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Dwerve now available on Nintendo Switch!

Hi Warsmiths! Dwerve is now available on Nintendo Switch for 15% off! The Steam Deck is fantastic, but many of you also own a Nintendo Switch which is great for gaming on the go. We're happy to bring Dwerve to this other great handheld console :)
[previewyoutube=9W4-_jR78Xw;full][/previewyoutube]


[ 2023-10-12 16:28:43 CET ] [ Original post ]

Dwerve Comes to Nintendo Switch on October 12!

Hi Warsmiths! Dwerve is coming to Nintendo Switch on October 12! While the Steam Deck is fantastic, many of you also own a Nintendo Switch which is another great platform for gaming on the go. We're happy to bring Dwerve to yet another prominent handheld console :)
[previewyoutube=RtVZOHOOg68;full][/previewyoutube]


[ 2023-09-28 16:10:22 CET ] [ Original post ]

Action Tower-Defense Bundle!

Hi Warsmiths! Our should I say soon-to-be... war-alchemists!? We're thrilled to announce that Dwerve x Castle of Alchemists have joined forces for the 10% off Action Tower-Defense Bundle! https://store.steampowered.com/bundle/35245/Action_TowerDefense_Bundle/ Castle of Alchemists is an Action Tower-Defense with Wondrous Pixel Art. Play as an alchemist-warrior and set traps, build towers, and craft powerful weapons to defend your home in this action SHMUP [previewyoutube=yp-1qrJEf5E;full][/previewyoutube]


[ 2023-09-26 20:15:56 CET ] [ Original post ]

v1.1.15 Patch Notes

- Fixed mods not working after respawn every other time


[ 2023-07-11 17:59:41 CET ] [ Original post ]

v1.1.14 Patch Notes

- Fixed mod load failure preventing all other mods from loading - Fixed mod load failure for tower configs that use Attack field


[ 2023-07-07 18:33:00 CET ] [ Original post ]

Mod Hackathon Contest with $5,000 in Prizes

Hi Warsmiths and soon to be... Modsmiths! Weve added Modding to Dwerve so you can customize sprites, animations, and stats for the turrets, enemies, and your favorite blue-haired tinkerer, Dwerve. To celebrate, were calling all Modsmiths to forge their finest mods in a week-long Hackathon contest with $5,000 USD worth of prizes. Read the details below and make sure to submit your mod on or before July 6!

What You Can Win!


Were giving away $5,000 worth of prizes to 20+ winners! Heres the prize tiers:
  • Top 3 Mod creators each win $1000 USD cash prize
  • Next top 20 Mod creators get $100 USD Steam Gift Card
[previewyoutube=OYLlXvnXqnM;full][/previewyoutube]

How to Enter!


To participate in the Hackathon, create and upload your mod to CurseForge and then upload a short video to YouTube, Twitter, or TikTok introducing your mod to the Dwerve community! Here are a couple of mod ideas to consider:
  • Reskin the current sprites for a turret, enemy, or Dwerve to create a new look
  • Craft a new gameplay experience with an overhaul to turret and enemy stats
  • Forge a new turret with a complete reskin and restat of a current turret or trap
Make sure to tag @HalfHumanGames and #Dwerve for your video upload! The video can be short, even a minute or two. Use it to show off your cool creation to others and let them know where to download it. Add a link to your video on your mods CurseForge page and vice versa. [olist]
  • Create and upload a mod to CurseForge on or before July 6
  • Upload a video introducing your mod to YouTube, Twitter, or TikTok on or before July 6
  • Your mods CurseForge page must include a link to the video [/olist] [previewyoutube=0PtbafPWmwE;full][/previewyoutube]

    How Well Choose Winners!


    While we encourage you to share and promote your mod, this is not a popularity contest. Peter and I will select our favorite mods based on the criteria below. Your mod does not need to meet every single criteria, we encourage you to focus on one or two:
    • Creativity: Did you use the mod tools in a unique way to create a compelling experience?
    • Game design: Did you improve upon or create a brand new gameplay experience?
    • Comedy: Did you make a funny mod that makes players laugh and have fun despite balancing?
    • Aesthetic: Did you create your own beautiful sprite/animations for a turret, enemy, or Dwerve?
    Happy crafting, Modsmiths! We look forward to seeing what cool creations you come up with. May the best tinkerers win!


    [ 2023-06-29 17:05:41 CET ] [ Original post ]

  • Dwerve 20% off, Join our Mod Contest, Win $1,000!

    Hey Warsmiths! Get Dwerve for 20% off for the Summer Sale which lasts from June 29 to July 13! To kickoff the sale, we have launched Modding and are hosting a Mod Hackathon Contest with $5,000 in Prizes! https://store.steampowered.com/app/1132760/Dwerve/

    Modding Support


    The mod system lets you customize the stats and sprites for Dwerve, towers, and enemies. You can also mod the general game configuration which determines when towers, power stones, and artifacts get unlocked. For example, you could reskin a turret, and have it deal massive knockback AND stun foes!

    Hackathon Contest!


    Were calling all Modsmiths to forge their finest mods in a week-long Hackathon Contest with $5,000 USD worth of prizes to 20+ winners! Heres the prize tiers:
    • Top 3 Mod creators each win $1000 USD cash prize
    • Next top 20 Mod creators get $100 USD Steam Gift Card
    [previewyoutube=OYLlXvnXqnM;full][/previewyoutube]


    [ 2023-06-29 17:00:44 CET ] [ Original post ]

    Dwerve makes Pocket Playfest Finals!

    Hi Warsmiths! The Dwerve: Prologue for Android has debuted at Pocket PlayFest, an online festival hosted by TapTap mobile gaming platform that brings together gamers and developers to showcase indie mobile games in an exciting competition-style event where games face off against each other. Dwerve has made the finals, but we need your support to secure victory! Give the Android demo a try and vote for us steamthumbsup


    [ 2023-06-27 16:37:02 CET ] [ Original post ]

    v1.1.13 Patch Notes

    - Fixed NPC actors and patrols not spawning - Improved gamepad support for Mod Browser


    [ 2023-06-27 05:49:09 CET ] [ Original post ]

    v1.1.12 Patch Notes

    - Added Mod Support Beta - Improved overall Mod Browser UX - Fixed misc Mod Browser bugs - Fixed misc Mod Support bugs


    [ 2023-06-22 21:58:16 CET ] [ Original post ]

    15% off + New Modding Support (BETA)!

