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Haiki: Dev insights & gameplay - ASH GAMES Sale 2023

Event Information


Haiki is part of the ASH Games Publisher Sale from August 23 - August 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-08-29 18:31:48 CET ] [ Original post ]


Haiki: Dev insights & gameplay - ASH GAMES Sale 2023

Event Information


Haiki is part of the ASH Games Publisher Sale from August 23 - August 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-08-29 15:05:09 CET ] [ Original post ]


Haiki: Dev insights & gameplay - ASH GAMES Sale 2023

Event Information


Haiki is part of the ASH Games Publisher Sale from August 23 - August 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-08-29 09:25:37 CET ] [ Original post ]


Haiki: Dev insights & gameplay - ASH GAMES Sale 2023

Event Information


Haiki is part of the ASH Games Publisher Sale from August 23 - August 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-08-28 22:02:12 CET ] [ Original post ]


Haiki: Dev insights & gameplay - ASH GAMES Sale 2023

Event Information


Haiki is part of the ASH Games Publisher Sale from August 23 - August 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-08-28 16:37:08 CET ] [ Original post ]


Haiki: Dev insights & gameplay - ASH GAMES Sale 2023

Event Information


We're part of the Games gamescom Steam Event from August 23 - August 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-08-25 15:27:09 CET ] [ Original post ]


Haiki: Dev insights & gameplay - ASH GAMES Sale 2023

Event Information


We're part of the Games gamescom Steam Event from August 23 - August 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-08-24 14:10:55 CET ] [ Original post ]


Haiki: Dev insights & gameplay - Games Germany 2023

Event Information


We're part of the Games Germany 2023 Event from June 22 - June 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-06-26 19:04:26 CET ] [ Original post ]


Haiki: Dev insights & gameplay - Games Germany 2023

Event Information


We're part of the Games Germany 2023 Event from June 22 - June 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-06-26 15:06:25 CET ] [ Original post ]


Haiki: Dev insights & gameplay - Games Germany 2023

Event Information


We're part of the Games Germany 2023 Event from June 22 - June 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-06-26 11:05:56 CET ] [ Original post ]


Haiki: Dev insights & gameplay - Games Germany 2023

Event Information


We're part of the Games Germany 2023 Event from June 22 - June 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-06-26 06:42:23 CET ] [ Original post ]


Haiki: Dev insights & gameplay - Games Germany 2023

Event Information


We're part of the Games Germany 2023 Event from June 22 - June 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-06-25 22:06:21 CET ] [ Original post ]


Haiki: Dev insights & gameplay - Games Germany 2023

Event Information


We're part of the Games Germany 2023 Event from June 22 - June 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-06-25 18:36:07 CET ] [ Original post ]


Haiki: Dev insights & gameplay - Games Germany 2023

Event Information


We're part of the Games Germany 2023 Event from June 22 - June 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-06-25 11:04:35 CET ] [ Original post ]


Haiki: Dev insights & gameplay - Games Germany 2023

Event Information


We're part of the Games Germany 2023 Event from June 22 - June 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-06-25 00:01:41 CET ] [ Original post ]


Haiki: Dev insights & gameplay - Games Germany 2023

Event Information


We're part of the Games Germany 2023 Event from June 22 - June 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-06-24 20:11:37 CET ] [ Original post ]


Haiki: Dev insights & gameplay - Games Germany 2023

Event Information


We're part of the Games Germany 2023 Event from June 22 - June 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-06-24 12:05:48 CET ] [ Original post ]


Haiki: Dev insights & gameplay - Games Germany 2023

Event Information


We're part of the Games Germany 2023 Event from June 22 - June 27. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2023-06-22 18:01:00 CET ] [ Original post ]


Haiki: Dev insights & gameplay - ASH GAMES Sale 2022

Event Information


We're part of the ASH GAMES Sale 2022 Event from August 24 - August 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2022-08-24 06:11:11 CET ] [ Original post ]


Haiki: Dev insights & gameplay - ASH GAMES Sale 2022

Event Information


We're part of the ASH GAMES Sale 2022 Event from August 24 - August 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2022-08-21 16:36:53 CET ] [ Original post ]


Haiki fully compatible with Steam Deck

Precision jump on Steam Deck!


