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Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Operation Citadel
Valentin LievreDeveloper
Valentin LievrePublisher
2020-03-05Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (635 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
1.1.4

- Added : AI will now deploy captured units at the end of its turn (Before it was the turn after, so now its same turn).
- Added : When your unit gets a hero, you'll be notified the window will open.
- Added : Hardcore difficulty. AI will start with more money, and spawn even more units than in hard. You don't have any more penalty than in "hard".

- Change : When pressing Next / Previous unit, ONLY units that HAVENT MOVE AND ATTACKED will be selected. If a unit has moved OR attacked, it won't be included in the list. Should be more useful now to make sure you didn't forget to play a unit !

- Fix : Resolution / fullscreen, I set it back as it was before.
- Fix : "Small unit's representation" will now be hidden if the unit has none (Basically if you didnt mod it, so 99% of the time).
- Fix : Stats of the unit you upgrade not being updated as you upgrade it, previously you had to reselect the unit to have its new stats being shown.
- Fix : Unit that didn't retaliate when it died in attack even fi it could retaliate.
- Fix : City names were under units.
- Fix : Money reward and money production per turn weren't updated upon scenario launch (Thanks @Simon).
- Fix : Bug with encirclement damage and how they were calculated.
- Fix : When unit retreated, its tile would be shown as a potential tile for you to move to (even though you couldnt even though you tried).

About versionning, this update is now revertible, meaning you can select the previous updated / game's version if this one broke it.
This is because sometimes when I release an updated there's something I forgot and that might break the whole game, so instead of you not having anything at all to play with, no you can just select a previous version of the game and still play while I polish the new one !

[ 2020-09-12 01:39:28 CET ] [Original Post]

Minimum Setup

  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space

Recommended Setup

  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6579 ]

0.74$ (92%)
3.31$ (59%)
8.39$ (16%)
8.38$ (16%)
16.49$ (45%)
3.11$ (79%)
12.43$ (79%)
6.28$ (79%)
2.62$ (87%)
16.79$ (16%)
6.49$ (84%)
2.17$ (89%)
12.56$ (79%)
16.79$ (16%)
13.34$ (11%)
13.95$ (30%)
4.11$ (92%)
24.87$ (17%)
5.45$ (73%)
5.03$ (83%)
1.45$ (79%)
13.34$ (11%)
4.11$ (92%)
4.11$ (92%)
4.18$ (79%)
6.00$ (60%)
8.78$ (12%)
4.18$ (16%)
8.39$ (16%)
4.07$ (18%)
GAMERSGATE

[ 4472 ]

2.25$ (85%)
4.25$ (57%)
0.54$ (91%)
5.0$ (75%)
0.43$ (91%)
10.0$ (75%)
1.45$ (91%)
1.8$ (91%)
9.37$ (63%)
0.68$ (91%)
2.5$ (75%)
2.5$ (75%)
3.75$ (85%)
2.25$ (85%)
10.0$ (75%)
8.5$ (66%)
3.75$ (75%)
9.66$ (68%)
5.0$ (75%)
1.7$ (91%)
1.28$ (87%)
2.55$ (91%)
0.64$ (87%)
4.59$ (74%)
3.0$ (70%)
2.5$ (50%)
10.91$ (22%)
1.6$ (90%)
0.56$ (81%)
5.0$ (75%)
MacGamestore

[ 5923 ]

1.49$ (85%)
2.49$ (88%)
49.99$ (50%)
0.79$ (89%)
9.49$ (5%)
1.19$ (76%)
1.49$ (85%)
1.49$ (85%)
0.99$ (90%)
21.99$ (27%)
2.79$ (60%)
2.49$ (50%)
1.24$ (75%)
9.49$ (5%)
13.99$ (7%)
1.99$ (87%)
37.89$ (5%)
1.99$ (90%)
13.99$ (7%)
0.99$ (90%)
0.99$ (90%)
1.19$ (88%)
8.99$ (10%)
2.54$ (87%)
4.99$ (50%)
1.59$ (68%)
1.24$ (75%)
0.79$ (84%)
1.19$ (88%)
2.09$ (70%)

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