    Hey Warsmiths! Get Dwerve for 15% off for the Spring Sale which lasts from March 16 to March 23! To kickoff the sale, we have launched the New Modding Support (Beta)! Anyone can access the Beta via the "mods" branch on Steam and check it out now! Help us find bugs and make improvements. https://store.steampowered.com/app/1132760/Dwerve/

    Modding Support (Beta)


    The mod system lets you customize the stats and sprites for Dwerve, towers, and enemies. You can also mod the general game configuration which determines when towers, power stones, and artifacts get unlocked. For example, you could reskin a turret, and have it deal massive knockback!
    • All Artifacts - Unlock all artifacts
    • Anytime Dash - No dash cooldown!
    • Complete Arsenal - Unlock all turrets and traps!
    • Endless Smash - Smash however often you'd like!
    • Forever Traps - Traps last until you recall them!
    • Funny Chakram - Chakrams travel slowly but send enemies flying!
    • Long-Range Scattershot - Increase the default range of the scattershot!
    • Red Hair - Give Dwerve red hair!
    • Turd Slimes - All slimes are turds!
    • Super Fast Walk - Dwerve walks super fast!
    • Ten Power Stones - Gives you 10 power stones!
    • Wicked Fast Wargboars - Makes wargboars wicked fast!

    Red Hair



    Turd Slimes



    How to Access


    1 To switch to the "mods" branch in the Steam client, right-click on "Dwerve" from the library page and select "Properties".
    2 Among the available tabs will be the "BETAS" tab. The branch "mods" will be listed in the dropdown menu under "Select the beta you would like to opt into:"
    NOTE: The branch does not require a password, so you can ignore the "Check Code" section.

    The Documentation for creating mods is still a work in progress!



    [ 2023-03-15 18:07:48 CET ] [ Original post ]

    v1.1.7 Patch Notes

    - Fixed starting a new game not resetting the save file properly - Fixed quest labels showing variable codes instead of variable values


    [ 2023-01-30 21:48:16 CET ] [ Original post ]

    v1.1.6 Patch Notes

    - Fixed a bug where replaying a level you just beat spawns you in a broken level state - Fixed a bug where replaying a previous level relocked later levels on the world map - Fixed a bug where hallway gate in citadel could close and prevent progress - Fixed a bug where could get 2 power stones when collecting a new one - Fixed not being able to scroll on Runewall with gamepad or arrow keys - Fixed quests not getting reset properly when changing levels - Fixed not being able to redo levels to complete skald and treasure hunter achievements - Fixed a bug where going to Ironore Bridge on World Map would take you to Chapter 2 outro area - Added support for Japanese and Turkish languages


    [ 2023-01-23 16:39:35 CET ] [ Original post ]

    v1.1.6 Patch Notes [beta]

    - Fixed a bug where replaying a level you just beat spawns you in a broken level state - Fixed a bug where replaying a previous level relocked later levels on the world map - Fixed a bug where hallway gate in citadel could close and prevent progress - Fixed a bug where could get 2 power stones when collecting a new one - Fixed not being able to scroll on Runewall with gamepad or arrow keys - Fixed quests not getting reset properly when changing levels - Fixed not being able to redo levels to complete skald and treasure hunter achievements - Fixed a bug where going to Ironore Bridge on World Map would take you to Chapter 2 outro area - Added support for Japanese and Turkish languages See how to access the [beta] branch here.


    [ 2023-01-18 21:12:20 CET ] [ Original post ]

    Get a Dwerve Plushie!

    Hi Warmiths!

    Get A Plushie & Art Book PDF!


    Support our Makeship campaign to get an adorable Dwerve Plushie! It has a detachable hammer, boomerang, and backpack! Help us reach our goal!

    Art & Lore Book!


    All plushie orders also come with the PDF Art and Lore Book! which features 100+ pages of character portraits, animation spritesheets, character sketches, and concept artwork!


    [ 2023-01-09 17:22:40 CET ] [ Original post ]

    Dwerve Plushie Campaign!

    Hi Warmiths! We've teamed up with Makeship to launch a Kickstarter-style Plushie Campaign to raise funds to make a Dwerve Plushie! It has a detachable backpack, hammer, and boomerang! The Plushie Campaign is now live! All Plushies include the 100+ page PDF Art & Lore Book!


    [ 2022-12-22 18:46:18 CET ] [ Original post ]

    20% Off Until Jan 5!

    Hi Warsmiths! Dwerve is 20% off until Jan 5! We also just released the brand new World Map! We've been working hard to improve the game since launch and are happy to reach Very Positive recent reviews!
    https://store.steampowered.com/app/1132760/Dwerve/


    [ 2022-12-22 18:27:34 CET ] [ Original post ]

    Win a Dwerve Plushie!

    Hi Warmiths! We've teamed up with Makeship to launch a Kickstarter-style Plushie Campaign to raise funds to make a Dwerve Plushie! It has a detachable backpack, hammer, and boomerang! The Plushie Campaign is coming soon, but to promote awareness of the upcoming campaign we're doing a Twitter Giveaway! Check out this Tweet for how to enter.


    [ 2022-12-15 18:44:00 CET ] [ Original post ]

    Dwerve is 15% off! Play New Classic TD Game Mode!

    Hi Warsmiths!

    Classic TD Game Mode


    Classic TD is a new upcoming game mode that has traditional tower defense gameplay inspired by classics like Bloons TD. Build more and more turrets over time to defeat waves of enemies before they reach the objective. Check out the trailer: [previewyoutube=kq_HANdvpYs;full][/previewyoutube]

    Get Dwerve 15% off


    Dwerve will be 15% off for the Autumn Sale which lasts from November 22 until November 29! https://store.steampowered.com/app/1132760/Dwerve/

    Join our Community


    Help us improve the new game mode by posting bugs and feedback to our #classictd_bugs channel!
    Hope you all enjoy Classic TD!


    [ 2022-11-22 18:00:51 CET ] [ Original post ]

    Dwerve is 15% off! New Quality of Life Update Now Live!

    Hi Warsmiths!

    15% Discount!


    Dwerve is 15% off until November 14 as part of two back-to-back Steam events: IndieCade and Indie X! https://store.steampowered.com/app/1132760/Dwerve/ To kickoff these events, we've released a new Quality of Life Update! 5 months after launch, we've continued to work hard to improve the game with the help of our community! Thanks to everyone who gave us feedback!