Great news: Haiki is now fully compatible with Steam Deck, fully supports the gamepad and is a lot of fun on your couch!
Haiki feels very much at home on Steam Deck!


[ 2022-04-27 10:31:39 CET ] [ Original post ]


Games Made in Germany 2022 - Haiki: Dev insights & gameplay

Event Information


We're part of the Games Made in Germany 2022 Event from February 14- February 17. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2022-02-17 13:21:45 CET ] [ Original post ]


Games Made in Germany 2022 - Haiki: Dev insights & gameplay

Event Information


We're part of the Games Made in Germany 2022 Event from February 14- February 17. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2022-02-16 08:15:23 CET ] [ Original post ]


Games Made in Germany 2022 - Haiki: Dev insights & gameplay

Event Information


We're part of the Games Made in Germany 2022 Event from February 14- February 17. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2022-02-11 16:17:48 CET ] [ Original post ]


Update 23 November 2021

Added: - Added a button to reset level and speedrun data in the gameplay settings Fixed: - Added some missing localizations - Fixed level 74 and level 72


[ 2021-11-23 08:18:44 CET ] [ Original post ]


Haiki released! Halloween Special activated

Haiki released!


We are very happy to say that Haiki is finally released. We want to thank everyone supporting us on this long journey!

Halloween Special


And it is just before Halloween. So we have added a nice seasonal feature that is only available between now and Nov. 5th. Go smash the pumpkins where you find them as a bit of an extra challenge! Have fun!


[ 2021-10-27 16:47:41 CET ] [ Original post ]


Introducing new area: Castle (Update September 23rd)

Introducing new area: Castle (Update September 23rd)


  • Five more levels
  • Introducing new area: Castle
We are headed for the release of the game in October. We are going to raise the price to $12.99/10.49 Euros/10.79 on Friday Sept. 23rd 8:00 pm CET. Last chance to get it for the Early Access price.

Current Features of the Early Access version


  • 65 levels
  • Collectible hats for the truly awesome
  • Four areas
  • Early Access speedrun leaderboards

Fun streams to watch:


[table] [tr] [td]Streamer[/td] [td]Link[/td] [td]Language[/td] [/tr] [tr] [td]fernyescobar[/td] [td]-> twitch.tv[/td] [td]Spanish[/td] [/tr][tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr] [/table]

The final version will include:


  • Fast-paced, intuitive, limb-free platforming
  • 80 levels, from EASY to PURE HELL
  • A story that makes Shakespeare look like an idiot
  • Speedrun mode for the truly hardcore
  • Collectible hats for the truly awesome
  • Four different areas

Release of final version: October 26



[ 2021-09-23 16:52:36 CET ] [ Original post ]


Five more levels (Update September 9th)

Five more levels (Update September 9th)


  • Five more levels

Current Features of the Early Access version


  • 60 levels
  • Collectible hats for the truly awesome
  • Three areas
  • Early Access speedrun leaderboards

Fun streams to watch:


[table] [tr] [td]Streamer[/td] [td]Link[/td] [td]Language[/td] [/tr] [tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]Math Dragon[/td] [td]-> youtube.com[/td] [td]English[/td] [/tr][tr] [td]Math Dragon[/td] [td]-> youtube.com[/td] [td]English[/td] [/tr][tr] [td]Math Dragon[/td] [td]-> youtube.com[/td] [td]English[/td] [/tr][tr] [td]Math Dragon[/td] [td]-> youtube.com[/td] [td]English[/td] [/tr][tr] [td]Math Dragon[/td] [td]-> youtube.com[/td] [td]English[/td] [/tr] [/table]

The final version will include:


  • 80 levels, from EASY to PURE HELL
  • A story that makes Shakespeare look like an idiot
  • Speedrun mode for the truly hardcore
  • Collectible hats for the truly awesome
  • Four different areas

