- Added : New Europe map. Bigger, better (without railroads). Size is 330 x 220. 26 Countries. 950 cities named. - Added : Units for Turkey, Spain, Vichy France, British Raj, Portugal, Denmark (Generic graphics for now). - Added : New commanders : Dumitrescu and Antonescu (Romania). - Change : AI arty attack and doesnt move anymore if it attacked. In most cases, it was going suicidal. - Change : Remade the look of Italian infantry. - Change : Changed the British engineers weapon to a Sten. - Change : Neutral AI wont get any per turn income. - Change : Moving the camera using the keyboard will now use the arrows keys, not WASD anymore. - Change : Shortcut for moving from one unit to the next now is using PERIOD and COMMA on the keyboard (it used the arrows previously). - Change : Better AI unit spawn. - Fix : Artillery not doing any damage to bunkers. - Fix : Italian didnt have a train sprite (wtf?) this created issues with making some units invisible. - Fix : Tap going through UI on mobile (UNDO button especially). - Fix : Captured / core units sometimes couldnt be selected (@Mike) - Fix : Broken commandos on DDAY / Husky campaign scenario, broken Sherman on Husky scenario. - Fix : AI could horse / mechanize / motorize armoured artillery. This update took me forever due to the fact that the map is just HUGE. I did only a 1939 configuration, feel free to modify it in the editor and make other configurations if you wish, and post it on the workshop, I'm sure people will be interested :)
[ 2020-10-23 00:28:31 CET ] [ Original post ]
- Operation Citadel Depot : Linux [1.65 G]
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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