    5 Month Progress


    Here's some of the key changes we've made over the past few months: - Balanced a ton of turrets, upgrades, and enemies - Streamlined levels design for more fluid progression - Improved battles to offer a more strategic experience - Removed redundant or tedious puzzles - Removed unnecessary dialogues for less interruption - Increased Dwerve's movement speed several times! - Added a ton of more graphics and UX options - Added ability to move through your own turrets - Added selling upgrades back at full price - Added more health potions and armor drops - Added backtracking to collect missed keys - Added build preview to see where your turret will get built - Added recall preview to see which turret will get recalled - Added ability to skip dialogues and fast-forward cutscenes - Added exclamation particles to indicate battle triggers - Optimized the build size - Made all sneak sections optional - Fixed a gazillion bugs We're happy with how much the game has improved thanks to you all! Now we can focus on new features like.... * drum roll * ...

    Classic TD Mode!


    Classic TD is a new upcoming game mode that has traditional tower defense gameplay. Build more and more turrets over time to defeat waves of enemies before they reach the objective. The game mode is currently in Beta testing but will be released as part of the main game in the coming weeks!


    [ 2022-11-04 05:51:38 CET ] [ Original post ]

    v1.1.0 Patch Notes

    - Added exclamation particles to indicate battle triggers - Added gamepad vibration for supported controllers - Added difficulty prompt when start new game - Fixed slimes spawning smaller slimes in unreachable areas - Fixed drop loot spawning loot in unreachable areas - Fixed new turrets not getting equipped to the same slot - Fixed troll assassin attack radius being too large - Fixed unpausing game with gamepad buttons also building a turret - Removed more miscellaneous dialogues to streamline levels


    [ 2022-11-04 05:05:29 CET ] [ Original post ]

    v1.0.14 Patch Notes

    • Fixed checkpoint bug that caused a soft-lock - Spawners would not trigger after respawning - Affected Dragonfire Furnace and Nithing battles
    • Fixed lava lighting not working in some levels
    • Optimized build size
    • Optimized memory usage


    [ 2022-08-29 15:22:04 CET ] [ Original post ]

    v1.0.12 Patch Notes

    - Fixed setting resolution not working properly


    [ 2022-08-10 20:50:27 CET ] [ Original post ]

    Get the Dwerve Art Book!

    Hi, Warmiths!

    The Art Book is Done!


    You can still get a copy, but only before August 5! It contains 100+ pages of art and lore! It has pages for characters, monsters, turrets, bosses, world maps, key locations, sketches, and key art!


    [ 2022-07-28 15:17:58 CET ] [ Original post ]

    v1.0.11 Patch Notes

    - Increased out of combat movement speed from 20% faster to 25% faster - Increased out of combat dash cooldown from 20% faster to 25% faster - Fixed bug where necromancers could spawn skeletons behind obstacles - Fixed bug where built trap at end of dialogue when using gamepad - Fixed not being able to backtrack in Tuskhorn Outpost - Fixed Crystal Guardian not moving or attacking if far from it - Fixed unlocking solaris turret when respawning at Cedrid's Camp - Fixed getting Heroic/Legendary Warsmith achievements if beat game on Normal


    [ 2022-07-22 18:18:55 CET ] [ Original post ]

    v1.0.10 Patch Notes

    • Buffed solaris turret so deals more base and bonus damage
    • Added localization for Runewall and Credits
    • Added more health potions and armor drops
    • Added dialogue voice volume slider to audio options
    • Added 30% chance for default/neutral voice sounds to play
    • Added build preview so you can see where the turret will be built
    • Added recall preview so you can see which turret will get recalled
    • Added greyed out icons for locked upgrades to the workbench menu
    • Added leave level confirmation prompt so you can make sure you are ready to leave
    • Added skip ui for dialogues/camera pans so you know to hold select button to skip
    • Removed player collision with turrets so you can move through them
    • Removed a ton of fluff dialogues so the gameplay is interrupted less
    • Balanced crossbow turret and axe turret upgrades
    • Balanced Ginnar's health so it takes longer for him to be killed
    • Decreased boss scrap drops from 100/150 to 50
    • Increased top-tier upgrade price from 60 to 80
    • Improved all sneak sections so can sneak or fight to progress
    • Improved gamepad support for main menu and workbench
    • Improved level layouts to minimize backtracking
    • Improved puzzle design to minimize confusion
    • Improved battle design for Mushroom Meadows so more challenging
    • Fixed bug where default resolution was not set correctly
    • Fixed Nithing Realm checkpoint bug that caused level to start in broken state
    • Fixed Crystal Guardian getting stuck in a kick loop
    • Fixed mouse cursor not always showing when using mouse
    • Fixed getting stuck on grey screen if die after Kakaaw dies
    • Fixed checkpoints not saving progress if any enemy spawner was active
    • Fixed not being able to backtrack to certain keys or chests


    [ 2022-07-07 21:34:51 CET ] [ Original post ]

    New Bundles + Roadmap

    Hi Warsmiths! Today we're announcing 2 new bundles for Dwerve!

    Dwerve + Soundtrack


    Enjoy the adventurous and emotional music of Dwerve composed by Mordi (Martin Lande). Dwerve (Original Soundtrack) features 30+ songs that highlight the whimsical lands, unforgettable characters, and exciting narrative points that the player experiences in the epic action-adventure RPG. https://store.steampowered.com/bundle/26329/Dwerve__Soundtrack_Bundle/ https://store.steampowered.com/bundle/26329/Dwerve__Soundtrack_Bundle/

    Dwerve + Builder Simulator


    Builder Simulator is the perfect game for those who want to build a house, from the ground up, one brick at a time. https://store.steampowered.com/bundle/26596/Build_your_Dungeon/ https://store.steampowered.com/bundle/26596/Build_your_Dungeon/

    Roadmap


    Just because Dwerve has launched does not mean our journey has ended. This is just the beginning! In addition to quality of life updates, we have some other cool stuff panned:

    Boss Rush Mode


    This game mode has you face off against each of the bosses with special conditions and modifiers. We're still exploring different options for how this game mode will function, but I'm sure you all will enjoy it.