Future updates


Over the next few months, we're aiming to release a new version of Haiki biweekly every second Thursday. We have prepared a lot of assets already and we are very confident that we can meet that goal. Future updates: September 23rd, Release of final version: October 7th


[ 2021-09-09 16:02:25 CET ] [ Original post ]


Five more levels (Update August 26th)

Five more levels (Update August 26th)


  • Five more levels

Current Features of the Early Access version


  • 55 levels
  • Collectible hats for the truly awesome
  • Three areas

Fun streams to watch:


[table] [tr] [td]Streamer[/td] [td]Link[/td] [td]Language[/td] [/tr] [tr] [td]Philaxes[/td] [td]-> twitch.tv[/td] [td]French[/td] [/tr][tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]Math Dragon[/td] [td]-> youtube.com[/td] [td]English[/td] [/tr][tr] [td]MN Indie Games[/td] [td]-> youtube.com[/td] [td]Russian[/td] [/tr][tr] [td]Dzihiry[/td] [td]-> youtube.com[/td] [td]Russian[/td] [/tr] [/table]

The final version will include:


  • 80 levels, from EASY to PURE HELL
  • A story that makes Shakespeare look like an idiot
  • Speedrun mode for the truly hardcore
  • Collectible hats for the truly awesome
  • Four different areas

Future updates


Over the next few months, we're aiming to release a new version of Haiki biweekly every second Thursday. We have prepared a lot of assets already and we are very confident that we can meet that goal. Future updates: September 9th, September 23rd, Release of final version: October 7th


[ 2021-08-26 15:08:33 CET ] [ Original post ]


Introducing new area: City (Update August 12th)

Introducing new area: City (Update August 12th)


  • Five more levels
  • Introducing new area: City

The changes in more detail


  • Removed the level selection button from the ingame pause menu and the main menu button is now always visible

Current Features of the Early Access version


  • 50 levels
  • Collectible hats for the truly awesome
  • Three areas
  • Early Access speedrun leaderboards

The final version will include:


  • 80 levels, from EASY to PURE HELL
  • A story that makes Shakespeare look like an idiot
  • Speedrun mode for the truly hardcore
  • Collectible hats for the truly awesome
  • Four different areas

Future updates


Over the next few months, we're aiming to release a new version of Haiki biweekly every second Thursday. We have prepared a lot of assets already and we are very confident that we can meet that goal. Future updates: August 26th, September 9th, September 23rd, Release of final version: October 7th


[ 2021-08-12 14:50:39 CET ] [ Original post ]


Dreamhack Beyond 2021 - Haiki: Dev insights & gameplay

Event Information


We're part of the Dreamhack Beyond 2021 Event from July 24- July 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2021-07-30 12:15:07 CET ] [ Original post ]


Collectible hats for the truly awesome (Update July 29th)

Collectible hats for the truly awesome (Update July 29th)


  • From now on - hats for all past and all future levels! Yeah! Volunteer for extra pain and take a detour collecting hats!

The changes in more detail


  • Spawn position of level 38 was wrongly placed

Bug fixes


  • Several smaller bugs

Current Features of the Early Access version


  • 45 levels
  • Collectible hats for the truly awesome
  • Two areas
  • Early Access speedrun leaderboards

Fun streams to watch:


[table] [tr] [td]Streamer[/td] [td]Link[/td] [td]Language[/td] [/tr] [tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]WookieWebster316[/td] [td]-> twitch.tv[/td] [td]English[/td] [/tr][tr] [td]LikFik[/td] [td]-> twitch.tv[/td] [td]Spanish[/td] [/tr][tr] [td]SchattenspielTV[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]Pursuing Pixels[/td] [td]-> youtube.com[/td] [td]English[/td] [/tr][tr] [td]Swedish Wargoat[/td] [td]-> youtube.com[/td] [td]English[/td] [/tr] [/table]

The final version will include:


  • 80 levels, from EASY to PURE HELL
  • A story that makes Shakespeare look like an idiot
  • Speedrun mode for the truly hardcore
  • Collectible hats for the truly awesome
  • Four different areas

