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Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Operation Citadel
Valentin LievreDeveloper
Valentin LievrePublisher
2020-03-05Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (593 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
1.5.5

- Added : Weather option in the settings. You can toggle ON or OFF the weather (Rainy / snowy). Meant to help with poor performance on older devices. Or for those who dont want to have rain / snow.
- Added : Generic units for Turkey and Spain.

- Change : Recon unit bonus coming from having an allied recon units AROUND the enemy. Before, it was the recon unit around our unit attacking.
- Change : Various code optimization.
- Change : Map opening optimization, units sounds arent loaded anymore per unit. Now, sound will be streamed when needed / loaded when needed. Before, ALL units on the map were loading and caching both move and attack sound (saving 400 ms on the Europe map).
- Change : Reduced RAM usage on mobile (around 200 MB).
- Change : Netherlands infantry helmets.
- Change : Camera height limit to 150 on mobile, thats a try to fix potential crashes for people who have them on the Europe map. Let me know if this solved it ! Thanks !
- Change : Smaller NATO counters.
- Change : Recon units dont get an attack bonus from other recon units.
- Change : Remove fog of war auto ON and infinite ammo / fuel auto ON on campaign scenarios on mobile (no achievements there).
- Change : Boats can now resupply like normal units (Figured I would make the change since the algorithm has been greatly improved, and the AI seemed to never go back to the harbour to resupply, so). Resupply ships still are a thing and will be useful to be sure your boats can get supplies, since their supply route can be plundered / blockaded really easily

- Fix : Units in trains cant get ou even on cities.
- Fix : On mobile, quick game player slots were getting inside the side of the container.
- Fix : Player settings not loaded properly on mobile.
- Fix : AI buying horsed motorized artillery.
- Fix : When playing more than one country with NATO counters ON, it would not actualize the colour when doing next turn.
- Fix : Objectives panel was under the UI (Buttons).
- Fix : No click sound when clicking the NATO button.
- Fix : Attacking neutral units wouldnt make the country declare war on you (ex: Poland in 1939).

[ 2020-10-14 18:56:19 CET ] [Original Post]

Minimum Setup

  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space

Recommended Setup

  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6407 ]

8.27$ (17%)
19.59$ (22%)
53.95$ (10%)
8.85$ (11%)
16.57$ (17%)
17.75$ (11%)
26.65$ (11%)
16.57$ (17%)
24.87$ (17%)
49.77$ (17%)
41.47$ (17%)
4.95$ (17%)
16.57$ (17%)
17.75$ (11%)
8.39$ (16%)
41.47$ (17%)
25.47$ (15%)
5.78$ (17%)
12.42$ (17%)
41.47$ (17%)
33.17$ (17%)
9.98$ (67%)
17.75$ (11%)
14.91$ (17%)
24.87$ (17%)
8.39$ (16%)
6.71$ (16%)
12.42$ (17%)
8.27$ (17%)
26.65$ (11%)
GAMERSGATE

[ 1893 ]

4.25$ (57%)
1.91$ (87%)
1.28$ (87%)
16.0$ (60%)
30.0$ (50%)
2.13$ (79%)
0.43$ (91%)
1.45$ (91%)
1.7$ (91%)
2.55$ (91%)
24.0$ (60%)
0.85$ (91%)
1.7$ (91%)
2.55$ (83%)
0.43$ (91%)
0.6$ (91%)
1.8$ (91%)
0.85$ (83%)
2.0$ (80%)
6.38$ (74%)
25.0$ (50%)
3.0$ (90%)
16.0$ (60%)
7.5$ (75%)
1.45$ (91%)
3.06$ (83%)
6.0$ (76%)
0.9$ (91%)
6.0$ (80%)
8.32$ (41%)
MacGamestore

[ 4309 ]

53.99$ (10%)
4.99$ (50%)
7.99$ (84%)
2.99$ (85%)
6.24$ (75%)
31.99$ (20%)
1.19$ (88%)
2.49$ (83%)
2.24$ (85%)
1.99$ (87%)
1.19$ (88%)
1.99$ (89%)
9.49$ (5%)
21.99$ (27%)
1.19$ (88%)
1.99$ (85%)
1.10$ (84%)
0.69$ (30%)
1.28$ (87%)
1.19$ (80%)
1.39$ (91%)
4.99$ (83%)
2.49$ (75%)
17.49$ (13%)
2.09$ (70%)
1.89$ (81%)
23.89$ (20%)
8.99$ (10%)
1.19$ (88%)
2.24$ (85%)

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