    World Map


    Whether it's to unlock a chest you missed, complete an achievement, or visit the Hall of Heroes to read the Kickstarter backer quotes, the World Map will let you replay any level.

    Give Us Feedback


    Thank you all for supporting us! Our team is hard at work fixing bugs and improving the game based on your feedback. If you have any suggestions for improving the game, please let us know on Discord:


    [ 2022-06-10 18:45:03 CET ] [ Original post ]

    v1.0.8 Patch Notes

    - Increased out-of-combat movement speed - Reduced out-of-combat dash cooldown - Fixed super fast movement in Mushroom Meadows - Fixed disabling red hit glow not working properly - Fixed weird checkpoint bug on last level


    [ 2022-06-04 17:24:43 CET ] [ Original post ]

    v1.0.7 Patch Notes

    - Added option to disable screenshake - Added option to disable red hurt glow - Made funny Chinese the default Chinese language setting - Fixed Close button in Sla's Shop not working sometimes (needs testing) - Fixed being able to get stuck between blockers on Ironore Bridge - Fixed enemies spawning in rocks by Hordal Gate - Fixed cave and levers puzzle in Gemfall Gorge being too confusing/tedious - Fixed quest variable bug in Deadwoods


    [ 2022-06-03 01:43:17 CET ] [ Original post ]

    v1.0.6 Patch Notes

    - Added option to disable lighting for performance boost - Added health potions before all bosses - Updated tar trap slow amount and duration - Increased spawn start delay for all garrisons - Increased movement speed and decreased dash cooldown - Fixed enemies sometimes being unable to move through doorways - Fixed getting stuck outside of sneak sections - Fixed getting hit by enemies through turrets - Fixed enemies not going through doorways sometimes - Fixed losing input inside of crypt bc of pressure pads


    [ 2022-06-02 13:39:57 CET ] [ Original post ]

    Join our Comunity | Patch 1.0.3 is Live

    Dwerve Incoming! "Dwerve" is now live on Steam!

    15OFF within this week!


    If you encounter any issue during gameplay, feel free to join our Official Discord and contact us directly! It would be our genuine pleasure to help.

    https://discord.gg/halfhumangames



    Also, you may find good friends and chat with them about game experience here! Now, please enjoy this Tower-Defense based Action RPG! Save the Dwarves' world from approaching trolls armies! P.S. We've updated the current build to v1.0.3. And fixed most of the major issues causing inability to progress. We are still looking into bugs and feedback from you. And we will keep updating and solving the issues, thus improving the game! Again, thank you for your support and advice.

    For those who cannot return to Brekka Village before


    This issue is now fixed. Please make sure you update your Dwerve to the latest version. Then Start a New Game, since the elder saves are corrupted. If your Steam doesn't receive an update, please close and restart Steam. And if you encountered any progress loss after patch, i.e. Losing all scraps and upgrades, please come to Discord and contact us immediately. Sorry for the inconvenience.


    [ 2022-05-31 13:16:18 CET ] [ Original post ]

    Dwerve has launched! 15% off for a week!

    Hi, Warsmiths! Dwerve has launched on Steam and is 15% off! [previewyoutube=02WPEagu_Yc;full][/previewyoutube] Dwerve includes 15+ turrets and traps, 100+ upgrades, 40+ enemies, 6 biomes, and 7 epic boss battles! https://store.steampowered.com/app/1132760/Dwerve/ Thanks for supporting us and enjoy Dwerve! Half Human Team


    [ 2022-05-31 12:40:10 CET ] [ Original post ]

    Let's Play Contest! $1,500 Worth of Rewards!

    Hi, Warsmiths! As you all know, Dwerve launches May 31. Less than a week away! To celebrate the upcoming launch, we're doing a Let's Play Contest and giving away...

    $1.5k worth of CORSAIR PC Accessories!


    CORSAIR iCUE Integration!


    Own CORSAIR PC Gaming accessories? Well now Dwerve works with them! Watch your RGB mouse and keyboard light up as you play for complete immersion! Don't own CORSAIR PC Gaming accessories? Join our contest to win some! [previewyoutube=t9rLZmmBWKA;full][/previewyoutube] Shoutout toCORSAIRfor partnering with us to make this happen. They let us implement theiriCUESDK, made custom light profiles for Dwerve, and donated all of these awesome rewards for the contest!

    1st Place Prize | Streamer Pro


    Stream Deck MK.2, Facecam, Key Light Air, RGB Light Towers, RGB Headset, RGB Keyboard, and RGB Mouse! $888.93 Value
    Stream Deck MK.2 Facecam Key Light Air iCUE LT100 Smart Lighting Towers Starter Kit HS80 RGB WIRELESS Premium Gaming Headset with Spatial Audio Carbon K60 RGB PRO Low Profile Mechanical Gaming Keyboard CHERRY MX Low Profile Speed M65 RGB ELITE Tunable FPS Gaming Mouse Black

    2nd Place Prize | RGB Pro


    RGB Light Towers, RBG Headset, RGB Keyboard, and RGB Mouse! $438.96 Value
    iCUE LT100 Smart Lighting Towers Starter Kit HS80 RGB WIRELESS Premium Gaming Headset with Spatial Audio Carbon K60 RGB PRO Low Profile Mechanical Gaming Keyboard CHERRY MX Low Profile Speed M65 RGB ELITE Tunable FPS Gaming Mouse Black

    3rd Place Prize | RGB Essentials


    RGB Keyboard and RGB Mouse! $169.98 Value
    K60 RGB PRO Low Profile Mechanical Gaming Keyboard CHERRY MX Low Profile Speed M65 RGB ELITE Tunable FPS Gaming Mouse Black

    How to Enter?


    1. Play New Dwerve Prologue on your YouTube or Twitch channel by May 31st! https://store.steampowered.com/app/1710920/Dwerve_Prologue/ 2. Make sure to tag#Dwerveand link to the Dwerve Steam page: https://store.steampowered.com/app/1132760/Dwerve/ 3. Make your video at least one of the following: Funny Silly voice overs or comical commentary Informative Discuss strategic placement and combos Impressive Speedrun or complete Prologue taking no damage Creative Use turrets and traps in innovative or unexpected ways 4. Share it on our Discord server in #lets-play-dwerve:
    These are just some ideas, feel free to be creative and try something different! We're simply going to pick our favorite videos! And don't worry about followers.Views don't matter, this isn't a popularity contest. Just have fun! We will announce the winners on June 1st!