Coming Early Access update August 12th


  • Five more levels
  • Introducing new area: City

Future updates


Over the next few months, we're aiming to release a new version of Haiki biweekly every second Thursday. We have prepared a lot of assets already and we are very confident that we can meet that goal. Future updates: August 12th, August 26th, September 9th, September 23rd


[ 2021-07-29 17:14:51 CET ] [ Original post ]


Dreamhack Beyond 2021 - Haiki: Dev insights & gameplay

Event Information


We're part of the Dreamhack Beyond 2021 Event from July 24- July 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2021-07-29 08:35:53 CET ] [ Original post ]


Dreamhack Beyond 2021 - Haiki: Dev insights & gameplay

Event Information


We're part of the Dreamhack Beyond 2021 Event from July 24- July 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2021-07-26 16:13:14 CET ] [ Original post ]


Dreamhack Beyond 2021 - Haiki: Dev insights & gameplay

Event Information


We're part of the Dreamhack Beyond 2021 Event from July 24- July 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2021-07-25 09:06:46 CET ] [ Original post ]


Five more levels (Update July 15th)

Five more levels (Update July 15th)


  • Five more levels

The changes in more detail


  • Added additional statistics in speedrun mode to compare your best and current speedrun up to the current level.
  • At the end of each level, the difference to your best time is now displayed instead of the best time.
  • Your data of levels 26, 25, 21, 18 will be reset because these levels have been changed extensively.

Current Features of the Early Access version


  • 45 levels
  • Two areas
  • Early Access speedrun leaderboards

Fun streams to watch:


[table] [tr] [td]Streamer[/td] [td]Link[/td] [td]Language[/td] [/tr] [tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]jojPlays[/td] [td]-> youtube.com[/td] [td]English[/td] [/tr][tr] [td]Throneful[/td] [td]-> youtube.com[/td] [td]English[/td] [/tr][tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]m1K[/td] [td]-> youtube.com[/td] [td]Spanish[/td] [/tr][tr] [td]reclife[/td] [td]-> twitch.tv[/td] [td]French[/td] [/tr][tr] [td]ChampiLouve[/td] [td]-> twitch.tv[/td] [td]French[/td] [/tr][tr] [td]KazeDaniel[/td] [td]-> twitch.tv[/td] [td]Spanish[/td] [/tr] [/table]

The final version will include:


  • 80 levels, from EASY to PURE HELL
  • A story that makes Shakespeare look like an idiot
  • Speedrun mode for the truly hardcore
  • Collectible hats for the truly awesome
  • Four different areas

Coming Early Access update July 29th


  • From now on - hats for all past and all future levels! Yeah! Volunteer for extra pain and take a detour collecting hats!

Future updates


Over the next few months, we're aiming to release a new version of Haiki biweekly every second Thursday. We have prepared a lot of assets already and we are very confident that we can meet that goal. Future updates: July 29th, August 12th, August 26th, September 9th, September 23rd


[ 2021-07-15 16:25:39 CET ] [ Original post ]


Five more levels (Update July 1st)

Five more levels (Update July 1st)


  • Five more levels

Current Features of the Early Access version


  • 40 levels
  • Two areas
  • Early Access speedrun leaderboards

The changes in more detail


  • Quick restart after finishing a level is no longer available in speedrun mode
  • Some changes to the level design in levels 35, 32, 31, 28, 27
  • Minor level design changes in levels 33 and 33 (if you have already played these levels, then your time will be reset. If something doesn't work, please report it in the Steam forum).
  • Configuration settings and level data separated (Will be migrated. If something is wrong, please report it in the Steam forums).

Bug fixes


  • Time started running after opening and closing the pause menu, even if you had not yet moved in the level.

