- Added : New Europe map, this one starts in 1941 for Operation Barbarossa ! Special thanks to Gibclaret1980 who reacted when I said I needed help for making maps. A 1943 version and MAYBE a 1944 version will be available as well. - Change : I continue the revamp of all soviets units. I did around 20 today, so half of what's left. I will finish it tomorrow ! Here's the units I did : IS-2, SU-100, SU-85, BM-13 Katyusha, MIG-3, LAGG-3, Tupolev-2, Tupolev-SB, SU-76, BT-7A, SU-122, KV-1S, SU-152, and ALL t-34's. So the T-34 76 1940, the T-34 76 1941, the T-34 1942 the T-34 1943 and the T-34 57 1941. I really love how they look, hope you will love them too, I did them in order of use, I think the ones that are left are of little use to everyone so that's why I haven't rushed them. Cheers !
[ 2020-08-15 19:31:50 CET ] [ Original post ]
- Operation Citadel Depot : Linux [1.65 G]
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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