    Extended Prologue Now Live!


    To celebrate the release of the game, we've decided to expand the free Prologue! It now includes more gameplay, more story, and Sla's upgrade shop!

    Besiege Fort Stonewall!


    Take back the old dwarven fort from these savage gnoblings! Explore Grom's Labyrinth and meet unlikely friends in the Snoring Forest!

    Upgrade Your Arsenal!


    Upgrade your turrets and traps at Sla's Workbench! Make sure to collect as much scrap as you can this time around! Because now it matters!


    [ 2022-05-25 13:00:40 CET ] [ Original post ]

    Dwerve launches on Steam on May 31!

    Hi Warsmiths! We're excited to finally announce that drum roll ...

    Dwerve launches on Steam on May 31!


    [previewyoutube=zbddgMxWSME;full][/previewyoutube]


    [ 2022-04-21 13:00:23 CET ] [ Original post ]

    PAX East Stream!

    Watch Pixel Pete play the Prologue and discuss Dwerve's upcoming May 31 launch!


    [ 2022-04-21 13:00:23 CET ] [ Original post ]

    Dwerve selected for PAX Rising Indie Showcase!

    Hi, Warsmiths! We have some exciting news: Dwerve has been selected for PAX Rising, so we'll be at PAX East! Don't worry, other fantastic and long-awaited news is coming soonish too. Our party of humble devs can see the light at the end of the dungeon!

    Dwerve Makes PAX Rising!


    PAX Rising showcases indie games that PAX believes have the chance to rise about their modest beginnings, by growing as a company, establishing a fan base or pushing the industry. PAX East takes place at the Boston Convention & Exhibition Center from Thursday, April 21 through Sunday, April 24. If you want to attend PAX EAST and hang out with us in person, you can purchase badges here.

    Dev Update + Cool Art!


    In case you missed our last Kickstarter updates, here's a summary of what we've been working on this year so far!

    Turret & Trap Upgrades


    Awhile back we gave Sla's Shop, where you use scrap to upgrade your turrets and traps, a big UI makeover (these icons are placeholder):
    We also designed all of the turret & trap upgrades! Each turret & trap has its own upgrade tree with a total of 100+ upgrades! Check out the actual upgrade icons (adding in soon) that Enchae just finished:

    Hero Abilities & Artifacts


    We also implemented all of the artifacts, which give Dwerve abilities, some active and some passive! Check out the artifact icons:
    Here you can see the Warhammer Smash in action:

    Localization


    Translators have localized a majority of the game to Spanish, French, German, Italian, Polish, Russian, Brazilian Portuguese, and Simplified Chinese!

    World Map


    All of the world maps are done for each biome! Now we're implementing the world map in-game. Here's the overworld map of the above-surface locations:
    And here's a preview of the Fungi Caves biome which is inside the mountain:

    Updating Art Assets


    We've spent a lot of time adding and improving art assets! We want the game to look amazing! Check out this Gnobling Shrine:
    We've also been giving the character portraits a makeover: Esben (Dwerve's Grandpa)
    Karvemup the Butcher
    Witch-Queen Vandra
    Thanks for reading this update! We hope you enjoyed it and look forward to sharing more news soon! Enjoy the rest of your week! - Half Human Team


    [ 2022-03-30 19:02:13 CET ] [ Original post ]

    PAX West Trailer & Prologue NOW LIVE!

    Hi Warsmiths! This update will be short and sweet! As we mentioned last update, we had the honor of being selected for The PAX 10 Indie Showcase. Well, September 3 has come! And now both the brand new PAX West Trailer and the Dwerve Prologue are live! Check out the trailer: [previewyoutube=HH7cSxzamHs;full][/previewyoutube]

    Play Dwerve Prologue on Steam!


    https://store.steampowered.com/app/1710920/Dwerve_Prologue/ The Prologue features the same portion of content from previous demos, but with bug fixes, better balancing, design improvements, new HUD art, full controller support (including menus), difficulty options, graphics settings, new dialogues and other improvements.

    Attending PAX West? Visit our booth!


    If you're attending PAX West, come visit our booth and hangout with Peter, Enchae, and I (Percy)! Mordi and Mladen will be there in spirit! We'll be there for the entire convention from Friday, September 3 to Monday, September 6. If you are attending, make sure to read the safety guidelines and policies that PAX implemented to help provide a safe environment.


    [ 2021-09-04 02:00:40 CET ] [ Original post ]

    Dwerve Selected for The PAX 10! (Top 10 Indie Games Showcase at PAX West)

    Hi, Warsmiths! We have fantastic news to share!

    Dwerve Made The PAX 10!


    Dwerve has been selected for The PAX 10, an Indie Showcase at PAX West. Each year a group of 50 industry experts select the ten best indie games in regard to gameplay and overall fun-factor, and invite the teams to showcase their games at Pax West! If you want to attend PAX West and hang out with us in person, you can purchase badges here. Due to Covid-19, they have implemented safety guidelines and policies to help provide a safe experience. PAX West takes place at the Washington State Convention Center in Seattle on Labor Day Weekend, Friday, September 3 through Monday, September 6.

    Play Dwerve Prologue on Steam on Sept 3!


    Dwerve: Prologue releases on Steam on Friday, September 3, the first day of PAX West! Prologues are important since they help us reach new fans and get feedback from a large number of players. The prologue will feature the same portion of content from previous demos, but with bug fixes, better balancing, design improvements, new HUD art, full controller support (including menus), difficulty options, graphics settings, new dialogues and other improvements. Wishlist Dwerve: Prologue on Steam to get notified on launch. https://store.steampowered.com/app/1710920/Dwerve_Prologue/

    New PAX West Trailer Coming Soon!


    If you can't make it to PAX West, you can still look forward to Dwerve: Prologue and a brand new Dwerve PAX West Trailer both of which premiere on September 3! It will showcase content we have added since the last trailer like backer-designed enemies, the stretch goal enemies, the stretch goal turrets, and a cute little critter. Subscribe to the Half Human Games YouTube Channel to get notified when the new trailer premieres! Thanks for reading!


    [ 2021-08-05 19:04:54 CET ] [ Original post ]

    Meet our Writer! + Update on Launch

    Hi, everyone! It has been a fun and productive year for us so far! Despite the immense progress we have made, we have unfortunate news to share regarding the launch. On the flip side, we have exciting news as well: Mladen, a narrative designer and game writer has joined our team to breathe life into the characters and world! We want to show you all that we have been working on and discuss the delay in more detail to make sure we are as transparent as possible with you all.