Fun streams to watch:


[table] [tr] [td]Streamer[/td] [td]Link[/td] [td]Language[/td] [/tr] [tr] [td]JackPackTV[/td] [td]-> twitch.tv[/td] [td]German[/td] [/tr][tr] [td]Get Good Indie[/td] [td]-> twitch.tv[/td] [td]English[/td] [/tr][tr] [td]HectiTV[/td] [td]-> twitch.tv[/td] [td]Spanish[/td] [/tr][tr] [td]Philaxes[/td] [td]-> twitch.tv[/td] [td]French[/td] [/tr][tr] [td]Betoalln[/td] [td]-> twitch.tv[/td] [td]Brazilian Portuguese[/td] [/tr][tr] [td]ChampiLouve[/td] [td]-> twitch.tv[/td] [td]French[/td] [/tr] [/table]

The final version will include:


  • 80 levels, from EASY to PURE HELL
  • A story that makes Shakespeare look like an idiot
  • Speedrun mode for the truly hardcore
  • Collectible hats for the truly awesome
  • Four different areas

Five more levels (Update July 15th)


  • Five more levels

Future updates


Over the next few months, we're aiming to release a new version of Haiki biweekly every second Thursday. We have prepared a lot of assets already and we are very confident that we can meet that goal. Future updates: July 15th, July 29th, August 12th, August 26th, September 9th, September 23rd


[ 2021-07-01 15:01:50 CET ] [ Original post ]


Early Access speedrun leaderboards (a new one every update) (Update June 17th)

Early Access speedrun leaderboards (a new one every update) (Update June 17th)


  • Five more levels
  • Early Access speedrun leaderboards (a new one every update)

The changes in more detail


  • Jump height is now more dependent on how long the jump button is pressed
  • Lasers now have a background and move slightly for better distinction between visible and invisible
  • The frequency for playing the sound for "Hidden Death" has been reduced
  • Speed to skip the story increased
  • Level 26 and 30 swapped
  • Major changes in level design for levels 26, 25, 21 and 18
  • Minor changes in level design for levels 30, 29, 27, 24, 19, 14, 13, 11, 10, 9, 8, 6, 4, 3 and 2
  • Changed design of color wheel and time display (please comment in Steam forum)

Bug fixes


  • Changing a setting (e.g. master volume) could also change a setting in a different menu.
  • Level 27: Jumping into the abyss did not necessarily lead to death
  • Language selection "French" or "Italian" set the language to "English" by mistake
  • The time for the last attempt is still visible after death
  • Particles of the color switching could still appear after a restart

Current Features of the Early Access version


  • 35 levels
  • Two areas
  • Early Access speedrun leaderboards

Fun streams to watch:


[table] [tr] [td]Streamer[/td] [td]Link[/td] [td]Language[/td] [/tr] [tr] [td]Yamiiy[/td] [td]-> twitch.tv[/td] [td]Spanish[/td] [/tr][tr] [td]ChampiLouve[/td] [td]-> twitch.tv[/td] [td]French[/td] [/tr][tr] [td]Timmsy[/td] [td]-> twitch.tv[/td] [td]English[/td] [/tr][tr] [td]Crian05[/td] [td]-> youtube.com[/td] [td]German[/td] [/tr][tr] [td]Tankkles[/td] [td]-> twitch.tv[/td] [td]English[/td] [/tr][tr] [td]Wsnake2015[/td] [td]-> twitch.tv[/td] [td]Italian[/td] [/tr][tr] [td]Betoalln[/td] [td]-> twitch.tv[/td] [td]Brazilian Portuguese[/td] [/tr][tr] [td]LikFik[/td] [td]-> twitch.tv[/td] [td]Spanish[/td] [/tr][tr] [td]Alghaesia[/td] [td]-> twitch.tv[/td] [td]Spanish[/td] [/tr][tr] [td]Spradonlevy[/td] [td]-> twitch.tv[/td] [td]Turkish[/td] [/tr][tr] [td]AchievementHuntersAnon[/td] [td]-> twitch.tv[/td] [td]English[/td] [/tr][tr] [td]reciife[/td] [td]-> twitch.tv[/td] [td]French[/td] [/tr][tr] [td]Xop0[/td] [td]-> twitch.tv[/td] [td]Russian[/td] [/tr][tr] [td]JuicestainHD[/td] [td]-> twitch.tv[/td] [td]English[/td] [/tr] [/table]

