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Patch notes for Beta 1.8.11

This update will be on the unstable branch for a couple of days, since it makes changes to the save system. Click here to see how to join the Unstable branch. Changes

  • Project management can now handle porting tasks
  • Added ability to pick cooldown between projects for project management
  • Rebalanced AI research strategy, modified by difficulty, where the highest difficulty will have almost everything patented
  • A lot of columns have an added totals row in the list panels, which can be switched between sum, mean, median, min, max and range, depending on its value
  • You can now choose to disable pause or force max time speed when day time limit is up in multiplayer
  • The game will now try to auto-resolve a bankruptcy, if possible, when the player has neglected the bankruptcy warning
  • All future save files will now include a company logo in the thumbnail for easier identification
  • Added warning when a printer is blocked because of other boxes on the conveyor belt
  • All lights now become greyscale when activating a data overlay
  • Surveillance station can now be repaired while in use by security staff
  • Added a send home button to the team window, useful if you've changed a team's schedule and don't want them to finish their current shift
  • To increase save stability, the Tools and OSs variables of the SoftwareProduct class have been deprecated in favor of various getter and setter methods, so some code mods might break. Look for the Add, Get, Remove, Has and Count methods, if your mod breaks
Fixes
  • Fixed cooks putting their arms inside their heads when zooming out...
  • Fixed bug that could make AI and project management order a huge amount of copies of an archived product
  • Fixed mismatched tooltips in product detail window
  • Fixed police drone permanently breaking rented buildings
  • Fixed game not updating alpha phase team assignments in design phase when renaming a team
  • Some optimization fixes for large saves that have a lot of lamps and many friendships per employee across teams
  • Fixed overlapping text on some tasks in grouped task mode
  • Fixed event timeline in product detail window not being consistent between tabs when units, income and reputation graphs end at different times


[ 2025-01-23 11:20:43 CET ] [ Original post ]

Software Inc.
Coredumping Developer
Coredumping Publisher
2015-05-01 Release
Game News Posts: 155
🎹🖱️Keyboard + Mouse
Very Positive (6784 reviews)
The Game includes VR Support
Public Linux Depots:
  • Software Inc. Linux [158.95 M]

Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.

Software Inc. combines tycoon gameplay with multi-story building mechanics, employee management and a simulated market. It is inspired by games like Game Dev Tycoon, Prison Architect, The Sims and Theme Hospital.


  • Build, furnish and maintain office buildings up to ten stories + basement, on an enormous Land
  • Hire employees to design, develop, support, research and market software in teams
  • Build roads and parking to ease commuting for your employees
  • Tend to your employees' needs, demands, skills and specializations, while making sure each team has compatible personalities
  • Customize your own employee avatar
  • Create your own software products and franchises
  • Compete in a simulated or event-driven market by selling your products, taking on contract work or trading stocks
  • Hire staff to repair your furniture and computers, and clean your office
  • Mod what kind of software you can develop, what kind of companies will be simulated, game scenarios, missions, personalities and random name generators
  • Delegate important tasks to your team leaders, such as managing development cycles and human resources
  • Set up your own servers for products, source control and running your own online store

MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: 3 GHz. 4 coresMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 512 MB dedicated video RAM. Shader Model 4.0. OpenGL 4.1+
  • Storage: 1 GB available space
GAMEBILLET

[ 6133 ]

33.57$ (16%)
16.52$ (17%)
11.11$ (68%)
24.89$ (17%)
14.99$ (40%)
10.39$ (48%)
16.52$ (17%)
12.21$ (69%)
21.22$ (15%)
2.00$ (80%)
16.94$ (15%)
4.19$ (16%)
3.00$ (80%)
6.79$ (-127%)
46.19$ (16%)
26.09$ (13%)
1.59$ (92%)
27.16$ (15%)
14.44$ (15%)
6.79$ (15%)
0.60$ (88%)
8.17$ (18%)
33.59$ (16%)
12.72$ (15%)
13.34$ (11%)
12.59$ (16%)
20.99$ (16%)
13.02$ (67%)
19.95$ (20%)
3.93$ (21%)
GAMERSGATE

[ 1851 ]

13.04$ (48%)
23.99$ (40%)
5.53$ (57%)
21.75$ (56%)
8.7$ (65%)
3.38$ (77%)
1.5$ (90%)
20.09$ (33%)
7.49$ (63%)
11.74$ (22%)
2.97$ (40%)
6.0$ (70%)
6.39$ (20%)
10.79$ (28%)
1.36$ (83%)
9.8$ (51%)
3.0$ (80%)
22.95$ (62%)
1.32$ (91%)
12.99$ (35%)
5.63$ (62%)
0.74$ (63%)
1.8$ (85%)
16.0$ (60%)
2.5$ (50%)
2.0$ (80%)
2.0$ (90%)
9.45$ (73%)
4.5$ (77%)
16.57$ (45%)

FANATICAL BUNDLES

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