    Meet Mladen!



    Mladen Duric | Narrative Design & Writing | LinkedIn


    Mladen is a professional narrative designer and game writer from Serbia! He has worked in the industry for over 5 years and contributed to titles like Warlander. He has joined our team to help us design the world, story, characters, and locations. He will breathe life into these by writing the dialogues for the game, as well as the text for interactable items that you can discover while exploring the levels. He will also collaborate with Peter and Enchae on visual storytelling to make sure each location reveals more about the lore of the world.

    Dev Update


    Programming | Percy


    I (Percy) have been implementing miscellaneous features like proper graphics settings, remapping controls, improved controller support, and difficulty settings! Our Beta Testers have also kept me busy with bug reports. I have been fixing tons and tons of bugs! On a more fun note: I just added the harpoon turret! Now all turrets and enemies are in!

    Level Design | Peter


    Peter has been hard at work building levels. This includes painting tilemaps, designing battles, crafting puzzles, hiding secrets, setting up cutscenes, and of course playing through the levels over and over again to make sure it all works just right! He works closely with Mladen to make sure the levels align with the narrative, and with Enchae to make sure we get all of the art needed for each level. After we get bug reports and feedback from the Beta Testers, he iterates on the levels to fix bugs and make improvements. It's a very long and tough process. While we don't want to show any level spoilers, we're happy to note that we are more than halfway done with the levels!

    Art | Enchae


    Enchae has been working on art for key locations like this... Hmmm! What could this be?
    And environmental props for the different biomes, like this flaming tree!
    And this building! I wonder where one might discover such fine architecture...

    Audio | Mordi


    Mordi will not leave any stone unturned! He has updated all of the turret and enemy sounds, making sure to replace any shared sounds with personalized ones. Now, events like building a turret provide unique audio feedback depending on which turret it is. Check out the sounds! [previewyoutube=kE9R9Xp2E_Y;full][/previewyoutube] He has also been implementing dynamic music that seamlessly transitions from one section to another by adding and removing layers of music. Give the Fort Stonewall preview a listen!

    Fort Stonewall (preview)


    Writing | Mladen


    Over the past couple of weeks, Mladen has helped us expand upon the history and lore of the world, elaborate on characters and locations, and refine the overall storyline. He just finished writing the dialogues for one of the chapters, and we have to say: it has been exciting to see those designs and ideas translate to in-game experiences. We can't wait for you all to experience the story of Dwerve!

    Launch


    Unfortunately Dwerve won't be ready by summer. Since AAA games market aggressively during the holiday season, we cannot launch over fall or winter either. Press and influencers are crucial to indie game success. During the holiday season, press and influences cover all of the AAA titles that are released over the holidays. We don't want to risk Dwerve not getting enough coverage at launch, because we want Dwerve to do well so we can continue to make awesome games for you all. Therefore, we have made the difficult decision to delay the launch until early 2022. While the game itself will likely be done over summer, other important tasks like the Switch port, localizations, and QA will require more time. We want to assure you all that we are, to the best of our abilities, working hard to make sure that Dwerve is the best possible game it can be. After 3.5 years of development, we have grown even more passionate and excited to make Dwerve a reality. This unfortunate but necessary delay will give us more time to make sure we can realize our complete vision for Dwerve.


    [ 2021-05-26 16:02:58 CET ] [ Original post ]

    Play Dwerve with Pixel Pete! Feb 4

    We're excited to announce that the Dwerve Demo will be made available for 1 week during the Steam Game Festival which lasts from February 3 to February 9! Join us on the Steam page for 2 livestreams to watch Pixel Pete play Dwerve:

    • February 3 at 8 pm EST/GMT-5!
    • February 4 at 12 pm EST/GMT-5!
    Dwerve is a tower defense dungeon crawler RPG. It tells the story of a young dwarven tinkerer that adventures into dwarven ruins to unearth the lost technologies of the ancient warsmiths - turrets and traps, the only weapons that can protect the dwarves from the witch queen known as Vandra the Wicked and her army of bloodthirsty trolls and monstrous creatures. Key Features
    • Tactical turret-based combat. Combat involves making strategic decisions about which turrets and traps to build and where. During a battle you must rebuild, swap out, and reposition turrets to adapt to new waves of enemies and a dynamic battlefield!
    • Upgrade your arsenal. Unlock 15+ turrets, each with it's own unique upgrade tree. Purchase upgrades that make the turrets stronger. You decide which turret upgrades best cater to your favorite strategies and play style!
    • Discover powerful artifacts. Discover all 5+ artifacts an arrow-blocking shield, dashing boots, a bouncing boomerang, a ground-shaking hammer, and more! These artifacts give the player special abilities to fight and outmaneuver foes!
    • Story-based campaign. Unravel the history of the dwarves and the trolls in a story that features diverse characters, unpredictable plot, and a fantasy world with it's own mythology!
    • Explore ancient dungeons. Explore 30+ dungeons in 5+ biomes, each with hidden secrets, mysterious puzzles, and interesting lore!


    [ 2021-02-01 18:02:01 CET ] [ Original post ]

    Play Dwerve with Pixel Pete! Feb 3

    We're excited to announce that the Dwerve Demo will be made available for 1 week during the Steam Game Festival which lasts from February 3 to February 9! Join us on the Steam page for 2 livestreams to watch Pixel Pete play Dwerve:

    • February 3 at 8 pm EST/GMT-5!
    • February 4 at 12 pm EST/GMT-5!
    Dwerve is a tower defense dungeon crawler RPG. It tells the story of a young dwarven tinkerer that adventures into dwarven ruins to unearth the lost technologies of the ancient warsmiths - turrets and traps, the only weapons that can protect the dwarves from the witch queen known as Vandra the Wicked and her army of bloodthirsty trolls and monstrous creatures. Key Features
    • Tactical turret-based combat. Combat involves making strategic decisions about which turrets and traps to build and where. During a battle you must rebuild, swap out, and reposition turrets to adapt to new waves of enemies and a dynamic battlefield!
    • Upgrade your arsenal. Unlock 15+ turrets, each with it's own unique upgrade tree. Purchase upgrades that make the turrets stronger. You decide which turret upgrades best cater to your favorite strategies and play style!
    • Discover powerful artifacts. Discover all 5+ artifacts an arrow-blocking shield, dashing boots, a bouncing boomerang, a ground-shaking hammer, and more! These artifacts give the player special abilities to fight and outmaneuver foes!
    • Story-based campaign. Unravel the history of the dwarves and the trolls in a story that features diverse characters, unpredictable plot, and a fantasy world with it's own mythology!
    • Explore ancient dungeons. Explore 30+ dungeons in 5+ biomes, each with hidden secrets, mysterious puzzles, and interesting lore!


