to do yourself, using the various systems the game has to offer. A lot of players, myself included, need some guidance, to help figure out what is possible. I hope to address this with a task system, that rewards you with furniture unlocks. I will not be gating any of the current furniture behind this feature, and most of the unlocks will be cosmetic or gimmicky, without throwing the game's balancing off, of course.
Official release
When the reward system is done, I will focus on polishing Alpha 11, so I can release it officially.
Conventions and updates
I will then start working on convention and update mechanics, which will probably go in separate releases. However, I expect to avoid breaking save compatibility, so these features will still be part of Alpha 11.
On to beta
When the convention and update mechanics are ready and released, I will move out of alpha and into beta. This does not mean I won't add any more features or that early access will be ending any time soon. Beta just means I won't be overhauling any of the main features, in a way that would completely break save compatibility, as I've done with each major update during the alpha phase. I'm still planning on working more on the deal system, project management and stocks, but the focus will be on bugs, polish and content. How the game plays at this point will be pretty close to the final version, though.
Patch notes

Lasse updated 14 furniture models for this patch.
Alpha 11.4.7 (2020-02-14)
Changes
- Teams are now sorted in selection window based on when they were last chosen for a type of task
- Added ability to assign a color to teams
Fixes
- Fixed being able to make products that had no OS support for fundamental features
- Fixed research button not notifying player of new research unless it had been clicked once
- Tons of other fixes
Optimizations
- Improved performance of pathfinding system
- Added LODs for vertex heavy furniture
Graphics
- Lamp
- Floor lamp
- Florescent lamp
- Outdoor lamp
- Desk lamp
- Coffee machine
- Espresso machine
- Toilet
- Sink
- Water cooler
- Big plant
- Floor plant
- Table plant
- Table cactus
- Briefcase
- Broom
- Coffee cup
- Food plate
- Hammer
- Pot
- Water cup
[ 2020-02-14 17:04:41 CET ] [ Original post ]