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1.9.0

- Added : V1 and V2 launch sites (as units, so destroyable). - Added : Destroyed version of all urban tiles (Harbours, cities, factories / refinieries, airfields). More will come later (bridges for example). - Added : New soundtracks DLC. Its called the support pack. I made it so those who wanted to support my brothers work and mine could do it this way, by getting something in return :) - Added : Disable weather particles option in the settings. - Added : Heavy and Light cruisers NATO symbol. - Added : On mobile, change brush size in the map editor. - Change : Compression level of the game when exporting it. Weight will increase by a bit, but this should, I hope, prevent further updates to reach 500MB each. This is a test. If it doesnt change anything, I might go back to the original compression level which had none, but at least updates were really small. Once the game will reach a final stage, I will finally use the biggest compression rate to have the smallest game possible, since it wont receive updates that often. - Change : Aachen belonged to Belgium instead of Germany on the Europe map. - Change : Paratroopers can now blow up bridges just like engineers. - Change : Airfields can now be bombed and wont be usable for 2 turns after being bombed. - Change : NATO counters colours. They now have a per country colour using the proper wargame colour code vs previously it was 3 colours only (allies, enemy, ours). I will later do colours per type like, guards could be red, etc. Upon suggestions :) If you are not satisfied with the colours, please, write me an email or comment here with the RGB values + country name, and I shall change the colour for the next update ! - Change : Revamp of the following tiles : Airfields, small villages, cities, refineries, factories, Harbours. - Fix : Sd. Kfz. 233 had AA attack sound. - Fix : Supportive plane hidden is glitching with ground unit under it (was it the last graphical glitch with units. - Fix : Countries not attacking each other in Europe map with historical focus OFF. - Fix : Game started muted. - Fix : Added supply ships to USA forces landing on Iwo Jima campaign. - Fix : Anti Air units could capture cities. - Fix : Rare instance of AI freeze. - Fix : Wrong sounds being played when a bomber retaliated on a fighter or when a boat retaliated on a bomber.


[ 2020-11-26 17:30:28 CET ] [ Original post ]

Operation Citadel
Valentin Lievre Developer
Valentin Lievre Publisher
2020-03-05 Release
Game News Posts: 432
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (506 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !

Join us on Discord -> https://discord.gg/tavRA6W

Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.

This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))

Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !

The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !

If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.

And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !

MINIMAL SETUP
  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space
RECOMMENDED SETUP
  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6078 ]

33.99$ (15%)
25.47$ (15%)
26.39$ (12%)
4.44$ (11%)
17.39$ (13%)
8.49$ (15%)
34.13$ (15%)
8.49$ (-113%)
12.74$ (25%)
4.19$ (16%)
25.46$ (15%)
8.47$ (15%)
22.24$ (11%)
13.34$ (11%)
9.19$ (8%)
20.65$ (17%)
12.71$ (15%)
8.39$ (16%)
16.57$ (17%)
25.19$ (16%)
41.49$ (17%)
21.21$ (15%)
12.44$ (17%)
12.72$ (15%)
30.56$ (24%)
26.09$ (13%)
11.74$ (22%)
12.42$ (17%)
33.97$ (15%)
17.79$ (11%)
GAMERSGATE

[ 1209 ]

4.19$ (30%)
20.0$ (50%)
20.0$ (50%)
8.0$ (60%)
6.82$ (47%)
26.99$ (33%)
11.99$ (40%)
16.0$ (60%)
2.55$ (74%)
1.8$ (91%)
2.5$ (50%)
26.99$ (10%)
1.88$ (81%)
0.9$ (92%)
1.13$ (91%)
9.74$ (51%)
1.8$ (91%)
9.37$ (63%)
33.99$ (15%)
1.58$ (95%)
5.0$ (90%)
0.61$ (85%)
6.96$ (83%)
1.25$ (75%)
2.25$ (85%)
0.6$ (94%)
4.0$ (60%)
0.6$ (70%)
22.49$ (25%)
4.5$ (85%)

FANATICAL BUNDLES

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