    [ 2021-02-01 18:00:07 CET ] [ Original post ]

    Kickstarter Live Stream Finale!

    Hi everyone! The Kickstarter has 40 hours to go and we just need $6,000 more to reach the Nintendo Switch stretch goal! It looks like we might reach Localization 1 later today!

    Live Stream Finale!


    Join us tonight and tomorrow night for the Live Stream Finale! The event starts at 8 pm ET/GMT-4 and will take place on the Dwerve Steam page and Pixel Pete's YouTube channel. We will be playing the game, discussing what we plan to work on after the Kickstarter, and answering any questions you might have about Dwerve and game development. Thank you all for helping us spread the word and making the Dwerve Kickstarter successful! We look forward to hanging out with you tonight and tomorrow night! See you there!


    [ 2020-09-23 13:58:03 CET ] [ Original post ]

    Dwerve Kickstarter is Now Live!

    Hi everyone, The team and I are excited to announce that the Dwerve Kickstarter has launched!

    Back Dwerve on Kickstarter!


    [url=https://www.kickstarter.com/projects/halfhumangames/dwerve-tower-defense-dungeon-crawler-rpg]
    Back in the first 48 hours and get the spin-off game: Dwerve - Classic TD!


    [ 2020-08-25 16:45:59 CET ] [ Original post ]

    Dwerve is coming to Kickstarter on August 25!

    Hi everyone, The team and I are excited to announce that Dwerve is coming to Kickstarter on August 25!

    Watch the Kickstarter Trailer!


    [previewyoutube=ViWCGsTTHZE;full][/previewyoutube]

    Follow Dwerve on Kickstarter:


    Back in the first 48 hours and get the spin-off game: Dwerve - Classic TD! [url=https://www.kickstarter.com/projects/halfhumangames/dwerve-tower-defense-dungeon-crawler-rpg]


    [ 2020-08-18 14:50:10 CET ] [ Original post ]

    Watch Pixel Pete Play Dwerve!

    We're excited to announce that the first public playable version of Dwerve will be made available for 1 week during the Steam Games Festival which lasts from June 16 to June 22! Watch Pixel Pete Play Dwerve on June 17 at 11 am ET/GMT-4! Dwerve is a tower defense dungeon crawler RPG. It tells the story of a young dwarven tinkerer that adventures into dwarven ruins to unearth the lost technologies of the ancient warsmiths - turrets and traps, the only weapons that can protect the dwarves from the witch queen known as Vandra the Wicked and her army of bloodthirsty trolls and monstrous creatures. Inspired by the SNES classics we grew up playing, Dwerve takes all the RPG mechanics you know and love like dungeon crawling, looting, questing, exploring, and storytelling, and presents it with a new style of tactical turret-based combat. Key Features

    • Tactical turret-based combat. Combat involves making strategic decisions about which turrets and traps to build and where. During a battle you must rebuild, swap out, and reposition turrets to adapt to new waves of enemies and a dynamic battlefield!
    • Upgrade your arsenal. Unlock 15+ turrets, each with it's own unique upgrade tree. Purchase upgrades that make the turrets stronger. You decide which turret upgrades best cater to your favorite strategies and play style!
    • Discover powerful artifacts. Discover all 5+ artifacts an arrow-blocking shield, dashing boots, a bouncing boomerang, a ground-shaking hammer, and more! These artifacts give the player special abilities to fight and outmaneuver foes!
    • Fully dynamic lighting. Explore dimly lit dungeons that come to life with dynamic lights and shadows that offers a modernized take on SNES-inspired graphics that pushes the boundaries of pixel art games!
    • Story-based campaign. Unravel the history of the dwarves and the trolls in a story that features diverse characters, unpredictable plot, and a fantasy world with it's own mythology!
    • Explore ancient dungeons. Explore 30+ dungeons in 5+ biomes, each with hidden secrets, mysterious puzzles, and interesting lore!
    • Dynamic battlefield. Engage in combat on a dynamic battlefield that changes as you fight with obstacles collapsing, falling from the ceiling, and emerging from the ground!
    • Solve challenging puzzles. Want to get extra loot or lore? Solve an optional puzzle! Or don't it's up to you.
    • Complete daring quests. Each dungeon has its own specific story-based objectives that you must complete to to progress the story.
    • Loot corpses and treasure chests. Collect health potions, scrap, armor, and other useful items from the bloodsoaked corpses of your slain enemies!


    [ 2020-06-17 03:52:36 CET ] [ Original post ]

    Free Dwerve Demo!

    We're excited to announce that the first public playable version of Dwerve will be made available for 1 week during the Steam Games Festival which lasts from June 16 to June 22! We're kicking off the event on June 16 at 1 PM ET/GMT-4 with:

