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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello everyone ! Oh guys how I am excited ... Jeez ... We freakin did it. I started this project alone in December 2019, never made a single game using Unity, and been programming for only a year. After a 6 months developing period, we finally are leaving Early Access. This is just incredible. For those of you who got the game when it first got released, you probably are as amazed as me by the work we achieved together. Yes, we. I have been behind my laptop programming, but you, you have been giving me the ideas, the suggestions, and the feedback we all needed for this game to be something great. I just want to say thank you to you all, thank you for the support, and all the feedback. I also want to personally thank Lorne, my Australian friend, he has been with me since the beginning, we've been talking a lot by email. Mark, my neighbour from the US, if you're reading those lines, it's been a pleasure and always will be a pleasure exchanging with you ! Bob, from THE Netherlands (I won't fix this one, sorry), probably the player that gave me the most feedback and suggesting the most things, but also been the most annoying. Don't worry I like you though haha. Big up to my brother Jules who's been responsible for making the tiles and the wallpapers + the entire game's UI. TU GERES. So again, thank you to all who made this possible by buying the game, or sending me nice messages. THANK YOU. What does leaving Early Access mean ? It means I consider the game stable enough, with enough content to be paid full price / be considered as complete. Doest that mean the game won't receive any support / get new content / updates anymore ? Absolutely not. This game is a part of me now. I won't let it down, I have been working hard, every day for 10h since December to make it happen, and even if I consider the game to be paid full price right now, it doesn't mean I will stop adding new content or fix stuff if there is a need for it. What next ? - I still have work to do upon campaigns. I'd like to make more what ifs scenarios. - Japan still has no campaign available at this time. - The US still have no campaign in the Pacific. - I really want to look into a map converter, from a satellite pic / GPS data INTO a game map. This would be an amazing feature to have. - A demo will soon be available for the game. - I would like to release the game on iOS / iPad OS.
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