





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
- Added : Order Of Battle. You can now at a glance see what units you have all over the map, see their rank and experience. Clicking on it will take you to the unit. Custom name will be displayed if unit has one. Units are ordered by their experience amount, then by their price. Meaning best units will always be on top. I didnt include a graveyard because dead units arent kept in the players inventory of units. Meaning a dead unit is removed from the list and never saved. - Change : OMG. I finally found a way to make the text SHARP. YAY, IT NOW LOOKS AWESOMELLY CLEAR AND SHARP. - Change : Reduced the weight of the game on mobile by... a LOT. Game is around 350 MB on android and 400MB on iOS now :) No more choosing between keeping snapchat or Operation Citadel :D - Fix : Core units werent fully healed and supplied when being taken to another scenario. - Fix : On mobile, unit's history text was way too big. - Fix : Potential damage would be shown with ground unit selected when hovering a sea unit. - Fix : Loading / starting a map with NATO counters ON from the previous game would crash the game. - Fix : Operation Weserbung wasn't happening in campaign. - Fix : There were 2 times the resolution 2880 x 1800 in the resolution settings. - Fix : Potential path tiles above mines would be whiter and thus indicate their position.
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