The final version will include:


  • 80 levels, from EASY to PURE HELL
  • A story that makes Shakespeare look like an idiot
  • Speedrun mode for the truly hardcore
  • Collectible hats for the truly awesome
  • Four different areas

Coming Early Access update July 1st


  • Five more levels

Future updates


Over the next few months, we're aiming to release a new version of Haiki biweekly every second Thursday. We have prepared a lot of assets already and we are very confident that we can meet that goal. Future updates: July 1st, July 15th, July 29th, August 12th, August 26th, September 9th, September 23rd


[ 2021-06-17 16:18:26 CET ] [ Original post ]


Early Access Milestone Plan

Early Access Milestone Plan


We're happy to announce that Haiki is now available on Steam Early Access. Here is our plan: Over the next few months, we're aiming to release a new version of Haiki biweekly every second Thursday. We have prepared a lot of assets already and we are very confident that we can meet that goal.

Updates will include new levels as well as other improvements and new features.


The final version will include:


  • 80 levels, from EASY to PURE HELL
  • A story that makes Shakespeare look like an idiot
  • Speedrun mode for the truly hardcore
  • Collectible hats for the truly awesome
  • Four different areas

Here's what we're starting with:


  • 30 levels
  • Two areas

Coming Early Access update June 17th


  • Five more levels
  • EA leaderboards (a new one every update)

Future updates


June 17th, July 1st, July 15th, July 29th, August 12th, August 26th, September 9th, September 23rd


[ 2021-06-03 16:33:24 CET ] [ Original post ]


Steam Game Festival - Haiki: Dev insights & gameplay

Event Information


We're digitally exhibiting at the Steam Game Festival February 2021 Event from February 3rd - February 9th. We'll run multiple events and announce them here. Apologies if you see several announcements.

About Haiki


Haiki is the BRUTAL precision platformer where decapitation is just the beginning! Dive head-first into four worlds of colour-switching, laser-dodging, lightning-fast action. Haiki is the platformer where you don't need a body to get ahead.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2021-02-06 18:30:11 CET ] [ Original post ]


Steam Game Festival - Haiki: Dev insights & gameplay

Event Information


We're digitally exhibiting at the Steam Game Festival February 2021 Event from February 3rd - February 9th. We'll run multiple events and announce them here. Apologies if you see several announcements.

About Haiki


Haiki is the BRUTAL precision platformer where decapitation is just the beginning! Dive head-first into four worlds of colour-switching, laser-dodging, lightning-fast action. Haiki is the platformer where you don't need a body to get ahead.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2021-02-04 18:14:58 CET ] [ Original post ]


Steam Game Festival - Haiki: Dev insights & gameplay

Event Information


We're digitally exhibiting at the Steam Game Festival February 2021 Event from February 3rd - February 9th. We'll run multiple events and announce them here. Apologies if you see several announcements.

About Haiki


Haiki is the BRUTAL precision platformer where decapitation is just the beginning! Dive head-first into four worlds of colour-switching, laser-dodging, lightning-fast action. Haiki is the platformer where you don't need a body to get ahead.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2021-01-31 20:58:32 CET ] [ Original post ]


Development Update

Hello Guys, Its certainly about time for a small developer update. Sorry for the radio silence for so long; we must have lost our heads in the madness ;) 2021 will be an exciting year for Haiki as he continues the search for his lost body. If youve already tried the demo during one of our recent events, then youll know what the game is all about: fast-paced, limb-free platforming that just feels good. MINOR SETBACK The pandemic has impacted development just a little, but thats to be expected, and weve not slowed up. In the face of new and unexpected challenges, coming up with new ideas for some of the latter levels cannot have been easy. But thats exactly what Richard has been doing over the most recent few weeks. Right now, hes working on several harder chapters that are, unsurprisingly, a bit more demanding from a design perspective. Creating levels that are fun but also unique, responsive, and bug-free is obviously a top priority. Haiki can be difficult but, at the same time, incredibly rewarding when played right. ALMOST THERE With 23 levels left, were nearly three-quarters of the way there! Most of the remaining work is from the third major area. Richard also teased a really good idea for the final part of the gamean excellent finisher. Check out our social media to see more. The story planning itself is complete, so we now have a clearer picture of where Haiki is going. The cutscenes are another big part of Haiki that are still currently under wraps for now. More on that soon! On the audio side of things, the games sound is in production and should be ready to share with you in a matter of weeks. Join our Discord to be the first to hear it. MAJOR IMPROVEMENTS Over the past few weeks, Haiki has seen some major additions and improvements:

