





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hahaha, you thought I would be celebrating on my side, watching how many copies I would sell today ? Absolutely not ! I have been preparing this patch ! You are a true dev, or a businessman, not both ! (I am both, but I have more of the dev side hahaha). - Fix : Ground units could damage planes if there was a recon unit next to them. Such a stupid bug . - Fix : For some reason sometimes the end game stats wouldnt generate by themselves you would have to click on one of the filters. - Fix : AI freeze instance. - Fix : AI bar moving forward and backward a little bit sometimes. - Fix : Kharkov43 map was .. weirdly glitched. - Fix : Defense of Stalingrad in the USSR campaign was won automatically because they were the only one to have a major victory point. - Fix : Slight UI fix with the end of game statistics panel. - Fix : Leningrad 41 German campaign scenario had an invisible Sherman M4A3. - Fix : Issue in naming with a winter coast tile. - Fix : Optimization issues with lot of units on a map. On the Europe map it was unplayable. - Fix : No upgrade would be shown on the units on the board (almost). - Fix : XP earned with attacking was very small. - Fix : Destroyers didnt retaliate to submarines. - Fix : Submarines could attack naval mines (They would always do 0 damage but it would show the red target). - Fix : Planes couldnt resupply on an airfield tile. Only adjacent (god knows why!).
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