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Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Operation Citadel
Valentin LievreDeveloper
Valentin LievrePublisher
2020-03-05Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (593 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
1.1.4

- Added : AI will now deploy captured units at the end of its turn (Before it was the turn after, so now its same turn).
- Added : When your unit gets a hero, you'll be notified the window will open.
- Added : Hardcore difficulty. AI will start with more money, and spawn even more units than in hard. You don't have any more penalty than in "hard".

- Change : When pressing Next / Previous unit, ONLY units that HAVENT MOVE AND ATTACKED will be selected. If a unit has moved OR attacked, it won't be included in the list. Should be more useful now to make sure you didn't forget to play a unit !

- Fix : Resolution / fullscreen, I set it back as it was before.
- Fix : "Small unit's representation" will now be hidden if the unit has none (Basically if you didnt mod it, so 99% of the time).
- Fix : Stats of the unit you upgrade not being updated as you upgrade it, previously you had to reselect the unit to have its new stats being shown.
- Fix : Unit that didn't retaliate when it died in attack even fi it could retaliate.
- Fix : City names were under units.
- Fix : Money reward and money production per turn weren't updated upon scenario launch (Thanks @Simon).
- Fix : Bug with encirclement damage and how they were calculated.
- Fix : When unit retreated, its tile would be shown as a potential tile for you to move to (even though you couldnt even though you tried).

About versionning, this update is now revertible, meaning you can select the previous updated / game's version if this one broke it.
This is because sometimes when I release an updated there's something I forgot and that might break the whole game, so instead of you not having anything at all to play with, no you can just select a previous version of the game and still play while I polish the new one !

[ 2020-09-12 01:39:28 CET ] [Original Post]

Minimum Setup

  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space

Recommended Setup

  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6407 ]

16.79$ (16%)
12.59$ (16%)
17.59$ (12%)
41.47$ (17%)
7.54$ (16%)
12.42$ (17%)
12.59$ (16%)
4.95$ (17%)
49.77$ (17%)
41.47$ (17%)
4.87$ (19%)
12.42$ (17%)
4.95$ (17%)
20.72$ (17%)
33.17$ (17%)
49.77$ (17%)
13.34$ (11%)
41.49$ (17%)
16.96$ (15%)
25.47$ (15%)
49.77$ (17%)
12.42$ (17%)
17.75$ (11%)
17.19$ (14%)
8.27$ (17%)
34.59$ (42%)
49.77$ (17%)
17.75$ (11%)
8.27$ (17%)
24.87$ (17%)
GAMERSGATE

[ 1893 ]

8.49$ (58%)
7.2$ (64%)
2.55$ (91%)
1.5$ (70%)
30.0$ (50%)
2.55$ (91%)
0.68$ (91%)
7.2$ (64%)
5.09$ (49%)
0.68$ (91%)
3.4$ (66%)
0.85$ (91%)
0.85$ (91%)
6.25$ (75%)
2.0$ (90%)
1.8$ (77%)
5.0$ (80%)
4.14$ (86%)
1.7$ (83%)
6.38$ (74%)
10.2$ (74%)
9.9$ (67%)
8.5$ (83%)
1.0$ (80%)
12.0$ (70%)
0.85$ (83%)
0.43$ (91%)
5.95$ (83%)
8.49$ (58%)
6.8$ (83%)
MacGamestore

[ 4309 ]

2.24$ (85%)
1.24$ (75%)
27.49$ (8%)
4.99$ (83%)
1.19$ (94%)
2.98$ (80%)
1.28$ (87%)
6.24$ (75%)
1.99$ (85%)
2.29$ (77%)
1.19$ (76%)
44.99$ (10%)
1.10$ (84%)
0.99$ (93%)
1.19$ (88%)
1.99$ (87%)
1.19$ (60%)
25.99$ (13%)
9.49$ (5%)
1.99$ (60%)
1.89$ (87%)
37.89$ (5%)
1.19$ (76%)
21.99$ (27%)
65.99$ (6%)
51.49$ (26%)
1.19$ (88%)
9.49$ (5%)
1.99$ (90%)
1.19$ (60%)

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