  • New and exciting levels have made their way into the game.
  • Our bodiless heros motion trail has reached its final form.
  • Spikes have received a little extra highlight to help players avoid confusing them with platforms. (Youll still die a lot, albeit for different reasons).
2021 is looking up for our brave, decapitated hero. Keep an eyeand a headout for more updates and announcements very soon! Stay safe, Alex and George


[ 2021-01-08 15:46:00 CET ] [ Original post ]


MAG 2020 - Haiki: Dev insights & gameplay

About Haiki


Haiki is the BRUTAL precision platformer where decapitation is just the beginning! Dive head-first into four worlds of colour-switching, laser-dodging, lightning-fast action. Haiki is the platformer where you don't need a body to get ahead.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


https://store.steampowered.com/app/1395270/Haiki/


[ 2020-11-29 11:58:41 CET ] [ Original post ]


MAG 2020 - Haiki: Dev insights & gameplay

About Haiki


Haiki is the BRUTAL precision platformer where decapitation is just the beginning! Dive head-first into four worlds of colour-switching, laser-dodging, lightning-fast action. Haiki is the platformer where you don't need a body to get ahead.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


https://store.steampowered.com/app/1395270/Haiki/


[ 2020-11-27 22:53:03 CET ] [ Original post ]


MAG 2020 - Haiki: New demo available

Hello Speedrunners!


To celebrate the start of the Steam Autumn sale, we are once again making the Haiki demo available on our Steam page for a limited time. Download it here on the game page

This time around, however, there are some changes!


  • The demo has a different level selection from the previous one. Show us your skills!
  • The new demo has updated sounds and new VFX!
  • The user interface went through a substantial overhaul.
If youve played a previous version of the demo before, during another event, do please check it out again with the new levels. Let us know what you think in the Steam Community or on social media: Haiki Game Twitter Haiki on Discord

HAIKI IS AT MAG 2020


The good news doesnt end here, Haiki is at MAG 2020! The MAG online community convention unites those from the field of cosplay, games, fashion and art and will be presented entirely online from 27th 29th November. Take a look at the event, and join us for our livestream events found here. Were not alone, were also joined by other excellent Application Systems Heidelberg games: Growbot - A point-and-click adventure about a robot saving her home from a dark crystalline force. Set upon a biopunk space station bursting with fantastic plants and aliens. Store page here Ghost on the Shore - An exploration game about emotional ties that transcend even death. Riley is faced with a headstrong ghost, urging her on an adventure across atmospheric shores, uncovering the island's tragic secret. Choices in dialogue shape the bond between the two, ultimately deciding Riley's fate. Store page here Rosewater - a thrilling Western adventure set in an alternate 19th century. Harley Leger and her ragtag posse embark on a harrowing journey across Western Vespuccia, encountering bandits, rebels, visionaries, eccentrics, and many more friends and foes on their quest for fame and riches. Store page here Mutropolis - is a lovely sci-fi adventure set on the abandoned Planet Earth. Play as Henry Dijon (hero, nerd, detective) in search of a legendary lost city. Uncover weird ancient artifacts. And PLEASE dont get obliterated by an ageless evil. Youve been warned. Store page here

About Haiki


Haiki is the BRUTAL precision platformer where decapitation is just the beginning! Dive head-first into four worlds of colour-switching, laser-dodging, lightning-fast action. Haiki is the platformer where you don't need a body to get ahead.