    Dwerve is a tower defense dungeon crawler RPG. It tells the story of a young dwarven tinkerer that adventures into dwarven ruins to unearth the lost technologies of the ancient warsmiths - turrets and traps, the only weapons that can protect the dwarves from the witch queen known as Vandra the Wicked and her army of bloodthirsty trolls and monstrous creatures. Inspired by the SNES classics we grew up playing, Dwerve takes all the RPG mechanics you know and love like dungeon crawling, looting, questing, exploring, and storytelling, and presents it with a new style of tactical turret-based combat. Key Features
    • Tactical turret-based combat. Combat involves making strategic decisions about which turrets and traps to build and where. During a battle you must rebuild, swap out, and reposition turrets to adapt to new waves of enemies and a dynamic battlefield!
    • Upgrade your arsenal. Unlock 15+ turrets, each with it's own unique upgrade tree. Purchase upgrades that make the turrets stronger. You decide which turret upgrades best cater to your favorite strategies and play style!
    • Discover powerful artifacts. Discover all 5+ artifacts an arrow-blocking shield, dashing boots, a bouncing boomerang, a ground-shaking hammer, and more! These artifacts give the player special abilities to fight and outmaneuver foes!
    • Fully dynamic lighting. Explore dimly lit dungeons that come to life with dynamic lights and shadows that offers a modernized take on SNES-inspired graphics that pushes the boundaries of pixel art games!
    • Story-based campaign. Unravel the history of the dwarves and the trolls in a story that features diverse characters, unpredictable plot, and a fantasy world with it's own mythology!
    • Explore ancient dungeons. Explore 30+ dungeons in 5+ biomes, each with hidden secrets, mysterious puzzles, and interesting lore!
    • Dynamic battlefield. Engage in combat on a dynamic battlefield that changes as you fight with obstacles collapsing, falling from the ceiling, and emerging from the ground!
    • Solve challenging puzzles. Want to get extra loot or lore? Solve an optional puzzle! Or don't it's up to you.
    • Complete daring quests. Each dungeon has its own specific story-based objectives that you must complete to to progress the story.
    • Loot corpses and treasure chests. Collect health potions, scrap, armor, and other useful items from the bloodsoaked corpses of your slain enemies!


    [ 2020-06-16 17:02:43 CET ] [ Original post ]

    Join the developers for an AMA!

    We're excited to announce that the first public playable version of Dwerve will be made available for 1 week during the Steam Games Festival which lasts from June 16 to June 22! We're kicking off the event on June 16 at 1 PM ET/GMT-4 with:

    Dwerve is a tower defense dungeon crawler RPG. It tells the story of a young dwarven tinkerer that adventures into dwarven ruins to unearth the lost technologies of the ancient warsmiths - turrets and traps, the only weapons that can protect the dwarves from the witch queen known as Vandra the Wicked and her army of bloodthirsty trolls and monstrous creatures. Inspired by the SNES classics we grew up playing, Dwerve takes all the RPG mechanics you know and love like dungeon crawling, looting, questing, exploring, and storytelling, and presents it with a new style of tactical turret-based combat. Key Features
    • Tactical turret-based combat. Combat involves making strategic decisions about which turrets and traps to build and where. During a battle you must rebuild, swap out, and reposition turrets to adapt to new waves of enemies and a dynamic battlefield!
    • Upgrade your arsenal. Unlock 15+ turrets, each with it's own unique upgrade tree. Purchase upgrades that make the turrets stronger. You decide which turret upgrades best cater to your favorite strategies and play style!
    • Discover powerful artifacts. Discover all 5+ artifacts an arrow-blocking shield, dashing boots, a bouncing boomerang, a ground-shaking hammer, and more! These artifacts give the player special abilities to fight and outmaneuver foes!
    • Fully dynamic lighting. Explore dimly lit dungeons that come to life with dynamic lights and shadows that offers a modernized take on SNES-inspired graphics that pushes the boundaries of pixel art games!
    • Story-based campaign. Unravel the history of the dwarves and the trolls in a story that features diverse characters, unpredictable plot, and a fantasy world with it's own mythology!
    • Explore ancient dungeons. Explore 30+ dungeons in 5+ biomes, each with hidden secrets, mysterious puzzles, and interesting lore!
    • Dynamic battlefield. Engage in combat on a dynamic battlefield that changes as you fight with obstacles collapsing, falling from the ceiling, and emerging from the ground!
    • Solve challenging puzzles. Want to get extra loot or lore? Solve an optional puzzle! Or don't it's up to you.
    • Complete daring quests. Each dungeon has its own specific story-based objectives that you must complete to to progress the story.
    • Loot corpses and treasure chests. Collect health potions, scrap, armor, and other useful items from the bloodsoaked corpses of your slain enemies!


    [ 2020-06-14 02:55:28 CET ] [ Original post ]

    Dwerve
    Half Human Games Developer
    Half Human Games Publisher
    2022 Release
    Game News Posts: 47
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
    Mostly Positive (421 reviews)
    Public Linux Depots:
    • Wingspan MacOS [2.25 G]


    Dwerve is a tower defense dungeon crawler RPG. It tells the story of a young dwarven tinkerer that adventures into dwarven ruins to unearth the lost technologies of the ancient warsmiths: turrets and traps, the only weapons that can protect the dwarves from Witch Queen Vandra the Wicked and her army of bloodthirsty trolls and monstrous creatures.

    Key Features

    • Tactical turret-based combat involves making strategic decisions about which turrets and traps to build and where.



    • Upgrade your arsenal with over a dozen turrets and traps, each with it's own unique upgrade tree.



    • Discover powerful artifacts: an arrow-blocking shield, dashing boots, a bouncing boomerang, a ground-shaking hammer, and more!



    • Story-based campaign. Unravel the history of the dwarves and the trolls in a story that features diverse characters and an unpredictable plot!



    • Explore ancient dungeons in multiple biomes, each with hidden secrets, mysterious puzzles, and interesting lore!



    • Fully dynamic lighting. Adventure through dimly lit dungeons that come to life with dynamic lights and shadows!

    Backstory & Lore


    In the massive hollow mountain of Mount Crowcrest, there once lived a great nation of dwarves. The dwarves discovered power stones while mining deep in the mountain. They used them to power machines and, eventually, entire cities. They lived in peace and prosperity for centuries.



    Over time they became infatuated with power stones and dug deeper to find more. One day they dug too deep and unleashed the Gloomdark Hordes, an army of trolls and monstrous creatures. Once the dwarves realized that trolls turned to stone in the sunlight, they fled far from the mountain and found refuge on the sunny Hills of Brekka.



    Centuries passed and, over time, the dwarves forgot their traditions and abandoned craftsmanship and innovation in favor of warring and raiding. History became myth, and myth became bedtime stories. But whispers of a long forgotten darkness echo throughout the valley of the great mountain. It can be heard in the Snoring Forest, by those who dare to enter...


    MINIMAL SETUP
    • OS: Ubuntu 12.04 and above
    • Processor: 1.2 GHzMemory: 1024 MB RAM
    • Memory: 1024 MB RAM
    • Graphics: 512 MB
    • Storage: 200 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04 and above
    • Processor: 2 GHzMemory: 2048 MB RAM
    • Memory: 2048 MB RAM
    • Graphics: 1 GB
    • Storage: 500 MB available space
    GAMEBILLET

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