Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
 - Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
 - A rank and experience system for the units, and the player
 - Any country you want to play
 - A unit editor (Create or modify any unit you want)
 - A tile editor (create or modify any tile you want)
 - A country editor (Create any country you want)
 - A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
 - A fully functional steam workshop to upload your work to, and download other's
 - An entire Europe map
 - An entire Pacific map
 - An entire Eastern front map
 - A campaign for major countries, with a core-unit system (Keeping units between scenarios)
 - A supply line mechanics (Optional)
 - Blowing up or repairing bridges mechanics
 - Diving / going to surface, and spotting mechanics with submarines
 - Retreat, surrender, capture mechanics
 - A morale mechanics (Optional)
 - A season mechanics + weather mechanics (Optional)
 - No time limit to complete scenarios if you don't want to
 - Daily, or almost updates
 - A complete guide on Steam + official tutorials on youtube
 - A cool developper :))
 
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Hahaha, you thought I would be celebrating on my side, watching how many copies I would sell today ? Absolutely not ! I have been preparing this patch ! 
You are a true dev, or a businessman, not both ! (I am both, but I have more of the dev side hahaha).
- Fix : Ground units could damage planes if there was a recon unit next to them. Such a stupid bug .
- Fix : For some reason sometimes the end game stats wouldnt generate by themselves you would have to click on one of the filters.
- Fix : AI freeze instance.
- Fix : AI bar moving forward and backward a little bit sometimes.
- Fix : Kharkov43 map was .. weirdly glitched.
- Fix : Defense of Stalingrad in the USSR campaign was won automatically because they were the only one to have a major victory point.
- Fix : Slight UI fix with the end of game statistics panel.
- Fix : Leningrad 41 German campaign scenario had an invisible Sherman M4A3.
- Fix : Issue in naming with a winter coast tile.
- Fix : Optimization issues with lot of units on a map. On the Europe map it was unplayable.
- Fix : No upgrade would be shown on the units on the board (almost).
- Fix : XP earned with attacking was very small.
- Fix : Destroyers didnt retaliate to submarines.
- Fix : Submarines could attack naval mines (They would always do 0 damage but it would show the red target).
- Fix : Planes couldnt resupply on an airfield tile. Only adjacent (god knows why!).
Minimum Setup
- OS: Im not sure
 - Processor: i3 or higherMemory: 1500 MB RAM
 - Memory: 1500 MB RAM
 - Graphics: 512Mb
 - Storage: 1700 MB available space
 
Recommended Setup
- OS: Im not sure
 - Processor: i3 or higher
 - Graphics: 512Mb
 
[ 5830 ]
[ 1131 ]
[ 4171 ]
        















