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- Added : You can now press N when you have no units selected to toggle ON/OFF the NATO counters. - Change : AI speed during its second turn is way faster. So, the issue with before is that there was the same waiting time regardless of a bunch of important conditions (can the unit attack ? Is there a retaliation ? Etc) So now its timed perfectly, there wont be any more useless waiting time ! OP-TI-MI-ZA-TION ! (For both Slow, and speedy AI). - Change : AI will now sell captured units if it doesnt have enough money to maintain them in functioning order (pay for repair for everyone / supply fees etc). This is to generate an additional income, human players will often do that, so why the AI couldnt ? :) - Fix : Aachen belonged to Belgium in the Low Countries campaign scenario. - Fix : Slovakia was with the Allies in the Polish campaign scenario. - Removed : Message telling you the workshop map have been loaded.
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