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4.0.5

- Added : Icons for harbours, airfields, factories and refineries. - Added : New map ! End of the war (November 1944 160x129 survival map for Germany) - Change : Artillery max range has been set to 3 for a little bit more realism. - Change : Units are now over flags in the layers. - Change : AI plays faster in the FOW. I increased its speed by 3. - Change : Reduced the increment for positioning the overlay. - Change : If you hold shift while resize the overlay, you will be able to scale it way faster. - Change : Balance for the Coral Sea scenario. - Change : Populate map button in map editor will now not randomly spawn units. It will only spawn infantry in cities, and AA in airfields. If the country doesnt have any AA, it will place something else. - Fix : neutrals would invite neutrals in their faction. - Fix : Veteran option broken in the store when untoggling it the unit would still have 115 HP. - Fix : If your modded unit had Flag in its name, such as the SU-15 Flagon, it would display the plane instead of the flag on your potential damage panel. Really REALLY rare issue, since its only with this unit during the Cold War :) But a fix is a fix ! - Fix : If you had custom wallpapers, they wouldnt be loaded upon game opening the first time. - Fix : The battlecruiser renown had a typo in its graphics. - Fix : You could host coop multiplayer games, which ARENT supported by the game AT ALL, resulting in various issues in multiplayer. - Fix : You could have negative ammo sometimes (when supporting friendlies). - Fix : There was quite a big issue with the type of all self propelled AA, they werent considered as tanks, and all taking soft damage infantry. - Fix : AI freeze instance. - Fix : Sherman Tulip had 5 armour. - Fix : You couldnt have units set as target for more than 1 faction in the map editor as a victory condition. - Fix : Loading a scenario that had targeted units to kill in order to win and looking at the objectives would make the game freeze if you killed any of those units. - Removed : Heavy MG soviet unit. Again, way too tactical. Your units on your saves will be replaced by normal heavy infantry. - Removed : Germany 1945 map. With the new one I added, you dont need the old one, I promise :)


[ 2021-03-27 16:06:12 CET ] [ Original post ]

Operation Citadel
Valentin Lievre Developer
Valentin Lievre Publisher
2020-03-05 Release
Game News Posts: 428
🎹🖱️Keyboard + Mouse
Very Positive (484 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !

Join us on Discord -> https://discord.gg/tavRA6W

Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.

This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))

Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !

The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !

If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.

And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !

MINIMAL SETUP
  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space
RECOMMENDED SETUP
  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6138 ]

25.34$ (37%)
19.22$ (36%)
25.19$ (16%)
16.99$ (15%)
7.69$ (74%)
16.79$ (16%)
8.59$ (14%)
5.31$ (73%)
28.84$ (42%)
4.24$ (15%)
25.19$ (16%)
8.00$ (60%)
4.12$ (17%)
16.79$ (16%)
4.73$ (84%)
8.17$ (18%)
4.24$ (39%)
5.59$ (72%)
2.00$ (80%)
25.47$ (15%)
3.60$ (80%)
9.79$ (30%)
16.59$ (17%)
8.39$ (16%)
10.00$ (50%)
8.39$ (16%)
17.99$ (28%)
20.49$ (18%)
33.59$ (16%)
16.79$ (16%)
GAMERSGATE

[ 3458 ]

9.9$ (67%)
10.0$ (80%)
4.5$ (77%)
20.25$ (50%)
7.2$ (64%)
13.5$ (55%)
9.99$ (50%)
12.99$ (48%)
0.86$ (57%)
3.32$ (74%)
3.75$ (75%)
9.84$ (67%)
5.0$ (75%)
30.0$ (50%)
16.0$ (60%)
5.0$ (75%)
17.49$ (30%)
1.6$ (80%)
1.8$ (91%)
13.12$ (47%)
4.4$ (78%)
7.49$ (25%)
8.99$ (40%)
4.0$ (80%)
12.5$ (75%)
9.99$ (50%)
5.0$ (50%)
5.0$ (75%)
3.28$ (78%)
12.99$ (35%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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