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Patch notes for Alpha 11.7.43 (Testing branch)
Fixes
[ 2021-02-23 14:02:06 CET ] [ Original post ]
Changes
- "Upcoming releases" window has been upgraded to a full calendar view of all upcoming releases and deadlines
- Added ability to only apply interior or exterior style to rooms using style panel
- Rounded and Inverse corner carpets can now be placed on the same tile
- Improved parking space and dead end avoidance for AI cars
- Garage port can no longer be built on floors that don't have road access
- Textures loaded from furniture mods are now compressed to preserve VRAM, but take a little longer to load
- Optimized server wire rendering
- Increased how far off pallet pickup and drop points can be from a pallet and still work
- Optimized gamma handling
- Fixed AI releases being too centered on December
- Made "Rooms inside rooms" error even less likely to occur when just free-building up against other rooms
- Fixed furniture at edges of room sometimes getting lost when splitting room and undoing
- Fixed furniture moving to mouse position when rotating while holding alt
- Fixed style panel not working for furniture in Custom Map mode
- Fixed people stepping out into the middle of the road if they have nowhere to go and the nearest exit is directly in front of the road
- Improved loading order when moving company to empty plot, to avoid ID clashing
- Fixed not being able to place multiple copied wall furniture in some cases
- Fixed cases of server wires not lining up when server was placed up against a wall
- Fixed reloading modded furniture not cleaning up old data from VRAM
- Fixed progress panel on marketing work being incorrect when marketing options are not selected in order
Patch notes for Alpha 11.7.44
Fixes
- Fixed pallet pickup points no longer working
- Fixed saves having environment re-generated on load causing doubling of trees, water, plots, etc.
- Fixed UI breaking when scrolling horizontally using pad or wheel in lists that are exactly as tall as there are items
- Fixed calendar software filters not working when modded software categories contain no descriptions
[ 2021-02-23 14:02:06 CET ] [ Original post ]
Software Inc.
Coredumping
Developer
Coredumping
Publisher
2015-05-01
Release
Game News Posts:
153
🎹🖱️Keyboard + Mouse
Very Positive
(6784 reviews)
The Game includes VR Support
Public Linux Depots:
- Software Inc. Linux [158.95 M]
Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.
Software Inc. combines tycoon gameplay with multi-story building mechanics, employee management and a simulated market. It is inspired by games like Game Dev Tycoon, Prison Architect, The Sims and Theme Hospital.
- Build, furnish and maintain office buildings up to ten stories + basement, on an enormous Land
- Hire employees to design, develop, support, research and market software in teams
- Build roads and parking to ease commuting for your employees
- Tend to your employees' needs, demands, skills and specializations, while making sure each team has compatible personalities
- Customize your own employee avatar
- Create your own software products and franchises
- Compete in a simulated or event-driven market by selling your products, taking on contract work or trading stocks
- Hire staff to repair your furniture and computers, and clean your office
- Mod what kind of software you can develop, what kind of companies will be simulated, game scenarios, missions, personalities and random name generators
- Delegate important tasks to your team leaders, such as managing development cycles and human resources
- Set up your own servers for products, source control and running your own online store
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: 3 GHz. 4 coresMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512 MB dedicated video RAM. Shader Model 4.0. OpenGL 4.1+
- Storage: 1 GB available space
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