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1.7.0

- Added : Panzer IV G, Panzer III N / J, Panzer 38(t) E, PaK40, Bofors 37mm, Junkers 88, Junkers 87 D , Cavalry to Romania. - Added : PaK40 to Finland. - Added : HUGE Europe 1943 scenario. - Added : Heavy MG to soviets (DshK). - Added : Auto refresh when adding / removing maps / saves. No need to go back to the menu to have it refreshed. - Change : Japanese never surrender (@HunterofHunters). - Change : Units do not retreat from a trench tile anymore. - Change : AI planes behaviour slightly so they dont stay around a victory point if they cant do damage to anyone. - Change : You now can upgrade a unit to a new unit that you can set as a core unit (@HunterOfHunters). - Change : You can now play campaign scenarios with unlimited fuel / ammo and without fog of war. - Change : Renamed the button Mod manager into Workshop manager. - Fix : Broken units (Sherman) on the Operation Husky campaign map for the Allies (@f18effect). - Fix : On mobile mines staying after blowing up and loading save (@HunterOfHunters). - Fix : AI winterizing units in the pacific (@HunterOfHunters). - Fix : Bug with supply ships resupply not the way they should (over resupplying actually). - Fix : On mobile opening the side UI being too slow. - Fix : 17cm Kanone 18 had 40 fuel capacity instead of 5 making it more expensive than the 21cm for nothing. - Fix : You could drop paratroopers over a river and theyd be stuck there forever. - Fix : When you unselected a unit you couldnt do undo anymore. - Fix : In some cases, the AI would stay immobile. - Fix : Using strategic bombers to stop the tiles production for 5 turns. It wasnt working. - Fix : Visual bug when a V1 or V2 or any unit died during an attack that resulted in the unit still being selected on the board even though it was dead. - Fix : AI strategic bombers would not attack factories / refineries / cities. - Fix : AI paratroopers wouldnt drop right on empty VPs, but on the side, which is dumb. Dumb AI. - Fix : Captured Polish AA was without a sprite. This is because I renamed the units and never updated the units on the Campaign of Poland scenario. Now I did, I removed all old AA and placed new ones, meaning they should have graphics once captured :)


[ 2020-11-10 05:22:50 CET ] [ Original post ]

Operation Citadel
Valentin Lievre Developer
Valentin Lievre Publisher
2020-03-05 Release
Game News Posts: 432
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (506 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !

Join us on Discord -> https://discord.gg/tavRA6W

Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.

This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))

Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !

The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !

If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.

And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !

MINIMAL SETUP
  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space
RECOMMENDED SETUP
  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6078 ]

7.62$ (15%)
8.39$ (16%)
8.37$ (16%)
17.17$ (14%)
16.97$ (15%)
22.24$ (11%)
12.72$ (15%)
11.95$ (70%)
26.69$ (11%)
16.99$ (15%)
8.89$ (11%)
25.47$ (15%)
7.11$ (11%)
15.12$ (11%)
20.74$ (17%)
6.71$ (16%)
16.88$ (16%)
33.97$ (15%)
25.19$ (16%)
33.59$ (16%)
25.19$ (16%)
17.03$ (15%)
17.79$ (11%)
4.87$ (19%)
20.74$ (17%)
11.17$ (14%)
17.19$ (14%)
4.09$ (18%)
2.66$ (11%)
42.47$ (15%)
GAMERSGATE

[ 1209 ]

3.48$ (83%)
2.8$ (44%)
0.37$ (63%)
24.49$ (30%)
2.5$ (50%)
1.0$ (80%)
9.99$ (50%)
4.5$ (77%)
10.62$ (58%)
2.0$ (75%)
8.0$ (60%)
0.37$ (63%)
9.37$ (63%)
33.99$ (15%)
1.58$ (95%)
4.5$ (77%)
9.0$ (70%)
2.81$ (89%)
14.0$ (60%)
2.0$ (80%)
6.0$ (60%)
20.0$ (50%)
6.96$ (83%)
1.05$ (85%)
1.28$ (74%)
3.75$ (62%)
1.0$ (80%)
0.68$ (86%)
1.31$ (81%)
2.5$ (50%)

FANATICAL BUNDLES

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356414 days, 6 hours, 55 minutes


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HUMBLE BUNDLES

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