Haiki Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


[ 2020-11-27 16:23:19 CET ] [ Original post ]


MAG 2020 - Haiki: Dev insights & gameplay

About Haiki


Haiki is the BRUTAL precision platformer where decapitation is just the beginning! Dive head-first into four worlds of colour-switching, laser-dodging, lightning-fast action. Haiki is the platformer where you don't need a body to get ahead.

Dev insights & gameplay


Richard will have a chat with Volker (ASHGAMES). We introduce the developer and talk about the inspiration and ideas behind Haiki. We show the game concept and play the game a bit. A lot of behind the scenes content is waiting for you. Watch the broadcast on the store page


https://store.steampowered.com/app/1395270/Haiki/


[ 2020-11-26 20:41:41 CET ] [ Original post ]



Haiki
Richard Hörnig
  • Developer

  • Application Systems Heidelberg
  • Publisher

  • 2021-06-02
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 47  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Positive

    (16 reviews)


  • Review Score

  • https://store.steampowered.com/app/1395270 
  • Steam Store



  • "Haiki Linux 64bit" [541.87 M]Haiki Linux 32Bit [438.97 M]

  • Public Linux depots

  • A BRUTAL precision platformer where decapitation is just the beginning!


    You control Haiki's severed head, on an epic journey to defeat the slash-happy Baron Nohead. Leap from wall-to-wall, across chasms, over spikes... into oblivion. You’ll need precision jumps and keen reactions to survive the 80 hand-crafted levels standing between Haiki and victory.

    Die, die and die again until your reflexes are sharp enough to face the headless Baron and get your body back.

    Or lose your head forever.

    Want to get ahead? Get a hat! Collect dapper, dashing and dandy hats on your journey up from the gutter. How do the hats help Haiki on his quest?

    They don't. AT ALL.

    They're just hats.

    Features

    • Fast-paced, intuitive, limb-free platforming
    • 80 levels, from EASY to PURE HELL
    • A story that makes Shakespeare look like an idiot
    • Speedrun mode for the truly hardcore
    • Collectible hats for the truly awesome
    MINIMAL SETUP
    • OS: 1.2 GHz
    • Processor: Intel Core 2 Duo E8400Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 1024MB VRAM
    • Storage: 500 MB available spaceAdditional Notes: OpenGL 3 or better
    GAMEBILLET

    [ 5851 ]

    33.17$ (17%)
    18.39$ (8%)
    4.12$ (17%)
    16.79$ (16%)
    21.99$ (12%)
    24.89$ (17%)
    24.87$ (17%)
    16.52$ (17%)
    0.75$ (85%)
    4.24$ (15%)
    4.21$ (16%)
    16.97$ (15%)
    49.79$ (17%)
    13.19$ (12%)
    20.65$ (17%)
    33.97$ (15%)
    14.93$ (17%)
    12.59$ (16%)
    25.19$ (16%)
    20.49$ (18%)
    33.99$ (15%)
    17.59$ (12%)
    15.99$ (20%)
    12.74$ (15%)
    42.49$ (15%)
    32.19$ (8%)
    16.97$ (15%)
    5.78$ (17%)
    16.57$ (17%)
    12.74$ (15%)
    GAMERSGATE

    [ 562 ]

    4.5$ (77%)
    2.25$ (85%)
    2.55$ (74%)
    0.66$ (92%)
    2.25$ (77%)
    1.8$ (77%)
    6.0$ (90%)
    1.74$ (91%)
    3.0$ (85%)
    12.99$ (48%)
    0.6$ (92%)
    0.75$ (92%)
    1.88$ (81%)
    15.39$ (38%)
    1.13$ (92%)
    8.0$ (60%)
    0.75$ (92%)
    21.99$ (45%)
    1.49$ (85%)
    5.0$ (75%)
    1.5$ (85%)
    7.49$ (63%)
    33.19$ (17%)
    1.13$ (92%)
    11.24$ (63%)
    12.14$ (19%)
    0.38$ (92%)
    1.0$ (80%)
    17.99$ (10%)
    3.75$ (81%)

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